If I love ED, will I also like SC?

I really like the flight mechanics of ED and most of the other game play as well. My question is now for the people here who already own ED Beta and the SC Dogfight Module:

If I like ED will I like Star Citizen as well?

From what I've read so far I fear that SC will become "easy" and go the casual route game play wise. It looks really great but graphics aren't everything if the game isn't good.

Also is it right that I have to buy a ship and the Dogfight Module separate? Roughly ~40$ in total. Will the also get me the final game?

I'm teased to buy it. Yes, it is cheap compared to the premium beta but Elite convinced me more than SC in it's current state. :) I just don't want to waste my money on it.
 
It's too early to tell, but most likely yes.

I was originally more phyced for SC that ED, but recent releases have shifted my opinion.

Currently the dogfighting in SC is a bit simpler as it allowed almost instantaneous changes pitch, roll and yaw, and the time to kill (TTK) is very very low. There's also no custom keybindings, which is frustrating.

Now, these are balance and development issues, that will most likely be corrected. I fully expect to love both games.
 
If I like ED will I like Star Citizen as well?

Difficult...

It's like asking "If I really like milk chocolate, would I like dark chocolate?"

I know a couple of people (if real world) who have bought in to SC as well as ED. One prefers SC and the other ED and at the moment it looks like they don't really want to play the other game.

I've gone for both as well... and whilst I will probably play SC, I think it is ED that has grabbed my heart and will be played more.
 
I'm not impressed with what i have played so far with SC so far, but am hopeful for the future. However, some people do prefer SC (weirdos :p)!
 
I am in the same position as the OP. I am still uncommitted to SC.

My big issue is CryEngine. Its a brilliant FPS engine but as seen in AC it doesn't do big maps which for me is a pre-requisite for a space flight game. I was expecting that problem to have been addressed by now (18 months into development) which raises all sort of questions when your background is software development.
 
There is much less to do in SC than in ED at the moment, but the SC team is larger. SC release date is probably some time in 2015 or 2016.

SC flight model feels pretty sloppy to me at the moment, but that will change.

Only early backers can play dogfight at the moment - the $5 arena pass is to get access to the dogfight module for later backers. If you do put up any money be sure to pay for a "package", not just a ship. A ship only purchase won't let you do anything until the game hits release.

Both games will be good in their own ways at the end of the day I think, but you'll have a full working game by the end of the year with ED if Frontier's schedule goes to plan.
 
Way to early to tell how either game is going to be like.
SC is in Pre Alpha, E: D Early Beta. Basically what that means is that they are trying to work out their backends (network, servers etc)

Defining aspects that are currently not or only partially shown yet but will be defining for either game are:
  • Dogfighting (YEAH! This we have in both games... and is being balanced as we speak)
  • Missions
  • Universe Broad Economy
  • Universe (all stars, planets, stations, etc)
  • Mulitplayer ships (SC only for now, E: D will have crews though)
  • Exploration
  • Trading (Currently basics are shown in E: D)
  • Mining
  • Corporations (SC Only for now)
  • Chat text/voice
  • Fuel (usage, refining)
  • Cap ship functions
  • Injections of big events
  • Galactic news system (recently introduced in E: D newsletter)
  • Black markets
  • Racing
  • ...

So enough stuff that can make either game fun to play depending on your wishes and likings.
 
Difficult...

It's like asking "If I really like milk chocolate, would I like dark chocolate?"

I know a couple of people (if real world) who have bought in to SC as well as ED. One prefers SC and the other ED and at the moment it looks like they don't really want to play the other game.

I've gone for both as well... and whilst I will probably play SC, I think it is ED that has grabbed my heart and will be played more.

I feel exactly the same. I really want SC to succeed, and be able to enjoy it, but I feel great in Elite. Within the very first minutes I was home, in the game I want to play, commanding my ship by reflexes more than anything else. The very first game I played in the genre was Starglider 2, another UK game, and it shaped my tastes. It may be a european thing, I don't know, but while Star Citizen feels like a blockbuster game in the american way (and it's not meant as a negative comment), Elite "grabbed my heart", indeed :)
 

Vlodec

Banned
Years ago I played a game developed by the same outfit that are working on SC. It was called Freelancer.....and I loathed it. It had none of the sense of freedom, of space, of "I can do anything I like" that Elite had. Very much the contrary in fact.

I haven't played SC so I can't speak from personal experience, but it seems reasonable to suspect they'll bring the same fundamental outlook to that as they did to Freelancer. And what little I've heard of it so far encourages me in that view.

I believe the two games will be so basically different in attitude that it will be very much a case of love one hate the other. Do you love ED?

;)
 
Before you buy it without knowing for sure if you will like it, ask yourself this.

Are you interested in playing a deathmatch sort of game?

Because at this time, that's all SC is in the form of arena commander.
Squadron 42, the single player campaign, is probably still a year away.
And the mmo persistent universe is probably around 2 years away still.

If you have no interest in deatmatch games, then there's not much point is spending money on SC yet. Just wait and see where it is heading, in a year time we will hopefully have a much clearer picture of what the game will be, it's nothing more than a concept for now really.
 
Way to early to tell how either game is going to be like.
SC is in Pre Alpha, E: D Early Beta. Basically what that means is that they are trying to work out their backends (network, servers etc)

Defining aspects that are currently not or only partially shown yet but will be defining for either game are:
  • Dogfighting (YEAH! This we have in both games... and is being balanced as we speak)
  • Missions
  • Universe Broad Economy
  • Universe (all stars, planets, stations, etc)
  • Mulitplayer ships (SC only for now, E: D will have crews though)
  • Exploration
  • Trading (Currently basics are shown in E: D)
  • Mining
  • Corporations (SC Only for now)
  • Chat text/voice
  • Fuel (usage, refining)
  • Cap ship functions
  • Injections of big events
  • Galactic news system (recently introduced in E: D newsletter)
  • Black markets
  • Racing
  • ...

So enough stuff that can make either game fun to play depending on your wishes and likings.

You forgot salvaging... :p
 
You forgot salvaging... :p

And probably a lot more ;)
hence the "..." :D

ANd that is in fact just as important. We just cannot tell at this moment what parts of the games wil be defining for them. I'm (heavily) invested in both because I've been VERY eager to finally do some flying in space. The only problem I will have is how to devide my time!

And what about player induced METAgames? Like The First Great Expedition in E: D and Operation Pitchfork (and it's alikes in the final version of the game) in SC.

I just hope (and think) both will be fun AND different enough so that both their existence will be justified.
 
Definitely wait and see (do what I say not what I do lol!). It's way to early to tell whether Star Citizen will be any good. I shouldn't have jumped in like I did (LTI got me).

It could be amazing. Their ambition is huge. They have delivered absolutely nothing as of yet (and yes I do include Arena Commander) that suggests that they can deliver on that ambitious vision.

You loose nothing by waiting. Jumping in now just to get your hands on Arena Commander would be a mistake I feel. Arena Commander is not (imo) fun at all and any time I think about playing it I always think "but I could just play Elite instead".

I would certainly suggest you keep your eye on Star Citizen. It could be incredible. But it is reckless to gamble on it at this stage.
 
to me the two are not comparable.
besides from being space sims.
I think its SC is more like Eve or and other over crowded game.
for example I really like Skyrim but Eso is horrible.
in Elite its possible to avoid crowds , that's what makes it attractable to me.
No massive player controlled wars in Elite.
No Alpha ape on top.
I know some players hope for this.
but its all over the diaries , you can only influence not control.
Elite creates parallel dimensions, that's what among other elements makes a huge difference.
 
Just FYI: I plan to play SC with only a small group of friends and generally keep a low profile. We have at least 10 ships between the 5 of us from Single seaters up to the Constellation and the Banu Merchantman multicrew ships so we'll see how that works out.

I don't see how SC will/can be as crowded as EVE. There will be a maximum of amount of players/ships an instance can show in real time and I am certain SC will not delay time like EVE does to cater for this.


to me the two are not comparable.
besides from being space sims.
I think its SC is more like Eve or and other over crowded game.
for example I really like Skyrim but Eso is horrible.
in Elite its possible to avoid crowds , that's what makes it attractable to me.
No massive player controlled wars in Elite.
No Alpha ape on top.
I know some players hope for this.
but its all over the diaries , you can only influence not control.
Elite creates parallel dimensions, that's what among other elements makes a huge difference.
 
I have both, but to be honest I have spent very little time on SC as ED at the moment has a better experience.

I really, really want SC to succeed, as their grand plan is, well pretty grande:)

However I have some pretty big concerns about their engine choice...

Back before the project went on Kickstarter they made the decision to use a 3rd party engine, and went for the CryEngine, probably a major error.

Ignoring the advantages of using your own engine as Frontier are doing, and even ignoring that the Unreal engine in technology and pricing is a better choice, Crytek seem to be in the middle of imploding. If they can't pay their staff and are closing offices then what resources are being put into the engine?

Presumably their licence gets them the engines source, so if Crytek disappears they could put together an engine team and struggle on, but...
 
elite had me when they wanted to model the entire galaxy. Don't think sc has that. That's why i backed elite and not sc
 
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