Yes, I didn't buy the game to imagine what I find.
Braben keeps banging on about how there are still 'things to find' - and I'm sure there probably is. But, I notice that we didn't find the Ruins until we were literally told to - and then (because we found it too early), they were not 'turned on'. And then the whole thing became a debacle that ultimately ended up with me quitting Canonn, and the game, because the sheer amount of effort me and a LOT of other people put in to the 'puzzles' turned out to be a momumental waste of time.
This does not fill me with hope regarding finding anything else in the galaxy.
We need breadcrumbs, clues, trails, anything that might give us a reason to explore more. Yes, this game looks g gorgeous through VR, but not many of us have that, and visuals alone are not going to be enough to make us WANT to explore. I'm not asking for big arrows next to a planet saying 'Aliens Here!' - but why can't we perhaps find abandoned/destroyed ships or stations that would suggest something was once in a system. And then we hunt on planets for more clues... and then we learn more, by ourselves, without having some NPC pop up in our chatbox urging us to find more - I don't NEED monetary rewards to make me want to discover new things. I want to FEEL like I'm doing it purely for myself.
Imagine how much better the Ruins puzzles might have been, if we didn't have those messages keep popping up in our chat, and we just discovered everything ourselves? Wouldn't that have been MUCH more satisfying? Assuming it wasn't broken of course.
We don't LIKE to be forced to imagine there might be stuff out there. But we don't want to be lead by the nose either. Subtle clues and gentle direction - that's all we need as explorers. Nothing makes someone's soul burn more, than when they find a POI on a planet, in the middle of nowhere, and it isn't just another crashed skimmer or SRV, but is something else... something that has a message, with a clue as to where it may have come from.