It dawned on me while reading 5pears thread about the Imperial Corvette Concept
Elite's content patches are often called empty or shallow, or "just bolt on features" and that is sometimes due to it being measured against other MMO's out there (Elite is advertised as an MMO)
when looking at 5pears concept for the Imperial Corvette... I started thinking about how I would engineer it, how I would outfit it.. what activities I would perform with it... then I realized that that I was excited because what was conceptualized was more "endgame" content.
and then it dawned on my what I personally feel is missing from Elite's updates, new toys for people who have the big 3, that have reached the "endgame" to strive and work toward.
This I think is why people are so bent on getting the Panther Clipper in, a colossal endgame trade ship to wipe the floor with all that came before it.
I will tinker with a Dolphin when it goes live, but that will just be for giggles... because the dolphin offers me nothing in the form of progression for those that have condas, belugas, pythons etc
I refer to update patches from other MMO's of other Genres... when I played WoW I used to get excited for new content patches not because they brought new features, but they brought shiny new gear and raids.
there were no "New" features really just a new place to do explore and do the same old thing in... but with NEW rewards,
I would love to see Frontier add a new big ship, maybe some new weapons that we can earn ingame,
Granted we get Shipkits and other things to spruce up our ships... but that involves no GAMEPLAY to unlock, it gives no motivation to play through current content... just one swipe of the Credit Card.
It also may be why I personally was more excited about 2.2 than 2.3, it offered a way to improve my Cutter with Shiny new Fighters (also the QOL stuff in 2.2 was huge).
Is this just another COLD_ZA brainfart or am I making any sense?
TL : DR
I believe we need some more unlockables and personal progression in each content patch, something to keep us busy, and to give reason to do all the existing mechanics.... new ships/weapons/engineers.
Elite's content patches are often called empty or shallow, or "just bolt on features" and that is sometimes due to it being measured against other MMO's out there (Elite is advertised as an MMO)
when looking at 5pears concept for the Imperial Corvette... I started thinking about how I would engineer it, how I would outfit it.. what activities I would perform with it... then I realized that that I was excited because what was conceptualized was more "endgame" content.
and then it dawned on my what I personally feel is missing from Elite's updates, new toys for people who have the big 3, that have reached the "endgame" to strive and work toward.
This I think is why people are so bent on getting the Panther Clipper in, a colossal endgame trade ship to wipe the floor with all that came before it.
I will tinker with a Dolphin when it goes live, but that will just be for giggles... because the dolphin offers me nothing in the form of progression for those that have condas, belugas, pythons etc
I refer to update patches from other MMO's of other Genres... when I played WoW I used to get excited for new content patches not because they brought new features, but they brought shiny new gear and raids.
there were no "New" features really just a new place to do explore and do the same old thing in... but with NEW rewards,
I would love to see Frontier add a new big ship, maybe some new weapons that we can earn ingame,
Granted we get Shipkits and other things to spruce up our ships... but that involves no GAMEPLAY to unlock, it gives no motivation to play through current content... just one swipe of the Credit Card.
It also may be why I personally was more excited about 2.2 than 2.3, it offered a way to improve my Cutter with Shiny new Fighters (also the QOL stuff in 2.2 was huge).
Is this just another COLD_ZA brainfart or am I making any sense?
TL : DR
I believe we need some more unlockables and personal progression in each content patch, something to keep us busy, and to give reason to do all the existing mechanics.... new ships/weapons/engineers.
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