Travelling Times Too Long For You?

In Elite Dangerous travelling takes too long in SC and is a grind.. until that is, you actually look at the reality regarding space-time and continuum. I mean, our galaxy alone is absolutely enormous! Only when you appreciate how huge our galaxy is, how far away other planets/stars are and how long it will take us to get from one planet to another in today's terms will you even start to begin to appreciate how quickly Elite Dangerous actually allows us to travel in relation to time and distance.

To date, it's taken man's fastest spacecraft 9.5 years to reach Jupiter, so please don't moan that it takes a minute or two to do it in Elite Dangerous eh ;)
 
Brace yourself!!!
I am going to kick this thread off by agreeing though, with neutrons and engineers we can now get a 4.6x increase to jump range or something silly like that. It's sad when I can jump across the entire bubble from Jacksons Lighthouse in 2 jumps...

Not saying things need to be put back to where they were but am actively opposed to any future increases.
 
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No traveling time is just fine, what is annoying is that we have to press (J) each time we need to jump, I would like to have a crewmember, like the fighter pilot to manage that part, like a navigator pilot.
 
The problem of supercruise is not the time required, but the lack of gameplay during travel.

Waiting 5 minutes to reach Jupiter wouldn't be too bad if I had to modulate shields, fix stuff, check nearby bodies, calibrate communications and so on, but what we got is a dull overshoot mechanic with an eggtimer.

Realism, in this case, it's an excuse to justify a barebone feature, not something to praise.
 
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This site has a chart of the fastest ships in the universe

Just for fun, I tried to estimate the speed of my Anaconda, which can make 50ly jumps (well, 48, but who's counting). Each jump takes roughly 20 seconds, though this is quite variable and depends on many factors - number of objects in the destination system to load, how busy the servers are, whether my internet and laptop are cooperating. This works out at roughly 79 million C, so over 8 times the speed of the Millennium Falcon and a bit faster than an Asgard Hyperdrive (Stargate).

Yes, we have to make a series of jumps instead of entering hyperspace and staying there until we get to our destination, and our ships are thirsty and need to be refueled often, but still pretty damned nippy :D
 
Yes, space is vast. That being said, one does not necessarily have to endure said vastness in order to appreciate it. Insisting that travel time should be long in order to hammer home the fact that space is big is just silly.
 
We need a zip mode; been there once, go back as often as you want, instantly. Make it a module that costs 1B credits.

No we don't - this has ruined every game it was ever introduced in - it shrinks the game world - trivialises it, no one explores any more - so even if new content goes in, no one notices - lets all insta zip from raid A to Raid B to get uber item Q.
The universe is big - leave it alone or go play some other game.

I'm getting crotchety, no downright ornery, bout time we started sending children up chimneys again.........
 
No traveling time is just fine, what is annoying is that we have to press (J) each time we need to jump, I would like to have a crewmember, like the fighter pilot to manage that part, like a navigator pilot.

travel time in this game is a lot faster than I would have thought, especially compared to other games but an autopilot would definitely be nice
 
I don't have a link to it but I remember an early developer video in which David Braben was talking about the scale of the galaxy. At the time it sounded like Frontier thought it would be years before anyone in-game would ever visit Sagittarius A*.

There is still a ton of unexplored space in near reach of the "bubble".

Yes. It takes a LONG TIME to get to Beagle Point. This is as it should be.

I do, however, get the sinking suspicion that "Fast Travel" might soon become a thing though. These new "mega ships" may act as carriers and possibly be used to cut travel time to and from some of the galaxy's hot spots (the Pleiades, Colonia, etc.)
 
I don't have a link to it but I remember an early developer video in which David Braben was talking about the scale of the galaxy. At the time it sounded like Frontier thought it would be years before anyone in-game would ever visit Sagittarius A*.

There is still a ton of unexplored space in near reach of the "bubble".

Yes. It takes a LONG TIME to get to Beagle Point. This is as it should be.

I do, however, get the sinking suspicion that "Fast Travel" might soon become a thing though. These new "mega ships" may act as carriers and possibly be used to cut travel time to and from some of the galaxy's hot spots (the Pleiades, Colonia, etc.)

Which isn't a bad thing either... What those CMDRs who choose to use a Carrier will miss.... ALOT, is to get their names on first disoveries, which is part of Exploration. You, as an Explorer, will not lose anything regarding that. And it also makes sense that Carriers will be able to move CMDRs between known Starports.

The penalty should be that, if you use a Carrier to transport yourself, no Discoverys will be counted.
 
I think the travelling time is about right. It's a Biiiiig galaxy and I have flown all the way around the outside to Beagle point, then all around the other side and back to Sol. I have never experienced such a large scale game map in my life ever. It was EPIC and the feeling of loneliness and helpless remoteness is physically tangible when you look back 65000 LY to Earth.

I would not wish that experience diluted for anyone. It really was one of the most Zen I've ever done and makes the bubble feel almost inconsequential in size as a result. I can heartily recommend a long distance journey for anybody who gets impatient about crossing the bubble. It will bring a sense of scale to this game. And your laugh in the face of journeys of less than 1,000 light years, even in your Fer de Lance, will echo across the human sphere.
 
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From Alpha Centauri to Hutton Orbital (0.22ly) takes 90 minutes in SC. You'll top out at ~1686c. This is as it should be.

You'll also risk running out of fuel in a Sidewinder, so be sure to top off your tanks before starting out and turn off every module you don't need.
 
In Elite Dangerous travelling takes too long in SC and is a grind.. until that is, you actually look at the reality regarding space-time and continuum. I mean, our galaxy alone is absolutely enormous! Only when you appreciate how huge our galaxy is, how far away other planets/stars are and how long it will take us to get from one planet to another in today's terms will you even start to begin to appreciate how quickly Elite Dangerous actually allows us to travel in relation to time and distance.

To date, it's taken man's fastest spacecraft 9.5 years to reach Jupiter, so please don't moan that it takes a minute or two to do it in Elite Dangerous eh ;)

Its not the point though. Spending time repeatedly jumping and scooping or sitting there like a lemon for hours waiting to get somewhere is not a good gameplay experience. Sometimes I log in and think I'll play with friends, then I look at how many jumps I have to make in my FDL and log out.
Some of the 'gameplay' in ED is torturous.

I happen to think that it was a mistake to model an entire galaxy, it doesnt make a fun game, and I also think that supercruise was a bad idea too. Funnily enough I wasn't part of that discussion..

whooho.. 400 billion stars, whats the point when the systems are all empty and no one will ever seem them? Man has never had to spend so much time on tediously repetitive activities before in order to get a few screenshots.. [haha]
 
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From Alpha Centauri to Hutton Orbital (0.22ly) takes 90 minutes in SC. You'll top out at ~1686c. This is as it should be.

You'll also risk running out of fuel in a Sidewinder, so be sure to top off your tanks before starting out and turn off every module you don't need.

I'm sure that my ship did it in 12 parsecs :D

Seriously though I'm sure I had more than 1686c on the clock when I did the run but it was a looonnng time ago.
 
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