Bit of programming coolness tonight I have never seen before after 21 months of playing.
Never seen as I try to avoid damage and gravitate toward ships with a great view - looking at you Lakon my old friends. And we're still waiting for that T9 buff Sandro.
Anyway load up with precious metal in my TradaConda and, preparing to undock and leave, when I see a Beluga also undock to my front. Disliking the multitude of Belugas always blocking the slot I decide to be slick and jump on my newly acquired 7A Thrusters to blow by him and get out first.
Unfortunately my judgement of speed, distance, and timing was poor as he rose quickly and slammed into the bottom of my ship dropping my shields a bit but not my high speed. The underneath impact pushed me up, above the slot, and I slammed into the station wall at high speed finishing my shields and dropping my hull to 86%.
Amusing (I guess!?!) but not the cool part. Never having been damaged in a ship I can see a lot of, i.e. the big nose section of the 'Conda I was treated to a large spark and smoke display from my front part of the ship that had hit the wall. And every several seconds afterward I was treated to assorted sparks and puffs of smoke from the damaged area. And, though in the damaged area, these sparks were from a different spot and quantity each time. The time interval got longer and longer but it continued until I got repairs.
Sorry for the long post but it surprised me and I thought it was pretty cool. Nice work FD.
Never seen as I try to avoid damage and gravitate toward ships with a great view - looking at you Lakon my old friends. And we're still waiting for that T9 buff Sandro.
Anyway load up with precious metal in my TradaConda and, preparing to undock and leave, when I see a Beluga also undock to my front. Disliking the multitude of Belugas always blocking the slot I decide to be slick and jump on my newly acquired 7A Thrusters to blow by him and get out first.
Unfortunately my judgement of speed, distance, and timing was poor as he rose quickly and slammed into the bottom of my ship dropping my shields a bit but not my high speed. The underneath impact pushed me up, above the slot, and I slammed into the station wall at high speed finishing my shields and dropping my hull to 86%.
Amusing (I guess!?!) but not the cool part. Never having been damaged in a ship I can see a lot of, i.e. the big nose section of the 'Conda I was treated to a large spark and smoke display from my front part of the ship that had hit the wall. And every several seconds afterward I was treated to assorted sparks and puffs of smoke from the damaged area. And, though in the damaged area, these sparks were from a different spot and quantity each time. The time interval got longer and longer but it continued until I got repairs.
Sorry for the long post but it surprised me and I thought it was pretty cool. Nice work FD.