As most of us are well aware, NPCs have godlike accuracy with their railguns.
While i do love a challenge, and I'm never really for nerfing NPCs, i do believe Railguns, and only NPCs WITH Railguns, could do with a minor tweak. If possible.
Almost entirely because they're just too good at taking out our SLFs, especially in CZs.
My suggestion is basically add artificial Jitter to NPCs railguns(or something along those lines).
A Harmless NPC Railgun would have a jitter of say +1.0°, and would decrease by 0.1° as there ranks increase. Elites would be 0.0°.
This, in theory, should be small enough to have almost no impact* on regular ships, but allow SLFs to survive a bit longer in CZs, particularly.
I have no idea if that's even possible!
But it is my suggestion.
Thanks for reading!
*Module sniping by NPC's would be effected, but balanced I believe.
Numbers are just for reference.
Thoughts?
CMDR Cosmic Spacehead
While i do love a challenge, and I'm never really for nerfing NPCs, i do believe Railguns, and only NPCs WITH Railguns, could do with a minor tweak. If possible.
Almost entirely because they're just too good at taking out our SLFs, especially in CZs.
My suggestion is basically add artificial Jitter to NPCs railguns(or something along those lines).
A Harmless NPC Railgun would have a jitter of say +1.0°, and would decrease by 0.1° as there ranks increase. Elites would be 0.0°.
This, in theory, should be small enough to have almost no impact* on regular ships, but allow SLFs to survive a bit longer in CZs, particularly.
I have no idea if that's even possible!
But it is my suggestion.
Thanks for reading!
*Module sniping by NPC's would be effected, but balanced I believe.
Numbers are just for reference.
Thoughts?
CMDR Cosmic Spacehead