PSVR sales closing in on 1 million units in 6 months (E:D PSVR?)

Ok, with PSVR sales closing in on 1 million units in 6 months, is this a good time for Frontier to confirm (hopefully) that PSVR will be supported?

1 million is a lot of potential PSVR customers.
 
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stormyuk

Volunteer Moderator
Ok, with PSVR sales closing in on 1 million units in 6 months, is this a good time for Frontier to confirm (hopefully) that PSVR will be supported?

1 million is a lot of potential PSVR customers.

It has been covered I think, not at launch. Maybe later.

Its a bit of a double edge sword those figures, Sony hoped to do much, much better. Sony hoped to ship around two and a half million units last year. They only managed about 770k. I think its now up to around 915k?

When there are around 54 million PS4s out there the figure does not look that good (1.7% of the user base being generous). I know lots of people are asking for PSVR here and the reason I am not one of them is I don't think the standard PS4 has the horsepower to carry it off. The PS4 Pro may have but that calls for a lot of investment for a new console and PSVR.

I am not sure at the moment if its financially even worth FDev doing PSVR at the moment.
 
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Article I read said Sony estimated 1 million sold by April'17, so they have exceeded their target and are upping production. I for one will definitely buy it if it is available for E D.

Without many AAA PSVR titles I think it could do very well.
 
Not sure how Sony hoped to do much much better when they knew their production limits :/
That said I hope for it to be patched in at some point, maybe they will see how the game goes down before committing full time to psvr support although I'd wager there's already some moody builds being quietly tested in the office.
 
Normal PS4 might be able to do 'ok' as a lower quality VR compared to oculus/rift.
That said PS4Pro might be able to be fairly decent for VR?
 
the reason I am not one of them is I don't think the standard PS4 has the horsepower to carry it off. The PS4 Pro may have but that calls for a lot of investment for a new console and PSVR.

So you have a standard PS4 and no psvr. What about people with pro and vr? Shouldn't frontier make the best expirence possible?
I mean you want to play because it's great right, but not too great ;)
 

stormyuk

Volunteer Moderator
So you have a standard PS4 and no psvr. What about people with pro and vr? Shouldn't frontier make the best expirence possible?
I mean you want to play because it's great right, but not too great ;)

Frontier first and foremost want to make money, PSVR vs a standard PS4 is no contest, they will shift more units on the standard machine. Hence why PSVR will probably come later. I am not against FDev using PSVR at all. I just don't expect it to be their priority. Users with PS4 Pro and VR is probably even more tiny than the user base with PSVR! :)

I'd love a PS4 Pro but can't say I am in a rush for PSVR. I've been bitten with Sony niche hardware in the past. Maybe if it really does get a bigger market appeal.
 
Frontier first and foremost want to make money, PSVR vs a standard PS4 is no contest, they will shift more units on the standard machine. Hence why PSVR will probably come later. I am not against FDev using PSVR at all. I just don't expect it to be their priority. Users with PS4 Pro and VR is probably even more tiny than the user base with PSVR! :)

I'd love a PS4 Pro but can't say I am in a rush for PSVR. I've been bitten with Sony niche hardware in the past. Maybe if it really does get a bigger market appeal.

You cant sell a gimmick - you need to sell a 'product'. Great they have VR but how many genuine VR games make the most of the tech at the moment and deliver a great quality gaming excperience? The VR should back up the gameplay not the other way around and E:D is just that. The VR supports the gaming experience but it isn't the ONLY reason for the game. The game developers need to be incentivized to produce quality FP games but they also need to be careful it doesn't go the way of 3d TV where it became gimmicky very quickly and that lost market share. Plus price obviously - core gamers are a bit older these days and so generally have more cash but even so - you need to make it affordeable to sell more units - if it remains an elitist enterprise (pardon the pun) - then the units sold will also be compromised. Invest to progress.
 
The only thing holding back PSVR is production I got very lucky and picked a bundle up 3 weeks ago. Looking at Amazon just now only thing they have is scalper listings at a much higher price. ED is VR ready for PC, i dont see any reason it would not release VR ready on PS4! I think the info is now it being held back for the big release news and surprise PSVR announcement together. What I want even more then VR is voice attack and I know that will never happen as it's a add on.
 
The danger of releasing ED with vr,is it may put people off who have no idea what ED is.
I wouldn't by a game on the PS store if it was advertised as a vr title,as i don't own the hardware and assume the non vr game would be rubbish.
 
The danger of releasing ED with vr,is it may put people off who have no idea what ED is.
I wouldn't by a game on the PS store if it was advertised as a vr title,as i don't own the hardware and assume the non vr game would be rubbish.

Resident evil works as both a PSVR and non VR game. It is possible to do it if you pitch it correctly.
 
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