ED Steamcharts "4,000" active players. Pathetic

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I do not agree, alpha yes, sure, but netcode has been a glaring issue for a loooong while yet it doesn't seem to take priority to fix, and as such many people can't actually help test the game, because it to them is unplayable? it feels unfocused, at least in my mind you work on the skeleton of the game first, not adding new ships and such, and the skeleton would be amongst other things the net code.

But again, do not get me wrong, I want it to succeed...but that doesn't mean I won't comment on what I feel are odd choices.

They are adding new ships cos they have team assigned only to work on new ships and that is less work than rest of the game.
SC have great funding so they have many teams working on every aspect of the game; new ships, sceleton of the game...etc. They are working on everything that can be done parallel. Game on such scale is expected to be developed for up to 10years.
 
They are adding new ships cos they have team assigned only to work on new ships and that is less work than rest of the game.
SC have great funding so they have many teams working on every aspect of the game; new ships, sceleton of the game...etc. They are working on everything that can be done parallel. Game on such scale is expected to be developed for up to 10years.

That's fine, as long as you realise that everything you say, except level of funding accounts for Elite as well, yet it is one of the things Elite is getting hammered on often?
 
This thread has me all worried :(
The game was there yesterday evening, pray tell is it still there?
I hardly dare use the Launcher anymore, fearing to see the message "Elite servers are down, permanent"
That is what this thread does it spreads angst and anxiety among vulnerable CMDR's [yesnod]
/s

SC scam circus could only happen in, where it happened. Hint: they have a wannabe Imperor. (spelling on purpose)
" A fool and his money, depart faster than a Blitzkrieg"

Cheers Cmdr's
 
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That's fine, as long as you realise that everything you say, except level of funding accounts for Elite as well, yet it is one of the things Elite is getting hammered on often?

Yes FD is working too parallel on few aspect of the game, but on less things and with less teams. FD set priorities and assign teams working on them while some thing are delayed for future, SC is working on complete game to be released while ED is releasing it trought seasons.
That is difference between these two games from the start.
300 devs working on few games is not the same like 600 devs working on one game.
 
Yes FD is working too parallel on few aspect of the game, but on less things and with less teams. FD set priorities and assign teams working on them while some thing are delayed for future, SC is working on complete game to be released while ED is releasing it trought seasons.
That is difference between these two games from the start.
300 devs working on few games is not the same like 600 devs working on one game.

and still 300 devs do things better and faster than 600....without go to the p2w style :D
 
and still 300 devs do things better and faster than 600....without go to the p2w style :D

Well i'm not dev so i won't go in that discussion expecially cos i love and support both games.
But you being a dev probably know a lot more that different aspects of the game and mehanics take different timeframe to develop.
So you're right fps and detailed atmo planets takes the same timeframe to develop as engineers or slf.
 
Well i'm not dev so i won't go in that discussion expecially cos i love and support both games.
But you being a dev probably know a lot more that different aspects of the game and mehanics take different timeframe to develop.
So you're right fps and detailed atmo planets takes the same timeframe to develop as engineers or slf.

hilarious to be white knight for a game that isnt out ...and same time be the brown knight for a game that is out and try to evolve each day ... :p
 
Yes FD is working too parallel on few aspect of the game, but on less things and with less teams. FD set priorities and assign teams working on them while some thing are delayed for future, SC is working on complete game to be released while ED is releasing it trought seasons.
That is difference between these two games from the start.
300 devs working on few games is not the same like 600 devs working on one game.

SC is not going to release 'complete' but with a limited now 85 star systems. And then development will continue from there?
Elite is using a different development model, get modules out one at the time, expansion wise, like many mmo's also have, nothing bad about this.
Again development itself started near the same time.
But in terms of scope, what they want to contain, Elite and SC are nearly identical, just different approaches.
 
hilarious to be white knight for a game that isnt out ...and same time be the brown knight for a game that is out and try to evolve each day ... :p

Oh a white knight statement lol! You didn't come to a better reply?
I said i love and support both games and will play it both and now saying facts on their different development approach which i like both cos i can play elite now and complete game SC later, i only see you sa SC hater!

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SC is not going to release 'complete' but with a limited now 85 star systems. And then development will continue from there?
Elite is using a different development model, get modules out one at the time, expansion wise, like many mmo's also have, nothing bad about this.
Again development itself started near the same time.
But in terms of scope, what they want to contain, Elite and SC are nearly identical, just different approaches.

Yep! Agreed and hope for that!
But some ppl here get me wrong.
On complete i thought on game mehanics available to players like legs and atmo planets not number of systems.
But generally i agree with you!
 
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The main thing that worries me about threads like these is it means there are people out there who do not care for games, yet sit there, like spiders, waiting to pounce in order to make dire prophecies whenver they see something that they think backs up their negative opinion of the game.

For such people, i present to you /r/outside

Sunny-Day-800x450.jpg
 
Oh a white knight statement lol! You didn't come to a better reply?
I said i love and support both games and will play it both and now saying facts on their different development approach which i like both cos i can play elite now and complete game SC later, i only see you sa SC hater!

!

:eek: ty for ur kind words lol :p
on serious note though every dev needs a break from the burning stick... :)
 
All this throwing steam/other/whatever sourced numbers around is actually quite ludicrous.

Maybe its my unique perspective (scientist, math-geek, IT guy and business owner) but to my mind any attempt to draw a conclusion where the person drawing the conclusion got to select their own input data starts with a bias current applied to the bull-meter.

As a business owner I'd say the only valid measure for how well a game is doing is how well the company producing it is doing. I'm not selling my FD stock any time soon. If you think ED is suffering badly enough to impact FDs bottom line, stick your money where your mouth is and sell me a put. I'll gladly make money off your mistake.
 
I think many of you are missing the point. A couple of years ago, there were 13000 people playing ED on Steam at peak times. It gradually waned down to about 5000 at Xmas. In January, probably because Thargoids made an appearance, it went up to nearly 13,000 again, but since then, the number has steadily declined to an all time low. For me, the big questions are: Why did most of the steam players stop playing? Are the Steam community representative of all players, so that we might assume that non-steam players have also stopped playing?

I would guess that steam players are more likely to play other games, so would be a bit more fickle than the die-hard original backers, who most likely don't use Steam, and they would switch on and off their playing in response to anything new in ED, but there must also be a large number of non-steam players that do the same.
 
The main thing that worries me about threads like these is it means there are people out there who do not care for games, yet sit there, like spiders, waiting to pounce in order to make dire prophecies whenver they see something that they think backs up their negative opinion of the game.

For such people, i present to you
A desktop wallpaper?
 
If you would read my post a bit back, these numbers are at best only part of the deal.
Why? well it doesn't say which people are playing, it could easily be that the pool of players is rotating according to, holiday's family, whatever RL stuff, some people do not play as often as others, that doesn't mean they do not enjoy the game though.
the 9% number is a total sure, but again, I remind you, like in my post
You need to take it into context and also compare it to something more realistic, and also most of all remember that even if a game isn't top 10/20, doesn't mean it is doing bad, it all depends on its scale and Elite is on the scale of an indie/kickstarter game, meaning it doesn't NEED 10k+ players daily on steam to be profitable, where other games need that because their budget is much much larger.
I mean Dark soul's 2 must surely be dead.
Players in the last 2 weeks: 17,010 ± 3,718 (1.56%)

And many would go "But that's because 3 is out now" which is my point entirely, a new game new budget, many games aren't meant to 'last' that long, especially action and single run through games, once that is done, its done, comparing Elite to those makes little to no sense, Elite is a long term game, in terms of playing it, it isn't a jump in pew pew, you might want to look into games like for example dreadnaught for that.
https://www.greybox.com/dreadnought/en/

So yeah, that people feel the need to compare Elite to the big budget games out there is praise for Elite, and it is doing just fine.

You need context for 91% of of buyers no longer playing? Really?

Fine. Here it is:

The game is boring.

Travel is a loading screen Simulator.

Trade and Exploration consist mostly of WATCHING, not playing, the game. Seriously, someone did the math on time spent, and the reality is that, outside of combat, the majority of a play session is spent NOT interacting with the game. At all.

Add to that, it's one of the most shallow sandboxes in existence today. Nothing we do matters or has any consequences. We can't affect anything in a meaningful, visible manner or to a measurable degree.

And to top all this off, the game is marketed using some of the most dishonest trailers I have ever seen. Made to look like an action game, with I start travel and lots of close quarters dogfights in interesting places. All of which is designed to draw in the exact opposite of the player type most like to enjoy the abject boredom fostered by 75% of this Loading Screen Sim 3302.

How's that for context?

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The main thing that worries me about threads like these is it means there are people out there who do not care for games, yet sit there, like spiders, waiting to pounce in order to make dire prophecies whenver they see something that they think backs up their negative opinion of the game.

For such people, i present to you /r/outside

http://mikeiamele.com/wp-content/uploads/2014/05/Sunny-Day-800x450.jpg

Or maybe they are players angry about STILL not having gotten to anything close to a game resembling the one Braben promised. And they aren't yet willing to let FDev FORGET those promises.

And don't quote the "ten year plan." If anyone seriously believed that would work - or was even real - we wouldn't be here. We'd just check back In a decade.

As it stands, this game will be lucky to make half that.
 
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You need context for 91% of of buyers no longer playing? Really?

Fine. Here it is:

The game is boring.

Travel is a loading screen Simulator.

Trade and Exploration consist mostly of WATCHING, not playing, the game. Seriously, someone did the math on time spent, and the reality is that, outside of combat, the majority of a play session is spent NOT interacting with the game. At all.

Add to that, it's one of the most shallow sandboxes in existence today. Nothing we do matters or has any consequences. We can't affect anything in a meaningful, visible manner or to a measurable degree.

And to top all this off, the game is marketed using some of the most dishonest trailers I have ever seen. Made to look like an action game, with I start travel and lots of close quarters dogfights in interesting places. All of which is designed to draw in the exact opposite of the player type most like to enjoy the abject boredom fostered by 75% of this Loading Screen Sim 3302.

How's that for context?

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Or maybe they are players angry about STILL not having gotten to anything close to a game resembling the one Braben promised. And they aren't yet willing to let FDev FORGET those promises.

And don't quote the "ten year plan." If anyone seriously believed that would work - or was even real - we wouldn't be here. We'd just check back In a decade.

As it stands, this game will be lucky to make half that.

And yet, here you are, spending time on these forums arguing the game is shallow, when people here clearly enjoy the game (despite any flaws), instead of doing something more constructive with your time.

I'm sure FD haven't forgotten their plans. DB remains very committed to the game, but sometimes reality sucks and bites, and compromises have to be made.

As for the 10 year plan, we have no idea how long it will go for. FD never said 10 year plan directly. They said they have more than enough content they could add to the game that would take 10 years. Hell, maybe 20 years. We all want things quicker of course, we all want that 10 or whatever years worth delivered yesterday, but hell, we have to wait, ain't that a cow? Developers are not magical code monkeys unfortunately.

As for whether it will make half that, well, we will have to see. Subjective opinions are after all subjective. Best wait and see what reality brings. Doom mongering is rather future. People have been predicting doom since 1.0, and yet, here we are, FD still working hard and many people still enjoying the game.
 
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