Multi player Credits Crazyness

Ok I love the multiplayer option but the credits you can make as a new player are crazy.

You could go straight from a sidewinder to multi crew on an Anaconda, amass a few millions credits in a few hours. By the end of week who knows?!

shouldn't pay be based on your combat rankings? Like with AI fighter pilots?
 
Compared to the 40M Cr/h one can currently get with planetary scan missions and a sidewinder, multipew will be pretty tame as a get-rich-quick scheme.

Nothing to see here, move along.
 
Indeed. Since the whole premise of the game is being this guy, making money to keep you ship flying... MC doesn't make sense and cheapens the progress of the game. 2
Multi-crew.... I coming to dislike it more than RNGineers at launch, and Powerplay.

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Ok I love the multiplayer option but the credits you can make as a new player are crazy.

You could go straight from a sidewinder to multi crew on an Anaconda, amass a few millions credits in a few hours. By the end of week who knows?!

shouldn't pay be based on your combat rankings? Like with AI fighter pilots?

I think it's awesome that new players can get a real helping hand from the experienced, will help to break down the barriers that I expect make a whole bunch of people just get a steam refund!
 
Still cant buy skill tho.. buying a conda doesnt mean anything if you dont know how to use it..

It means you're going to have a massive advantage over another player with exactly the same experience and ability who hasn't had the benefit of multi-crewing.
 
Petty people being petty about petty things.

Stop worrying about other people. Noobs are hardly going to be going to Condas in hours. Do some math. You will find its not as extreme as you think.
 
It means you're going to have a massive advantage over another player with exactly the same experience and ability who hasn't had the benefit of multi-crewing.

Then said player might want to take advantage on the "credits you can make as a new player are crazy" option, buy himself a conda and be on the same level. Arguments of what people can and cant do or how one should be playing the game is useless, mind your own self and how you play and if you think the game is broken, unfair, lame, or whatever else you might want to bring up because player A can do faster the player B... then it is time for you go play a different game. The so called "exploits" are available to all take advantage of it or not up to you but please quit the QQ'ing.
 
I think it's awesome that new players can get a real helping hand from the experienced, will help to break down the barriers that I expect make a whole bunch of people just get a steam refund!

Except it's more than a simple helping hand given how much can be earned so easily, depending on how they approach it. It certainly has the potential to render one of the key aspects of an Elite game irrelevant - ie that 'getting started and established' process during which you learn so many lessons that set one up for success later in the game. New players who do get that jumpstart through multicrew though are the ones who lose out, in my opinion, by skipping that whole experience, not that they'll understand what they've missed unless they've played an Elite game before. Like most things though, there are pros and cons.
 
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