People threatening to quit the game

I think when people complain and write long winded posts about their dissatisfaction, its actually because they care about the game and probably want to see it succeed. Not saying its the correct approach, but its certainly because they care, otherwise they would just quit without saying a word. So personally I try not to be too hard on them.
 
What I find amusing is the number of people that talk about how terrible the game is and how broken it is and how they're quitting the game. Meanwhile they have 2000+ hours in the game and are clearly majorly addicted. It's like watching a heroin addict ing to their dealer that the product sucks and they're going to quit. Yeah, sure you will and I'm going to be the next president.

Beta backer... not threatening... HAVE quit. Not played since 2.1 and only hanging around to see if there's any improvements. If they deliver on the game they originally promised I'll be back, but there's just no reason to play now and hasn't been for quite a while. Lots of other people have quit too, most of them don't even bother posting anymore either.
 
I find it hilarious when I read a review of ED on steam and the person has thousands of hours ingame and they have given it a negative review saying that you shouldn't buy it. Wait a minute, you paid ~$60 for something that has provided 100+ 200+ 300+ 1000+ etc etc hours of entertainment and you've slated it??? ANYTHING that can provide 100+ hours, let alone 1000+, of entertainment has to be a ridiculous return on entertainment investment... Gamers have a weird sense of entitlement when it comes to their money - if only the rest of the world had the same bang for buck that this game has...
 
Every game community has those that leave, those that leave but don't, those that stay and, finally, those that come back.

I see nothing different here.

Goodbye cruel xxx is common everywhere you go and every person's reason is valid, for it is only a game.
 
I find it hilarious when I read a review of ED on steam and the person has thousands of hours ingame and they have given it a negative review saying that you shouldn't buy it. Wait a minute, you paid ~$60 for something that has provided 100+ 200+ 300+ 1000+ etc etc hours of entertainment and you've slated it??? ANYTHING that can provide 100+ hours, let alone 1000+, of entertainment has to be a ridiculous return on entertainment investment... Gamers have a weird sense of entitlement when it comes to their money - if only the rest of the world had the same bang for buck that this game has...

Yes and no. I do see what you're saying and I am inclined to agree. How ever, to play devils advocate, you could spend 1000+ hours playing Elite Dangerous just to get far enough into the avaliable content and come to the conclusion that the time require is not worth the pay off and therfore impart that impression upon your review.

I have spent easily 1500hrs ingame and to be honest I would probably rate it a solid 6/10. I come back to it everytime I want some psuedo-simulated space fun, but I quickly realise that there isn't really anything left to do and put it down again.

As an expirience, Elite is unbeatable. You'll not get the same kind of open galaxy sandbox expirience anywhere else. As a game... It is lacking in many aspects, I can't deny that. It's not terrible, its just not particularly engaging past a certain point.

So in summary, I believe you can spend a long time with a game and then not be able to recomend it based on certain factors, however those factors should be underlined when you do go so far as to not recomend it.
 
Hmm, as player with multiple accounts, who has reset accounts, played iron man mode and threaten/thought about leaving twice (powerplay an multi-crew) My 10 cents.

The majority of players (according the the dev that was on Kerrash's stream are combat focussed) - hey FD have the telemetary. FD are trying to balance small fightrs in inexperience hands (one of them can be an NPC) all the way up to PvP Corvette class multiple player engagements. Expect Combat tweaks every release, as that is a large task, and evem more difficult with multi-crew. I really do not get the "other roles have not had content" argument, particularly by the explorers on the forum. 2.0 with the SRV clearly benefits explorers, otherwise there would not be buffs happening to the Diamondback Explorer so it can take an SRV, tied with FSD synthesis, 2.0 has a huge increase in FSD range. Some explorers have embraced this and gone to places that could not be reached before.Some just moan that the mechanic has not changed in 2 years. Not even going to get onto the Formodine Rift and Gurdians, UAs and othe other things to find uot there. Hey even miners got linpets :) (I like mining before anyone asks). I give you the display of the planet in the surface map, in the most recent public build - that was debated by explorers in beta and added nothing for any other career - do not see the combat crowd moaning.

About the only group of players (doubt many exist anymore) that can moan are PvP bounty hunters and pirates, these career have gone backwards not forwards, unlike miners and explorers.

I do not consdier any of the mechanics in ED to be placeholders (alas not even holopresence coming in 2.3). POI, USS have all been refined and are th basis of the prcedural encounter system and crafting. Do not expect this to change, but perhaps refined over the next 5 years. If your looking for mechanical changes, not enhancements well - I think your gonna get salty.


In terms of resetting save. ED in line with other sanbox MMO style games (thinking LoTRo as an example), suffers from power creep and lack of meaningful end of game content (when you have your billions and Elite in one or 2 ranks). It has player groups and the BGS as its end of game content, which is a bit more than some MMOs out there, at least you are using the mechanics for a purpose.

I think I have come to terms with multi-crew. Still hate it. I think I can ignore it though, as the majority of players on this forum will not use it, or not use it on open,where I live, so I do not expect it to b popular. Those that would use it could have winged up anyway.

Simon
 
I think the biggest use of Multi-crew will be in noob boosting and for friends to screw about in a HaZRes together. In that instance, I think it will serve its purpose just fine. Assuming they ever get the networking to be reliable.
 
Fact is that people with over 2 K hours leave (like me).

So: or the problem is the people which leave after a few gameplay time (80/90) and game is okay; or the problem is in the game since that are leaving players with over 2K hours.

Problem can't Always be the "other" while Elite is (Always) perfect :rolleyes:

I'm wondering at what point people stopping playing after 2000 hours was a sign of a bad game! :O
 
I think the biggest use of Multi-crew will be in noob boosting and for friends to screw about in a HaZRes together. In that instance, I think it will serve its purpose just fine. Assuming they ever get the networking to be reliable.

The biggest use of Multi-crew will be buying second account for an extra pip.
 
I've more or less stopped played. I only Played Elite because it was a great playground for me to live out the adventures of Commander BobbyDyaln: Interstellar conman and space coward.

But now, I feel like I'm not so much a space pilot as I am a drone operator. Which isn't nearly as much fun.
 
I find it hilarious when I read a review of ED on steam and the person has thousands of hours ingame and they have given it a negative review saying that you shouldn't buy it. Wait a minute, you paid ~$60 for something that has provided 100+ 200+ 300+ 1000+ etc etc hours of entertainment and you've slated it??? ANYTHING that can provide 100+ hours, let alone 1000+, of entertainment has to be a ridiculous return on entertainment investment... Gamers have a weird sense of entitlement when it comes to their money - if only the rest of the world had the same bang for buck that this game has...

Because you have yet to Learn

People post negative reviews with so much hours not because they didn't t get what they spent ( appearence sometimes cheat but that s a completly different matter ) But because frontier didnt delivered what promised.

They feel betrayed : even me - which i have stopped playing with over 2k hours - feel like that

Any update is just empty but it is Eye Candy
Gameplay content has not added from at least 8 month ( look 2.3 and you ll understandwhy ), we have the same powerplay flaw cqc flaw no NPC mc no NPC Wing no different kind of mission
For month open wasn t play able due to heat weapons
The game turn around the same 5 activities since 2 year
There is no deep in exploration but being
Jump scoop target map jump and so on

After 2 year was fair having something more

Hence the people leaving
 
Well, don't laugh. We got Il Duce (AkA tRump) now. You as Pres. isn't that unlikely.

Amico mio caro, as an italian myself I think you do not know what "Il Duce" really means. So, my dear american folk, even if you do not like your president I would like you to educate yourself on what exactly you did just say or imply. This is no laughing matter, real people died horrible deaths when "Il Duce" was around.

But I do agree that Trump's presidential deeds aren't that smart looking even for the people who live abroad. Rather controversial matter actually.
 
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Just posting here to say that I am surprised that this quite trolly thread has managed to get to 12 pages so far... all the while as I contribute to this.... :p
 
heh.. Trollville.. yay :) We are very diverse. This game will ultimately bore everyone eventually. That said, it has captivated me since 1985 in is various versions. Been playing since the first beta, still enjoying it very much.
 
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What I find amusing is the number of people that talk about how terrible the game is and how broken it is and how they're quitting the game. Meanwhile they have 2000+ hours in the game and are clearly majorly addicted. It's like watching a heroin addict ing to their dealer that the product sucks and they're going to quit. Yeah, sure you will and I'm going to be the next president.

Heroin addict?

Maybe another analogy would be to compare them to someone sitting there in a hospital ward watching a much liked friend slowly "fade away". They keep hoping their condition will improve, but even when it doesn't, they'll still keep visiting until the bitter end...

I keep having hope for ED, but the more time passes, the more I fear for the general trend/direction... ie: The patient is still painfully thin! ;)
 
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The game hasnt changed that much intrinsically since its launch a few Decembers ago. Sure we've had horizons and engineers, but the core game is the same, the core principles are the same, the core bugs are the same, the grind is the same. I'd hoped for more by now and accept change can be slow but I think the players need more things to keep them interested. Thus some people will just move on to greener pastures.

Ive not played for a while now, despite refreshing the game with VR. I find motivation difficult as I stumble from one broken mechanic to the next unable to carry out what it was I'd intended to do for whatever reason. Sometimes these hurdles can offer a welcome diversion. At other times you just get fed up and switch off.

I suspect a lot of people who say they are leaving do but return and play for a short while and leave again and so on. That is certainly my experience. I know I will return at some point to the game, when that is will no doubt occur when something new arrives. Until then I, and I suspect others, will just do something else instead. Theres a lot of competition for our time and attention and sometimes ED just isnt worth that. Especially when the time you have is limited. Occasionally the game gives me that same dread I get when Monday morning comes around. The one where you think, 'do I really have to do that all over again'. Its a game, so when that happens put it away for a wee while and take a break. A break can be as good as a new expansion.

I am, however, considering a reset. I have billions, all the ships and am Elite. So maybe I just need to start again in a sidey. I do also wish theyd reset everyone periodically. However I accept this is probably an unlikely and probably silly wish.
 
The biggest use of Multi-crew will be buying second account for an extra pip.

That aspect of it is going to be fascinating!

And the fact it could be so very easily prevented makes it even more so. ie: If the gunner is not gunning, don't apply their pip. And/or, if the SLF pilot is not SLF'ing, don't apply their pip. Done!
 
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