The 15 hrs Anaconda

I just started with a complete new account once again.
Try to get an Anaconda fast as possible.

Mission starts at Asellus Primus, took the Sidewinder to the nearby Res site and made 1 million within an hour.
Purchased a Viper and made another million. Purchased a T-6 and jumped to a well known profitable system.
Did some data missions to get allied with all local factions and finally 8 hrs hauling missions.
All done in the T6 entirely in Open game mode.
I got interdicted by NPC's but never from a player, nobody attacked me or killed me.
Only one Sidewinder rebuy (50cr.)

Seems the game is fairly balanced and newbie friendly, if done right.
Anyone made it faster, let me know? :x
 
I just started with a complete new account once again.
Try to get an Anaconda fast as possible.

Mission starts at Asellus Primus, took the Sidewinder to the nearby Res site and made 1 million within an hour.
Purchased a Viper and made another million. Purchased a T-6 and jumped to a well known profitable system.
Did some data missions to get allied with all local factions and finally 8 hrs hauling missions.
All done in the T6 entirely in Open game mode.
I got interdicted by NPC's but never from a player, nobody attacked me or killed me.
Only one Sidewinder rebuy (50cr.)

Seems the game is fairly balanced and newbie friendly, if done right.
Anyone made it faster, let me know? :x

I have about 800 hours game time and still dont have a 'conda

:D
 
Nice work. I started on xBox recently in addition to my PC account, just leeching off CG's to get enough money for a reasonable DBX before I head off into the black. As you say it's easy enough to progress when you have the knowledge, the hardest part for new comers is learning the game. I was into a Cobra in less than 2 hours.
 
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If I make enough money in 15 years to buy a Conda I will consider the game worth while playing but grats on getting your ship so fast. Personally I think it just makes a mockery of the game to be able to do such a thing - Proof absolute that the old spirit of Elite is well and truly dead.

Not really, the game is what you make of it, just because he has done it doesn't mean you have to, you can still spend 12 months getting a conda if you so wish. It's taken me nearly 2 years to get a conda with my limited play time but I don't begrudge the OP one bit.
 
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She says, experiencingly.

Some people can beat Dark Souls in less than an hour. That doesn't make it newbie friendly. It just means that it's easier to restart a game from scratch when you already know all the ins and out.

Exactly.
 
You can get an anaconda within 15 hours, but big ships need to be a million times stronger than small ships because "they take time to get".
 
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15h powerginding?

Sounds very boring to me, but hey everyone can play how he/ she want's... as long FD don't think thats the norm on how to get stuff, there is no problem for me.
 

Goose4291

Banned
Its the fact that something like this is easily achievable, and has been so for quite sometime is what's killing the spirit of the game, at least for me. If Elite has shown me anything, its that its about the journey, not the destination.

At this point I think we're a few steps from the abolishment of credits as a mechanic and a new start being able to select any ship they want at start, seen as they're pretty much redundant.
 
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Its the fact that something like this is easily achievable, and has been so for quite sometime is what's killing the spirit of the game, at least for me. If Elite has shown me anything, its that its about the journey, not the destination.

Yes "your" journey, doesn't mean everyone should take the same journey as you. Some people's journey is to explore, some is to pvp, some is trade, some is to money grind as much as they can. I always get puzzled by this "people shouldn't be able to do this because I don't think it's right attitude" Everyone pays to play the game so let them play it as they want. it's taken me nearly 2 years to get a conda and I really don't have a problem with someone getting one in 15 hours because "it's his/her game" that are playing not my game.
 
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I try to imagine how it would be if i were complete new to the game.
What i've noticed is maybe confusing for new players.
At first, the mission board were offering only mining missions and a data mission to a system out of Sidewinder jumprange.

Personally i don't like the Anaconda, but i was curious if it's possible.
It happens to some games, that endgame content is faster available for 'low level' to match more experienced players and equal firepower etc.
But it totally defeat the purpose of 'hard working' for your stuff.
People just miss the experience of flying an Adder for weeks until you make enough money to buy the AspX etc.
They just skip everything and go directly to the Big 3.
 
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It's not the 90's anymore, the internet is much more informative for anyone that has 5 minutes to spare.


doesn't change the fact that a newbie needs to gather a load of knowledge first jsut because you erad stuff doesn't instantly mean you understand all the implied informations someone who knwos the game already has. That already starts wth gettign used to cobat and ship controls which will take quite some time and isn't one in like 3 hours like we all ave after playing many many hours. especially when the 15hour siclude res site farming.

you know, just because you watch a "how to be pro in CS" vid doesn't makes you becoem one in a short time.
 
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doesn't change the fact that a newbie needs to gather a load of knowledge first jsut because you erad stuff doesn't instantly mean you understand all the implied informations someone who knwos the game already has. That already starts wth gettign used to cobat and ship controls which will take quite some time and isn't one in like 3 hours like we all ave after playing many many hours. especially when the 15hour siclude res site farming.

you know, just because you watch a "how to be pro in CS" vid doesn't makes you becoem one in a short time.

Sure, it doesn't. But making credits is not exactly a skillful engagement, so that's kind of a false equivalent in my opinion. I would say that considering difficult for a person to understand "go to X->do Y missions" after a few hours into the game is a bit underestimating their intelligence. Might just be me and my vanity speaking though.

So a newbie can get an anaconda in, let's say, 24 hours instead of 15 as long as they get to visit youtube after 9 hours of getting used to the game? Well, that makes everything better and certainly justifies buffing the big ships even more, since they are such a big time investment indeed.
 
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Goose4291

Banned
But it totally defeat the purpose of 'hard working' for your stuff.
People just miss the experience of flying an Adder for weeks until you make enough money to buy the AspX etc.
They just skip everything and go directly to the Big 3.

It also leads to the problem of people not learning the game mechanics as theyve progressed, which is why you see so many unshielded mostly harmless anacondas and their ilk at trade cgs, people flying without rebuy or demanding buffs to the big three because theyre 'underpowered'

Yes "your" journey, doesn't mean everyone should take the same journey as you. Some people's journey is to explore, some is to pvp, some is trade, some is to money grind as much as they can. I always get puzzled by this "people shouldn't be able to do this because I don't think it's right attitude" Everyone pays to play the game so let them play it as they want. it's taken me nearly 2 years to get a conda and I really don't have a problem with someone getting one in 15 hours because "it's his/her game" that are playing not my game.

But you can do all that in the smaller ships and learn the mechanics as you progress naturally. Would games such as skyrim be held in such high regarded as if you started with level 100 stats in everything? And thats just from a single player perspective. Remember this is a multiplayer game where your sidewinder to griefaconda 15hr journey has a knock on effect on other players experiences.
 
It also leads to the problem of people not learning the game mechanics as theyve progressed, which is why you see so many unshielded mostly harmless anacondas and their ilk at trade cgs, people flying without rebuy or demanding buffs to the big three because theyre 'underpowered'



But you can do all that in the smaller ships and learn the mechanics as you progress naturally. Would games such as skyrim be held in such high regarded as if you started with level 100 stats in everything? And thats just from a single player perspective. Remember this is a multiplayer game where your sidewinder to griefaconda 15hr journey has a knock on effect on other players experiences.

Is it a multiplayer game? I don't remember anyone specifically saying I needed to play in open? I class it as a solo game with bolted on multiplayer aspects if you "need" them, again with skyrim, you can start with everything at 100 if you want it's just that some do the majority don't and it makes no difference to anyone if you did. Worst thing FD ever did was make this game multiplayer. Imagine the game we could have had is not for all these buffs/nerfs that people in open keep crying out for taking dev's time away.
 
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To be honest the cash income is kind of ridiculously high in the game. On the other hand it might be good for players that don't have much time on their hands to play the game.
 
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