Horizons Why am I losing Rep?

I'm out of the bubble on an exploration trip for the past week.
When I left, I was Allied with the federation and my rep was over 90%

I noticed the red arrow pointing down on my fed rep but I have no current missions, no fines (that I'm aware of), nothing in my transactions tab at all.

Now I've dropped to Friendly at 86%. The red arrow disappears from time to time but comes back and I have no idea why.
I'm not doing anything except jumping and scanning.

My Empire rank is not moving at all. It's friendly at 52% which I think is where it was when I left. I've never noticed a red arrow next to my Empire rank ever.

What am I doing (or not doing) that is causing me to lose rep with the Fed?

I'm Ensign with the Fed and Baron with the Empire and my rank is not changing at all, just my reputation and apparently on my Federation rep.
 
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I'm out of the bubble on an exploration trip for the past week.
When I left, I was Allied with the federation and my rep was over 90%

I noticed the red arrow pointing down on my fed rep but I have no current missions, no fines (that I'm aware of), nothing in my transactions tab at all.

Now I've dropped to Friendly at 86%. The red arrow disappears from time to time but comes back and I have no idea why.
I'm not doing anything except jumping and scanning.

My Empire rank is not moving at all. It's friendly at 52% which I think is where it was when I left. I've never noticed a red arrow next to my Empire rank ever.

What am I doing (or not doing) that is causing me to lose rep with the Fed?

It drops now unless you're currently slaving away, it stops at 75 percent friendly. Just take the hit.
 
So it leaks unless you're constantly re-filling it huh?

That's annoying. Good to know it stops at 75% and that's why my Empire rep isn't changing.

What does Rep give you anyway? I know what rank gives you and that you can't lose rank once achieved, but I have no idea what your reputation does for you.
I'm not pledged to anyone and don't participate in PP.
 
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Superpower reputation decays to a minimum of 75% which is Friendly.

It will decay when you log off and don't play, and will also decay when you are away exploring as you are because you are no longer actively doing anything to keep it up, whether that be doing missions for superpower aligned factions, trading with said factions or handing in bounties.

So the decay will stop at 75%, and that is why you are not seeing decay with your Empire reputation as it's below the decay threshold. :) And just to be clear, your rank doesn't decay and nor will any minor faction reputations, only the superpower reputation.
 
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How can I put this?...It's because you aren't doing anything for the Fed to keep your rank up. Quite awhile ago the Devs decided that if you don't do anything for the 3 major factions to keep your rep up with them you will slowly loose rep until you become friendly with them. Your rep will not sink below friendly providing you don't do anything considered unlawful against them. To get it back up is relatively easy by doing missions, making donations, or just trading with them again. Hope that helps to answer your question.
Fly safe Commander O7
 
So it leaks unless you're constantly re-filling it huh?

That's annoying. Good to know it stops at 75% and that's why my Empire rep isn't changing.

What does Rep give you anyway?

I think it is meant to be immersive? like "what have you done for me lately?" from the superpowers?
It would be strange to get to Allied and then stay if you never did anything for them again....
In a perfect world i would like it to go down if you start working for the opposition... but too many people would complain.... so we get this instead...
 
What does Rep give you anyway?

Currently very little, which is why the decay, while a bit irritating, isn't terribly important. (It also decays too fast IMO. Log off and your rep decays a percent or two...)

I think that if you are allied with a superpower it may be reflected with minor factions that are aligned with the superpower, but otherwise nothing.

- - - Updated - - -

In a perfect world i would like it to go down if you start working for the opposition... but too many people would complain.... so we get this instead...

Active rep decay rather than passive?

What an idea! :D

(I approve.)
 
Hmmm! What's the point of it decaying? Is there any difference for you whether you're 100% or 75%?

What does Federation rep do for you? Does it affect which missions are offered or payouts? I can't say that I've ever noticed a difference.
 
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Hmmm! What's the point of it decaying? Is there any difference for you whether you're 100% or 75%?
I think the point is to ① encourage some targeted "allegiance" and frequent playing, and ② not have people stuck at hostile and thus automatically persona non grata in most places where they could try to fix that.

It's annoying, but IMAO not as big of a middle finger as merit decay in PP.
 
The decay is way too fast; especially for most of us part time players. I play about once per week and always find my major reputation at around 70 to 80%, so I spend the whole of my game time repping up again. I understand it is required to change, to rep up those hostile etc, but it should take into consideration, the amount of time played generally. Also, if you make your self hostile with a major faction, that hostile reputation should not go up in just five minutes, it should take some time and only be faster, if you are actively doing things to increase your reputation.

Those stating it makes no difference to what the game offers you are wrong and if it made no difference, why should it happen in a negative way, unless you do things to make it happen. One of the main reasons I don't do long distance sight seeing missions, is it would take me days of game play and this would effect my major powers reputation, because I would not be doing anything else.

It needs a rethink.
 
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You're losing rep because some Dillon in an office decided that it was a good idea to have it deteriorate if you're not grinding it regularly. Well, some people have to work and have lives outside of this game, they can't all play it 24/7 to stop it.

I work a few days, come back and find it's gone down by about 10%. Gave up trying to keep it at 100%, it's not possible when you have to work 6 or 7 days on the trot and barely have time to sleep between shifts, let alone play games.
 
The decay is way too fast; especially for most of us part time players. I play about once per week and always find my major reputation at around 70 to 80%, so I spend the whole of my game time repping up again. I understand it is required to change, to rep up those hostile etc, but it should take into consideration, the amount of time played generally. Also, if you make your self hostile with a major faction, that hostile reputation should not go up in just five minutes, it should take some time and only be faster, if you are actively doing things to increase your reputation.

Those stating it makes no difference to what the game offers you are wrong and if it made no difference, why should it happen in a negative way, unless you do things to make it happen. One of the main reasons I don't do long distance sight seeing missions, is it would take me days of game play and this would effect my major powers reputation, because I would not be doing anything else.

It needs a rethink.

I completely agree that the decay is much too fast, as I posted earlier, and I agree that if you've become hostile with a superpower you must have done something pretty bad / negative to get there and it it should decay upwards slowly.

However, when I say that it makes no difference in the game, assuming one is going from allied to friendly (minimum 75%), I can honestly say I've not experienced anything that adversely affected my gameplay. Minor faction rep doesn't change so you still get the same mission selection as before, rank doesn't decay or slow down from being friendly. It's just an annoyance.

For what it's worth, when reputation decay was introduced, I argued strongly against it here on the forums. I think being penalized for not playing is a disgraceful mechanic. I can accept that my reputation might decay while I'm playing but exploring for example, but it should decay much, much slower, and if I'm actively working for an opposing superpower, then I think my reputation should decay pretty quickly, and probably further than friendly.

But right now, while in the game's story the superpowers are in a state of cold war, in gameplay, most missions will send you up against factions that are in fact your allies, Federation against Federation and Empire against Empire, which is also a bit strange really. It made much more sense in the older games that the Imperials might send me out to Federation space to photograph or destroy a planetary base or vice versa, but in this game a Federation faction will send me out to destroy assets of another Federation faction. <shrug> This game ain't those games... :)

So in some ways it's fortunate that 'what you do' doesn't affect superpower reputation as we'd probably all be hostile all the time. :D
 
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