Tactics to kill another player (without attacking them)

Ok, so we all know that it's possible to cause a number of problems to other players by abusing the fact there is currently no legal system in the game. But this thread isn't about all those things (such as shooting pilots in docking areas for example), however, there are a number of other potential abuses - that are 'legal' and that in fact no law system could easily prevent.

As far as I can see, much of this comes from the fact that the game has kept many of the old Elite concepts (such as small docking doors), and all of this can easily be abused in multiplayer.

Here's some of the more obvious ones.

1) Following a pilot into the docking hatch, and then shunting them into the grill or sides.

2) Ramming a pilot that is already on a landing pad. It is possible to destroy a player like this.

3) Hovering over a pilot attempting to land, and then shunting them downwards, or off course.

4) In space wait for a pilot to attempt to align for a hyperspace jump, and them keep within close range. You will mass-lock them and if they don't pay close attention to their heat they can explode.

5) Blocking docking hatch by 'hiding' behind it and then flying upwards suddenly as someone enters.

There are no doubt many other 'tactics' that will be employed by less than scrupulous players once standard beta is released (and even more during gamma).

To be clear, these aren't 'methods' I have ever used - but they are ones that are pretty obvious to anyone that thinks about the game mechanics for a short moment. They are also very difficult to prevent, an in-game legal system won't be able to detect if these were malicious or not.

I'm looking forward to seeing how commanders deal with these sorts of things, as well as what methods Frontier employ to prevent them.

EDIT: It shouldn't be underestimated the level of fun people take from doing these things. In APB Reloaded, people would drive around in trucks and simply ram into players who were merely attempting to complete missions. It was very easy to kill the other player and to destroy their vehicles, by doing this - and prevent them from completing their mission.

In Ultima Online, people would stand in doorways and simply leave their character there. Or they would invite all their friends into one specific area and cause lag problems.

In an interview for No Man's Sky - they were talking about some of the game mechanics and how they may affect the persistent world. The interviewer was very keen on the idea of poisoning oceans and messing things up for other players; not that this is possible, but it highlights the attitude I am talking about.

Some types of players like pulling things apart, and smashing other peoples sandcastles (or turning the beach into concrete)...and if they can find a way to do it - you can be sure they will. :)
 
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You just gave one bored tester an Idea, what to try next :D

Good stuff :) now is the perfect time for players to go and try all manner of things to annoy others. If the boundaries don't get pushed now - we can be sure they will get pushed later. So better it happens now. :)
 
Hmm... Is it a to do list? :D

Seriously though, can you destroy a ship with a single ram if it has full shields? I've hit walls before, usually you just bounce around unless you go real fast.
 
Hmm... Is it a to do list? :D

Seriously though, can you destroy a ship with a single ram if it has full shields? I've hit walls before, usually you just bounce around unless you go real fast.

You don't need to destroy them yourself, you just need to push them into the scenery - they will do the rest themselves.
 
Befriend them in the game, get them to email you, find out where they live, cut the brake lines on their car... then deny everything...
 
You don't need to destroy them yourself, you just need to push them into the scenery - they will do the rest themselves.

I've been in the scenery, it's not pretty. Key is reduce thrust and be very careful. That said, Anaconda could probably use Sidewinder for a football inside a station, that would be unpleasant.
 
And to avoid all angry post from commanders that fall victim to this "testing" I suggest you be friend whit someone that can act as a test object :)
 
Having managed to both boost into the end wall of a station (spiralling wildly as I try to turn at maximum speed), AND shooting the station after getting a clear warning that I have my guns deployed (yes, I use the trigger for both deploying/firing weapons and selecting stuff like station services), I would say I'm a special case.

I would advise all to just stay well away whilst I am docking, maybe fire up fraps, and enjoy the hilarity as I turn even the most mundane of trading trips into an unmitigated disaster, completely unaided.
 
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Ramming will be breaking the law, afaik, and on 2) Sandro said players while docked will be protected.

Here's an example.

I 'hide' behind the docking bay and as a player approaches I move into their path. They are then ramming me, and breaking the law. In fact there are many situations where you can simply fly into someones path and force them to ram you.

All of these kinds of things are going to be very difficult for Frontier to get around.

But it's good to know that people on the docking pads will be protected.
 
Whenever I'm docking I stick 4 pips in shields. Seems to work OK for me.

I confirm, and it's working also when going through the space port entrance and be rammed from a player exiting at full speed n the wrong side (not taking care to the red or green lights).

Clear, it's not working with a Anaconda vs a Sidewinder ;)
 
Having managed to both boost into the end wall of a station (spiralling wildly as I try to turn at maximum speed), AND shooting the station after getting a clear warning that I have my guns deployed (yes, I use the trigger for both deploying/firing weapons and selecting stuff like station services), I would say I'm a special case.

I would advise all to just stay well away whilst I am docking, maybe fire up fraps, and enjoy the hilarity as I turn even the most mundane of trading trips into an unmitigated disaster, completely unaided.

Then the two of us need to avoid eachother. Together we might destroy a station! Last night was my first time flying in Elite in about 25 years. I approached the station and forgot to ask for docking permission, so of course i just bouned off the station. While I was wildly pressing buttons I of course opened fire and received a wanted level.
 
Heh, in Ultima Online we broke into buildings by stacking gold coins on top of each other, while standing on them, until we were able to enter the building from under the floor :D

Those were fun times indeed
 
Heh, in Ultima Online we broke into buildings by stacking gold coins on top of each other, while standing on them, until we were able to enter the building from under the floor :D

Those were fun times indeed

:eek::D

What developer is ever going to dream about players trying something like that!

There's always a way around anything...trick is not to make it too easy.
 
4) In space wait for a pilot to attempt to align for a hyperspace jump, and them keep within close range. You will mass-lock them and if they don't pay close attention to their heat they can explode.

Whilst I suppose this could be considered 'griefing' its a viable tactic, and in all honesty if someone doesn't realise their ship is about to explode due to overheating they shouldn't be flying one in the first place!
 
Ramming will be breaking the law, afaik, and on 2) Sandro said players while docked will be protected.

They already are. You can't target people when they are docked.

When it comes to the OPs post all of those things are possible but I've never experienced or seen it myself.
 
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