Pimax 4K: Is there any way to set up higher VR-resolutions in Elite Dangerous?

Yeah I don't understand how "VR" without full tracking is worth it. The tracking (for me) is what really sells me on the VR experience. It's pretty immersion breaking having to reset your view every ten minutes and to not have the headset perfectly track your movements.

I would still love my VR experience in my rift with slightly worse graphics. I would not love the experience without EXCELLENT tracking.
 
The aspect ratio of the Pimax appears to be incorrect. I've tried a unit here, and no matter what I do, the image is stretched and height compressed compared to the Vive. Anyone else have the same issue?
 
What are VR regulated sales standards?
It does full 360, but no positional tracking. It certainly does do head tracking.
Colours are not washed out. Nor is there any blurring of shadows when moving normally.
Yes it has a full 4K LCD but cannot do 4k 60 fps. However it does do full 2K (2560 x 1440) at 60 fps. That is what I get when I play ED.
I don't think either Oculus or Vive can do 2K, can they?
As I said. All to their own.
Pimax will do me for quite some time yet and I'll upgrade when something better comes along at a price I am willing to pay for something that is really only good for playing games.
If I want to watch a movie, I use my 63" Samsumg 4K UltaHD TV.
 
@RAJA:
Which driver version do you use? The latest betas all have resolution issues...

I stick with the latest official release, 1.1.92, and everything is fine.

If you come from one of those buggy betas, first uninstall PiPlay, reboot the PC, and then install the 1.1.92. Otherwise, it might be, the resolutions stays buggy.
 
@RAJA:
Which driver version do you use? The latest betas all have resolution issues...

I stick with the latest official release, 1.1.92, and everything is fine.

If you come from one of those buggy betas, first uninstall PiPlay, reboot the PC, and then install the 1.1.92. Otherwise, it might be, the resolutions stays buggy.


Hi,

I am currently using 1.1.92 and have tried later drivers and firmware releases. Went back to the 1.192 build and corresponding firmware. 1080P is fine, but at 2560X1440, the scaling seems off.
 
Sorry, having no clue for that... :S
I'm running my Pimax at 2k as well, and the is no distortion at all.
Already looked at the Pimax forum? In any case, I'd suggest to write a topic there. First, chance is higher that someone else came across this issue and can help. Furthermore, Pimax support certainly isn't always the best, but in general, they do reply.

Do you run any other drivers or background tools that might conflict there? Perhaps the Oculus drivers for better Rift compatibility of some games?
 
This Pimax surely is NOT to VR regulated sales standards. How can it possibly be called VR if it can't be 360. It's no more than a glorified Google Cardbox. OP hasn't mentioned the WASHED OUT COLOURS & BUGGY SLOW HOME SCREEN & BLURRING SHADOWS WHEN MOVING FAST. You aren't getting 4K and it seriously is NOT good for a dedicated product to be running "VR" at 30Hz. I think this is hype based upon feel good factors of saving money rather than on a quality product which has no mic and no headtracking so you gotta spend more on those too!
The Chinese are good at selling their cheap tech huh!
1. It CAN 360°!

2. WASHED OUT COLOURS & BUGGY SLOW HOME SCREEN & BLURRING SHADOWS WHEN MOVING FAST: Can't confirm washed out colours. Yes, it does not have an OLED display which certainly is better. But the former LED displays aren't as bad either - we all used to play with them over years before OLED came out. What do you mean with the "buggy slow Home Screen" - the PiPlax software? Guys - why does everybody complain so much on the driver and home software?!? Can't understand this - I am playing GAMES with those googles, ED, PC, Skyrim, and others - not the manufacturers drivers software! The driver does its main function without any problems: I am able to PLAY GAMES in VR without any crash to desktop or any other issues so far. So apart from this, let the Home screen be buggy, who cares, as long as the majority of my games work? I've opened my PiPlay once in the last three or four weeks to change from 1k to 2k mode - that's it. PiPlay doesn't even need to run in background. Blurring Shadows: Yes, can't deny that there is a bit of ghosting and blurring shadows when moving too(!) fast. But until now, it wasn't as much it bothered me.

3. How do you define a quality product? I don't need an extra mic or extra headphones since I am using my Beyerdynamic MMX300 headset underneath. The sound of this headset is so superior - I don't even want to use anything else, and I am glad I am not forced to due to any construction constraints of the VR googles. No need for that. So why paying for something I don't need? And yes, it's not a full headtracking with positional tracking or roomscale. But first, I don't need this obligatory for cockpit simulations. Second, it will come to Pimax as well one day or the other. But: Pimax has a much higher resolution with no SDE at all. So, you're really saying that a lower resolution with disturbing SDE is a property of a quality product...?

Don't really want to argue about that. But seriously: All Gen1-googles do have their disadvantages. I wouldn't mind the Rift if it had a higher resolution, I am certainly not a Pimax fanboy. But apparently, concerning Gen1, we all have different preferences on what is high quality and what is not. Neither of them is perfect, nor the Rift, nor the Vive, nor the Pimax.

Certainly, the new announced VR googles from LG with 2k support are a step in the right direction. And if they aren't too expensive, I will give them a try, for sure.

But for now and the next years coming, it will always be a question of personal taste and preferences, until VR really has reached some sort of standard.
 
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Definitely not.
Circles are perfectly round. The image in the ED game is bright and sharp with every menu and display clearly readable.
Image brightness can be adjusted over four levels through the Piplay software, while not a masterpiece it does what is required.
Also, for those hung up on positional tracking, Nolo VR http://www.nolovr.com/ will soon release their tracking system for Pimax.

Also I use Piplay version 1.1.92 and Firmware version 1.0.0.248
 
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Hey man, sorry I am a really slow reader so I was wondering if you could summarise your experience for me, as I am seriously considering getting the Pimax 4K

1. Did you manage to upscale the resolution in Elite?
2. Is it really true that it's capped at 30Hz in 4K?
3. What is your overall brief summary of how good it is?
 
Hey man, sorry I am a really slow reader so I was wondering if you could summarise your experience for me, as I am seriously considering getting the Pimax 4K

1. Did you manage to upscale the resolution in Elite?
2. Is it really true that it's capped at 30Hz in 4K?
3. What is your overall brief summary of how good it is?

SS or HMD quality didn't really do anything other than impact performance for me for some reason.
it won't work above 2k so 60 not 30 just like majority of regular LCDs
it's alright. the PQ isn't great but it's sharp enough in the cockpit but not as sharp outside.. for me the drift is the biggest issue though.
 
yeah you can but it sux to press it every few seconds...

Only reason to press it in the rift after the initial boot up, is because the game already reset position when the sensor turn on and off the hmd.
So it resets unnecessarily when I take it off for a break or whatever, not that I take one more than every two hours or so, the vive didn't do this at all, so barely used the reset there.

Pimax is what it sounds like, a slightly polished cardboard.
And honestly if it's really limited to 30hz at full resolution.
It is less than a cardboard.
 
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Thank you Cmdr Marc Hamilton for your review and thoughts!

I really love playing Elite in my Rift (just got Touch too,) but I'm also looking forward to gen 2 hardware and how much better the resolution will be and if the SDE is eliminated.

So that in mind your post has been very interesting!
 
As someone who is planning to take the plunge into VR later on this year purely for ED I am interested in to see what the Pimax 4K has to offer. I was intially thinking going down the Rift route, but after reading some comments from Pimax usres and watching some reviews on youtube I'm just not sure. Here below was youtube review that made me think again.

[video=youtube;Wvl_15UNFYU]https://www.youtube.com/watch?v=Wvl_15UNFYU[/video]

I would really appreciated people feedback on the Pimax 4K and Pro's & Con's for ED as the use of the VR would be ED.
 
As far as I'm concerned, the lack of space tracking (this is far more than room play vr) and low fps.
Yes its a higher Res panel, but is that really everything that's important?

I would say: Hell no.
In fact I would say spatial tracking is the best thing with vr.
It is what puts the R in VR, period.

High fps is what creates the feeling of real presence, at low fps you must disconnect yourself, or you get violently sick.
So in all its a high Res Google cardboard.
 
Yep, this was the final thoughts for me, too, as I nearly bought a piMax. In my CMDRs chair, with the Vive on, I notice all my head movements. Even the smallest latteral movement puts me the ship and connects me to the space inside. Rotatational movment only, it would feel a little like some constrained mouse-look version and would break that connection to the VR space. Also, currently if my FPS drop into the 60's I definately notice it... so there's that

As far as I'm concerned, the lack of space tracking (this is far more than room play vr) and low fps.
Yes its a higher Res panel, but is that really everything that's important?

I would say: Hell no.
In fact I would say spatial tracking is the best thing with vr.
It is what puts the R in VR, period.

High fps is what creates the feeling of real presence, at low fps you must disconnect yourself, or you get violently sick.
So in all its a high Res Google cardboard.
 
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I bet that'll do it!

For me, headlook mode doesn't work in Elite when a HMD is used. I tried using an EDTracker with the Pimax to overcome its terrible tracking problems, but headlook mode becomes non-functional even if you disable the Pimax's built-in gyro sensor.

Compared to the Vive (which I also have), the Pimax's resolution is definteily welcome, and you do get used to the 60Hz, but the black levels are not as good (it's not using an OLED panel), and the current tracking problems make it a pain to use. If it had better tracking, I'd recommend it due to its price.

Also remember that it uses HDMI 1.4, so cannot operate over 30Hz if running at resolutions higher than 2560X1440. That said, 2560X1440 seems pretty damn good.

With all of this in mind, one can either await the noloVR tracker and hope it integerates nicely with the Pimax, or one can wait for the release of the FOVE. Given the total package, the FOVE is what I'd call the first true second-gen VR headset.
 
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