What are your experiences of Colonia?

I've been building up to a few months in Colonia once 2.3 drops, and I can get sensor upgrades on my fleet.

I've built a Federal Corvette (Combat / Mining), and a Python (General Purpose) and the huge wadges of cash needed to transfer them out there, I'll fly out in an Asp.

It's be good to pootle around the new bubble for a while, undertaking missions, and keeping fellow commanders safe from pirates.

For those of you who have already spent time there, or are there currently (I'm Cmdr Travers) what are your experiences of the place?

:D

Cheers all
 
I was last there around Christmas, and there wasn't really that much there at the time. I used it more as a sort of exploration base-camp.

I'd be interested to know if the local area has started to develop at all. The black is starting to call me again, so I may just pop into the Are We There Yet? and toddle over to see what's what.
 
found it boring, didnt take long before i was plotting my way back home with a free sidey.

Free Sidey? If you were doing that, why didn't you just blow yourself up and return (with a free Sidey) to your starter station? :D

I might end up doing that, though it's "technically" cheating.
 
As soon as Jaques was found, I got my Python, loaded up with Meta-alloys and rare booze and headed out.
I stayed a few months, did some mining, bounty hunting and a few CG's. Made a fortune, then headed back along the Neutron Superhighway, making another fortune on the way.
When I first got there, there was not much to do. I had brought a mining laser and some limpets, but by the time they ran out, Jaques had outfitting and a shipyard. Even a few missions.
There were also a few griefers/gankers, but they soon got bored and went back home.
I haven't been back yet, but I will. It must be growing with all the immigration CG's.
 
Took some guides there, couldn't deliver them for 4 or 5 days because the station was broken. Figured I'd do some bounty hunting by refitting my anaconda. No guns for sale- had to buy a bunch of sidewinders or something and store their guns and then equip them. Had an anaconda with a bunch of small hard points. Earned a million credits and decided it was time to head home. Once there's more stuff there, I'll return. I think it has promise, but if I cant build or engineer a ship there, it's useless.
 
I don't normally play Open, but there's definitely an incentive for me to not just play in Open (and Mobius) but also to wing-up with people when in Colonia to defend traders and explorers against pirates and griefers. I'd love to see some griefer go up against my fully-equipped, weaponised, and engineered Corvette and come out of the battle alive :D

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Free Sidey? If you were doing that, why didn't you just blow yourself up and return (with a free Sidey) to your starter station? :D

I might end up doing that, though it's "technically" cheating.

I did it like that. And its not cheating.. still needed to pay quite some money to get my conda back.
 
I've been there twice, first time in a Cobra mk IV well equipped for mining. But that ship, with such a low jump range was not equipped for exploring far afield, so I took a suicidewinder back to the bubble (I couldn't bear the thoughts of returning in the Cobra !).

I went back to Jaques in an unengineered AspX before Colonia was established, but got bored after a while .... there was only very limited trading between one planetary base and Jaques; did some mining in the cobra, bounty hunting in an Eagle I bought there, and local exploring in the AspX. Then I explored my own neutron highway back home, which was a fun experience.

I've found such a wide variety of things to do in the Bubble compared with out there, not sure I would want to return unless there was something really compelling.

The big disadvantage of being in Colonia at the moment is that you cannot engineer your ships for higher jump range. All the engineers are back in the bubble. A multi-disciplinary engineer capable of supplying needs to explorers out at, say, the halfway point of Sakaqawea (or however it is spelled) or even in Colonia would help attract more visitors out there.
 
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It's worth a visit, if only for the views. The sky out there is incredible.

Services and equipment are severely limited, missions are pretty meh.

Exploration is awesome from there, though.

I stayed about a week, then headed back. I'll go again eventually.
 
The big disadvantage of being in Colonia at the moment is that you cannot engineer your ships for higher jump range. All the engineers are back in the bubble.

I realise this is going off-thread (and I apologise), but Gods damn I hate Engineers. 'Getting a random increase' is not engineering!

I'd really like to see Engineers replaced (or supplemented) by high-tier official upgrades with known values. Levels the playing field, for one. Make them expensive if needs be, no worries. Make them only available from a very few locations (official Lakon, deLacy etc home shipyards)

I've no objection to keeping Engineers and having them possibly give you something slightly better (if you're lucky) but I hate the whole concept of them personally and want as little to do with them as possible. While, at the same time, being able to increase stuff like FSD range beyond the usual class 'A'. So, yeah, 'cake and eat it' territory to some extent..:)
 
I realise this is going off-thread (and I apologise), but Gods damn I hate Engineers. 'Getting a random increase' is not engineering!

I'd really like to see Engineers replaced (or supplemented) by high-tier official upgrades with known values. Levels the playing field, for one. Make them expensive if needs be, no worries. Make them only available from a very few locations (official Lakon, deLacy etc home shipyards)

I've no objection to keeping Engineers and having them possibly give you something slightly better (if you're lucky) but I hate the whole concept of them personally and want as little to do with them as possible. While, at the same time, being able to increase stuff like FSD range beyond the usual class 'A'. So, yeah, 'cake and eat it' territory to some extent..:)

Yes, I grit my teeth every time I have to go visit an engineer (I hate the way it was created too !) .... and the problem for Colonia with an engineer would be .... the grinding for materials or "fetch me this" would also have to be available reasonably close by.
 
The big disadvantage of being in Colonia at the moment is that you cannot engineer your ships for higher jump range. All the engineers are back in the bubble. A multi-disciplinary engineer capable of supplying needs to explorers out at, say, the halfway point of Sakaqawea (or however it is spelled) or even in Colonia would help attract more visitors out there.

This is why I've made sure the two ships I'm transferring, along with additional modules in storage to transfer, are fully engineered to Grade 5 already.
 
I've been out in Colonia since mid-December and don't feel like heading back to the bubble any time soon. (I need to take a short trip back at some point to pick up some more engineered bits, but I'm in no hurry). Mainly I'm here for the scenery and the community.

Python is definitely a good ship to have - a lot of the best missions involve outposts.

As far as what's out here at the moment:
Missions: partial - some mission types don't have any valid targets (e.g. there are no surface settlements for 'destroy the generator' missions) - but generally pretty profitable. Passenger missions are very restricted.
Exploration: excellent - lots of nebula, exotic stars, undiscovered ELWs, etc. within just a few hundred LY, plus a more convenient base for trips to over half the galaxy.
Mining: excellent - full mining kit available, and everywhere is pristine reserves.
Trading: bulk trading is much the same as anywhere, though a lot of the markets are saturated or drained. Rare trading it's not big enough for yet.
PvE Combat: same RES, CZ, etc. as back in the bubble - though if you use a KWS your generic Fed/Imp/Alliance bounties will need to be claimed through the Factor at 25% discount.
PvP Combat: you'll get a much wider variety of opponents back in the bubble (see Outfitting, Engineers, CGs) but there's a few people out here to duel if you want to practice with that Corvette.
Outfitting: generally limited to D-grade at best except for Mining gear, and often not even that. Store a few alternate loadouts, not just the ships.
Shipyard: one, and it doesn't sell anything bigger than a T-6.
Engineers: no
Powerplay: no
CGs: occasionally (plus the ongoing migration CGs, of course)

We've also been told that a CG to upgrade outfitting will be coming "mid April" once 2.3 is released. No further details, though.
 
I don't normally play Open, but there's definitely an incentive for me to not just play in Open (and Mobius) but also to wing-up with people when in Colonia to defend traders and explorers against pirates and griefers. I'd love to see some griefer go up against my fully-equipped, weaponised, and engineered Corvette and come out of the battle alive :D

View attachment 117563

so, let me get this right... You, as an unseasoned solo player want to try to take on seasoned PvPers whose sole purpose is to mine salt in a ship purposefully built and min maxed for that single purpose.

This should be fun.
 
found it boring, didnt take long before i was plotting my way back home with a free sidey.

Same here. I certainly don't regret making the journey (and discovered a new Earth-like planet on the route, wheeeeee), but there really just wasn't much to do out that way. I don't think I'd make a second trip out there again.
 
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My experience of Colonia, and the surrounding systems, was that there are a surprising amount of lucrative missions available but that there's a lack of ships and good quality parts available there so take what you think you're going to need with you.

Regarding missions and making money, I stayed long enough to become allied with a few factions and most of them were, eventually, offering missions to haul a Python-load of stuff to nearby systems (~10Ly) and paid between Cr5m and Cr10m per mission.
I was just running data-delivery missions in a Viper 3 which I bought out there so I couldn't take those missions but if you flew out there in something like a Python, AspX or Keelback you could probably make way more money than you could make running similar missions within the bubble.

I forget what it's called but there's a surface outpost in Colonia which seems to have a decent stock of stuff like Cargo racks, weapons and equipment.
Looked like you could probably rig a ship for exploration in the bubble, fly it out to Colonia and then put all your exploration parts in storage and rig your ship for cargo-hauling, mining or bounty-hunting using parts you can buy locally.

Overall, it seemed like there were plenty of opportunities to make money from running missions, bounty-hunting and mining in the area, there's a small variety of low-tier ships for sale and a reasonable supply of parts available.
There's always the nagging worry that you're limited to vanilla parts, though.
You won't be taking your ship to an engineer after upgrading your thrusters or power plant etc.

Also, you need to have a BIG wad of credits if you plan on having another ship transferred out to Colonia.
Figure on the transfer fee being at least 2x the value of your ship.
It would have cost me (IIRC) around Cr50m to transfer my Vulture out there, CR80m to transfer my Keelback, Cr200m for my Python, Cr250m for my T9 or my FdL and a whopping Cr500m for Cutter (which is rigged for trading and not a ship I've spent a heap of cash on).

Boringly predictable as this might be, the ship I'd take to Colonia would probably be a Python, for it's cargo capacity and it's ability to land on platforms.
If you want to go BHing in Colonia, you can buy a Viper 3 there and upgrade it adequately to allow RES-hunting.

And, if you're heading out to Colonia any time soon, wave if you see a clapped-out Sidewinder heading in the opposite direction. :D
 
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I don't normally play Open, but there's definitely an incentive for me to not just play in Open (and Mobius) but also to wing-up with people when in Colonia to defend traders and explorers against pirates and griefers. I'd love to see some griefer go up against my fully-equipped, weaponised, and engineered Corvette and come out of the battle alive :D

View attachment 117563

One good person in a FDL would wipe that big ship out
 
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