(Where) Are the(re) new Engineers ?

I've just read CMDR ColD_ZA's thread about new Content each patch and I remembered being said, there were 30 engineers ingame (at least planned).

Now with 2.1 we got 15 engineers, and with 2.2 5 additional ones. Are we getting additional 5 this time (and that being the surprise Sandro was hinting at?) and the last 5 ones with 2.4 ?
What's your thoughts?
 
I've just read CMDR ColD_ZA's thread about new Content each patch and I remembered being said, there were 30 engineers ingame (at least planned).

Now with 2.1 we got 15 engineers, and with 2.2 5 additional ones. Are we getting additional 5 this time (and that being the surprise Sandro was hinting at?) and the last 5 ones with 2.4 ?
What's your thoughts?

The other 15 engineers are Thargoids. You don't get an invite, you have to eyeball their base. On approach you will be disabled and scanned. If you don't have the exact ingredients(commodities and materials) for Mycoid vaccine in your hold, they will shoot you down and move their base.

If you have the correct ingredients, you will have access to all their goodies with no grind.

Good luck. :D
 
The other 15 engineers are Thargoids.

Really? I heard one of them is a human and lives in... where was it again... ah, I think the system was Power Point... no, wait... I'm pretty sure it was Beagle Point. Maybe you can find her there.

Good luck from me too. :D
 
The other 15 engineers are Thargoids. You don't get an invite, you have to eyeball their base. On approach you will be disabled and scanned. If you don't have the exact ingredients(commodities and materials) for Mycoid vaccine in your hold, they will shoot you down and move their base.

If you have the correct ingredients, you will have access to all their goodies with no grind.

Good luck. :D

Ah, glad to see they made the new system easier than the current one :D
 
I'm pretty sure it was Beagle Point. Maybe you can find her there.

No engineer at Beagle Point. I have recently started a project to visit every star in the galaxy to produce the definitive engineers guide. I thought it most efficient to start at the *furthest point and work backwards towards Sol, and Beagle Point was the first I checked. Now back to Sol so I can work out the next furthest system to check and off I go again. Unfortunately the project may take a while - at least 3 months by my reckoning ;)

*yes, I know that there are now further locations - I've visited a handful of them - but for the sake of the joke, let's pretend ;)
 
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