Dear FD team,
I have done 2 tests that you can easily replicate.
Fire up Horizons 2.2.0.3 and start up the first training mission in the ice asteroid belt with a VR headset (I use the VIVE) and put the Quality option to VR Ultra in the options menu.
After Miss Blaine has put your ship in working order, try to fly rings around her ship and take in the scenery. Take note of the stuttering and the number of asteroids rendered in the distance.
Fire up Commanders Beta 2.3 and run the same mission again, with the same quality setting set to VR Ultra.
There are noticeably less asteroids rendered in the distance, and the gameplay is much less prone to stuttering, in fact it's hardly noticeable at all.
So I ask you to consider this... Please reduce the number of asteroids rendered ingame in RES to the visual equivalent in the training mission above, so we can enjoy stutter free RES hunting in VR again.
Please, pretty, please.
I have done 2 tests that you can easily replicate.
Fire up Horizons 2.2.0.3 and start up the first training mission in the ice asteroid belt with a VR headset (I use the VIVE) and put the Quality option to VR Ultra in the options menu.
After Miss Blaine has put your ship in working order, try to fly rings around her ship and take in the scenery. Take note of the stuttering and the number of asteroids rendered in the distance.
Fire up Commanders Beta 2.3 and run the same mission again, with the same quality setting set to VR Ultra.
There are noticeably less asteroids rendered in the distance, and the gameplay is much less prone to stuttering, in fact it's hardly noticeable at all.
So I ask you to consider this... Please reduce the number of asteroids rendered ingame in RES to the visual equivalent in the training mission above, so we can enjoy stutter free RES hunting in VR again.
Please, pretty, please.