It feels like someone is doing their job wrong

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Actually if you read this thread there are a lot of us saying we don't want any more new content, just FD to concentrate on the features they have already introduced. I've even gone so far as to say I'd pay full DLC season pass for them to not release any further content and spend a season/year (whatever) just working on the stuff that's already in game.

I get what you are saying and in reality you are probably right but these forums are our platform for discussing the game and raising our concerns.....not all of us want "new shiny tomorrow if not sooner". I'd rather they took their time and got these features fixed or improved....and I'd pay them to do it.

Take a look at reddit and see how everyone complains about 2.3 not adding enough new features. Actually that's a complain I've seen often on this forum as well. Point is: We can all discuss what could be best for the game, but nobody on this forum knows what would be best for the game. Nothing wrong with talking about it, but some people should stop acting like 'FDEV listen to me, I know what to do, and if you don't you are stupid...' it doesn't get us anywhere.
 
What are they open about!?! The live streams are basically hours long "Sorry, no info" comments and then a sales pitch for store items. It's been 18months man, 18months and three patches that have added... not much.

That is incorrect. They've added a metric ton of featurs. If the patch notes are anything to go by, whoever is doing it, is working very, very hard. But when the headlining game mechanic features are about as disjoint, poorly designed and integrated into the game as Wings (coop feature you're actively discouraged from using by means of gimped payouts and lack of mission integration), Power Play (high level pseudo PvP activity in a game without social features or guilds, disjoint from most of the rest of the game), CQC (not queue-able from within the game, no decent ingame payout and representation, e.g. torney winner skins, substantial match ingame credits etc.), 2.0 Horizons (planets with forced driving around to tediously collect stuff for marginal benefits while lacking of good orbital POI scanning mechanic), Engineers (soul crushing grind for a module upgrade gambling game that leads to straight up power creep), and Multicrew (gimped payouts discouraging coop play all over again on top usefulness entirely limited to combat)...

...all while the very basic game mechanics from vanilla release continue to do every justice to the "wide as an ocean, but inch deep"-mantra from the 2014 vanilla release (waiting for space doughnuts of scanning?).

What do you expect?
 
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They've added quite a lot - multi-crew, Holo-Me, asteroid bases, megaships, etc. You mean they haven't added much that you care about. Same here, to a large extent, but I'm fairly content with what I have, and I'm fairly sure they'll keep adding to it. Some of what they add I'll like, some I won't care about.
So, how did your game play change by this additions?

And like I say, compared to other game companies FDev are practically inviting you round for coffee every Thursday.
I like they are being somewhat open to the community. But when they expect people to buy content in advance, I think, this is necessary.

Take a look at reddit and see how everyone complains about 2.3 not adding enough new features.
The problem is, lots of people don't know the meaning of the terms they are using, like features.
 
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So, how did your game play change by this additions?

It didn't much, apart from the Dolphin. I'm saying that even though the new additions don't cater to me, I don't care because I already like what I have.

I like they are being somewhat open to the community. But when they expect people to buy content in advance, I think, this is necessary.

What they charge for a season pass is pretty much what other games charge you for the full never-to-be-added-to game (think most Xbox or PS4 games). They're not under any obligation to tell us what the new content will be, or to seek our approval of it.
 
What they charge for a season pass is pretty much what other games charge you for the full never-to-be-added-to game (think most Xbox or PS4 games). They're not under any obligation to tell us what the new content will be, or to seek our approval of it.
That's an interesting idea: I have large brown paper bag I can sell you - it might contain something wonderful, it might not, but I'm happy to sell it to you at a reasonable price ( I'm not actually sure what a reasonable price for the mystery content is but if I make it nice high I'm sure you'll assume the content will be worth it ) NOTE: I'm under no obligation to place anything of value in the bag.


And it's amazing anyone would pay for a season pass given they have no clue what they might or might not get - seriously why would you pay without any idea what they have planned?
David has all these dreams and talks passionately about what he'd like to see in the game - and people are just suppose to assume FDev will deliver on those dreams? - I think that worked for season 2 but I seriously doubt it will work for whatever happens next. FDev did the minimum for planet landings, then proceeded to add a bunch of other things that people weren't actually asking for.

The game has some great features:
Graphics - great ( until 2.3 when texture popping ruins things a bit )
Sound - great
Galaxy - great - a massive playground that keeps getting new stuff added to it ( but no in game tools to find any of it )
Ships - fairly good - but no in game tools to find modules etc, so we have to go out of game to find where to get stuff.

But a tonne of 'basic' almost placeholder features waiting to be finished:
Trading - basic - no expansion since v1 - seriously lacking in in-game tools to find anything, so again we have to go out of game.
Bounty Hunting - basic - no real expansion since v1
Pirating - basic - no real expansion since v1
Mining - basic - no expansion since v1
Exploration - basic - no expansion since v1
CQC - basic - should have been the go-to place for those that just want to shoot stuff in space - but bad match making doomed it. So tried Multi-pew instead, {shakes head slowly}

Instead of finishing and polishing those core career paths we got:
Powerplay - never interested me so can't comment.
Wings - limited and hampered by bad networking.
Engineers - badly thought out grind fest for little reward - again very well supported by external 3rd party web sites, but next to nothing in-game to help you.
Guardians - Ruins mystery: actually missing on release of 2.2, 2.2.03 enabled the mission but massively bugged.
Multi-pew - poorly thought out and lore breaking, unwanted attempt to add arcade style play.
Holo-Me/Camera Suite - Nice for content creators on youtube ( although the main thing they wanted from Holo-Me was save slots - which they didn't get )

I'm sure FDev know they have gone wrong - when they do a release like 2.3 and the thread "What's your favourite features of 2.3" gets "Ship naming" as the best feature!! ( a fairly trivial feature that should have been there from day one ).

I have no problem with micro transactions, I've bought a ship kit and various paint jobs and now a set of a name plates.

If FDev announced 2.4 with have no new features - just fixes and improvements to all core career paths I'd be very happy - instead I strongly suspect we'll get a new poorly thought 'Headline' feature that will over promise and under deliver.
 
That's an interesting idea: I have large brown paper bag I can sell you - it might contain something wonderful, it might not, but I'm happy to sell it to you at a reasonable price ( I'm not actually sure what a reasonable price for the mystery content is but if I make it nice high I'm sure you'll assume the content will be worth it ) NOTE: I'm under no obligation to place anything of value in the bag.

I think a better analogy would be:

Here's a bag. It currently contains an apple, an orange and a banana. The banana isn't quite ripe yet, but give it time. Now, in the future I'm intending to add other stuff to the bag, but at this stage I can't say what.
 
That's an interesting idea: I have large brown paper bag I can sell you - it might contain something wonderful, it might not, but I'm happy to sell it to you at a reasonable price ( I'm not actually sure what a reasonable price for the mystery content is but if I make it nice high I'm sure you'll assume the content will be worth it ) NOTE: I'm under no obligation to place anything of value in the bag.


And it's amazing anyone would pay for a season pass given they have no clue what they might or might not get - seriously why would you pay without any idea what they have planned?
David has all these dreams and talks passionately about what he'd like to see in the game - and people are just suppose to assume FDev will deliver on those dreams? - I think that worked for season 2 but I seriously doubt it will work for whatever happens next. FDev did the minimum for planet landings, then proceeded to add a bunch of other things that people weren't actually asking for.

The game has some great features:
Graphics - great ( until 2.3 when texture popping ruins things a bit )
Sound - great
Galaxy - great - a massive playground that keeps getting new stuff added to it ( but no in game tools to find any of it )
Ships - fairly good - but no in game tools to find modules etc, so we have to go out of game to find where to get stuff.

But a tonne of 'basic' almost placeholder features waiting to be finished:
Trading - basic - no expansion since v1 - seriously lacking in in-game tools to find anything, so again we have to go out of game.
Bounty Hunting - basic - no real expansion since v1
Pirating - basic - no real expansion since v1
Mining - basic - no expansion since v1
Exploration - basic - no expansion since v1
CQC - basic - should have been the go-to place for those that just want to shoot stuff in space - but bad match making doomed it. So tried Multi-pew instead, {shakes head slowly}

Instead of finishing and polishing those core career paths we got:
Powerplay - never interested me so can't comment.
Wings - limited and hampered by bad networking.
Engineers - badly thought out grind fest for little reward - again very well supported by external 3rd party web sites, but next to nothing in-game to help you.
Guardians - Ruins mystery: actually missing on release of 2.2, 2.2.03 enabled the mission but massively bugged.
Multi-pew - poorly thought out and lore breaking, unwanted attempt to add arcade style play.
Holo-Me/Camera Suite - Nice for content creators on youtube ( although the main thing they wanted from Holo-Me was save slots - which they didn't get )

I'm sure FDev know they have gone wrong - when they do a release like 2.3 and the thread "What's your favourite features of 2.3" gets "Ship naming" as the best feature!! ( a fairly trivial feature that should have been there from day one ).

I have no problem with micro transactions, I've bought a ship kit and various paint jobs and now a set of a name plates.

If FDev announced 2.4 with have no new features - just fixes and improvements to all core career paths I'd be very happy - instead I strongly suspect we'll get a new poorly thought 'Headline' feature that will over promise and under deliver.

I think if they were planning a Headline Feature, they probably would have said something by now.
 
I think if they were planning a Headline Feature, they probably would have said something by now.

I imagine they are busy sitting in a board room right now asking themselves how they got behind six months and still managed to release a buggy major update that is getting many negative reviews from it's players. When you admit it's not what you envisioned but due to time and resources this is what we're giving you people get rightfully angry. One week after release I'm sill getting disconnects and getting frustrated with a broken map. Really unacceptable while all we hear about from FD regarding the future is possibilities and PS4 launching along with all new franchise. I envision a board room with Donald Trump sitting at the head of the table and shaking his head, saying "you're fired"!
 
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verminstar

Banned
It didn't much, apart from the Dolphin. I'm saying that even though the new additions don't cater to me, I don't care because I already like what I have.



What they charge for a season pass is pretty much what other games charge you for the full never-to-be-added-to game (think most Xbox or PS4 games). They're not under any obligation to tell us what the new content will be, or to seek our approval of it.

True, but when someone is offered the chance at purchasing season passes, it is explained exactly what is included in said season pass. That is not the case here...in fact here, we dont even have a vague clue, nothing, zippo, nada. Sorry but thats not how season passes work on either console or pc, and Ive seen enough to know thats not how it works. If someone demands money upfront, then it will only work if FD are very open or the current crop of irate and fed up players all stop crying overnight and put all their faith and trust in FD to deliver the goods.

So...which option do ye think is workable and which isnt? Considering their secretive nature and their stonewalls of utter silence, not to mention their track record up till now, it doesnt exactly inspire confidence, does it?
 
Take a look at reddit and see how everyone complains about 2.3 not adding enough new features. Actually that's a complain I've seen often on this forum as well. Point is: We can all discuss what could be best for the game, but nobody on this forum knows what would be best for the game. Nothing wrong with talking about it, but some people should stop acting like 'FDEV listen to me, I know what to do, and if you don't you are stupid...' it doesn't get us anywhere.

Its a bit like protest voters. Everyone going +1 on every critical OP thinks they are part of a mass of people who all think alike. Until they mention what it is they want as an invididual, and suddenly it turns out they all have different ideas. Everyone agrees that 'things should be better', but people have totally opposite idea of what 'better' is.
 
Its a bit like protest voters. Everyone going +1 on every critical OP thinks they are part of a mass of people who all think alike. Until they mention what it is they want as an invididual, and suddenly it turns out they all have different ideas. Everyone agrees that 'things should be better', but people have totally opposite idea of what 'better' is.

Actually, for the most part, heaps and heaps of people are commenting that they in fact entirely agree with one another. But far be it for you to actually say something that is coherent and factual...
 
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verminstar

Banned
Its a bit like protest voters. Everyone going +1 on every critical OP thinks they are part of a mass of people who all think alike. Until they mention what it is they want as an invididual, and suddenly it turns out they all have different ideas. Everyone agrees that 'things should be better', but people have totally opposite idea of what 'better' is.

Neither does frontier if threads like this are anything to go by...its sorta the reason threads like this exist. True, we dont all agree on what better actually means but the thing is, its not our job to, its frontiers and so far, they appear to be lacking somewhat.

Hows about trying to find solutions instead of throwing vitriol out at everyone because ye dont like the comments? Cos so far the one I see doing the most crying here is you ^
 
Take a look at reddit and see how everyone complains about 2.3 not adding enough new features. Actually that's a complain I've seen often on this forum as well. Point is: We can all discuss what could be best for the game, but nobody on this forum knows what would be best for the game. Nothing wrong with talking about it, but some people should stop acting like 'FDEV listen to me, I know what to do, and if you don't you are stupid...' it doesn't get us anywhere.

problem is neither Fd does it know... at least in my opinion
 
FWIW, If I were FDev, I wouldn't post in this thread. At this point, there is literally nothing they could say, no matter how accommodating to varying concerns, that would not end in some sort of misspeak or "broken promise".

They are doing exactly as I would, let this thing run its course and pick out the truly constructive criticism...of which is pretty thin and not new.

However, if we can get anything from threads like this one, I hope it gives reason to bring back big dev updates. Frontier has pulled back from the community little by little ever since beta and I think a lot of recent community agitation stems from the lack of openness (even feigned transparency).
 
Neither does frontier if threads like this are anything to go by...its sorta the reason threads like this exist. True, we dont all agree on what better actually means but the thing is, its not our job to, its frontiers and so far, they appear to be lacking somewhat.

Hows about trying to find solutions instead of throwing vitriol out at everyone because ye dont like the comments? Cos so far the one I see doing the most crying here is you ^

I, and the other resident 'white knights/shills/whatever' made loads of suggestions and actual proposals, both in and out of beta. With numbers and everything. Guess what happened? :)
 
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verminstar

Banned
I, and the other resident 'white knights/shills/whatever' made loads of suggestions and actual proposals, both in and out of beta. With numbers and everything. Guess what happened? :)

Erm...they ignored most of it because the forums are full of players complaining about bugs that made the final release which were initially reported ages ago?

On the other hand, are ye saying the current mess isnt their fault at all and its the fault of their advisors?
 
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If people can stop sniping at each other and going all ad hominem then this thread, with it's consistent general agreement that F D needs to actually engage with their customers, might actually cause some form of consideration of it to occur within decision-making circles. Engaging in personal attacks will just devalue all the good stuff that has been posted.
 
I, and the other resident 'white knights/shills/whatever' made loads of suggestions and actual proposals, both in and out of beta. With numbers and everything. Guess what happened? :)

Many of us have made suggestions over the years. Few of us were ever responded to by Frontier, let alone successful at changing their development schedule. Yet some of us still try now and then, while other new hopefuls make suggestions of their own.

Most Elite players do agree on one thing though: the development priorities should change, Frontier should work on the core mechanics rather than new bolt-on features for a time. This is an almost universal opinion amongst the playerbase on every media format where the game is discussed. This thread is yet another piece of evidence proving that desire for Elite’s near future.
 
Most Elite players do agree on one thing though: the development priorities should change, Frontier should work on the core mechanics rather than new bolt-on features for a time. This is an almost universal opinion amongst the playerbase on every media format where the game is discussed. This thread is yet another piece of evidence proving that desire for Elite’s near future.

Your certified player base investigation results to back this claim?
 
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