So Rail guns got a minor buff in this patch.
Incremental Railgun buffs: Increased hardness piercing to match plasma accelerators so they do a better job of punching up against large ships. Reduced firing heat by approximately 15% (and round off to comfortable numbers)
I always liked rail guns and I think its nice how the more rail guns you add the more awesome it is.
It's one of the few weapons where stacking many means a big burst on a single shot, you can stack multi cannons but they don't have the UMPH to do big burst in my opinion, Cannons all have different shot speed so are only good at point blank. I guess frags would work in this way too but i dont like shot guns.
So I decided to do some testing. 7 Rail guns on my corvette.
Before patch with my efficient power plant and sturdy mount 5 (lower heat generated) I was still going into 100% territory after two shots.
After patch, so long as you don't let the wep power get too low (increases heat generated) you can fire with this sort of set up quite freely. Heat will eventually catch up on you but it is MUCH more manageable compared to before the patch where you could not live without deploying heat sink.
Of course people might believe that wasting the two huge hard points on a silly class two weapon is insane but its not the two weapons on their own that does the scary stuff, its when you manage to land shots of all 7 weapons at the same time.
In a haz rez, Elite anaconda shield, gone in 3 volleys. Clipper 2 volleys (though really one a half) FDS/FAS, one Volley.
Rail guns are very easy to aim once you get used to the charge up and are much more reliable than any other weapon that has a travel time.
Get your target in that sweet 1km range area and let rip.
Rails also no longer suffer from low hull penetration, with class 5 sturdy before patch i was scratching 70 with the class 2 now it says over 140.
A better eng set up might be on the cards with these changes.. though the sturdy does offer very good heat reduction too.
In short, with an engineered ship you can now use Rail Ships again.
Anyone else tried some rail gun set ups after the patch?
Incremental Railgun buffs: Increased hardness piercing to match plasma accelerators so they do a better job of punching up against large ships. Reduced firing heat by approximately 15% (and round off to comfortable numbers)
I always liked rail guns and I think its nice how the more rail guns you add the more awesome it is.
It's one of the few weapons where stacking many means a big burst on a single shot, you can stack multi cannons but they don't have the UMPH to do big burst in my opinion, Cannons all have different shot speed so are only good at point blank. I guess frags would work in this way too but i dont like shot guns.
So I decided to do some testing. 7 Rail guns on my corvette.
Before patch with my efficient power plant and sturdy mount 5 (lower heat generated) I was still going into 100% territory after two shots.
After patch, so long as you don't let the wep power get too low (increases heat generated) you can fire with this sort of set up quite freely. Heat will eventually catch up on you but it is MUCH more manageable compared to before the patch where you could not live without deploying heat sink.
Of course people might believe that wasting the two huge hard points on a silly class two weapon is insane but its not the two weapons on their own that does the scary stuff, its when you manage to land shots of all 7 weapons at the same time.
In a haz rez, Elite anaconda shield, gone in 3 volleys. Clipper 2 volleys (though really one a half) FDS/FAS, one Volley.
Rail guns are very easy to aim once you get used to the charge up and are much more reliable than any other weapon that has a travel time.
Get your target in that sweet 1km range area and let rip.
Rails also no longer suffer from low hull penetration, with class 5 sturdy before patch i was scratching 70 with the class 2 now it says over 140.
A better eng set up might be on the cards with these changes.. though the sturdy does offer very good heat reduction too.
In short, with an engineered ship you can now use Rail Ships again.
Anyone else tried some rail gun set ups after the patch?