THE FORMIDINE RIFT MYSTERY (Part 4)

Deleted member 148280

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I feel for the rifters. They had a nice quiet section of space that 99% of cmdrs had no idea about, and now the whole circus has come to town.
:(

:D:D
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I had assumed I'd have about 10% typos,,,but Gliese 97.2 is in the original galnet article.

I tried both Gliese 97.2 and, just in-case, Gleise 97.2, Gleise 97-2 and Gliese 97-2-- I'm coming up with nothing and I don't see any similarly named systems in the area. I may of missed it, perhaps it's only part of the system name and I can't read.

Did you use math for your line or are you eyeballing bookmarks.

Eye-balling bookmarks. I'm not that great at mathing things out -- I figure if I collected enough bookmarks of known systems with human activity from Sirius, I might be able to "see" the line myself. It is probably worth putting these points into a 3D scattergraph and seeing what comes up.

I'm new to the investigation so I may be re-treading old ground here, I lined up the R.R. points, Turn the camera so that Reorte pointed right at Riedquat, and moved through the map holding W, and it took me almost perfectly to my bookmark of Zurara's resting place. This kinda tells me that these "lines" of movement might be held as tight to the line as possible, Up until the point where the Settlements were discovered originally. Reading the logs, it strikes me as odd they were discovered in a settlement on the ground, when they all talk about ship-related problems and few mention setting up a base or getting to a planet. Was this just a technical limitation with the game at the time? (There should be a Sidewinder that tried reaching an Earth-like, and an Anaconda that abandoned ship near an Earth-like.) The logs also mention "A huge fleet" of Anacondas, but we never found any wrecks (Although Drew pointed out there was originally one floating about). All of the logs from all of the expeditions bar one say that the cargo was some form of "beacon". The other expedition makes mention at it being an "Artefact" of some kind, which makes me wonder wether or not these were actually UA's or UP's of some kind, or if that one log was a slip-up in FDev's writing department. One log mentions that a beacon switched on and began working, but was then promptly switched off. The details don't mention wether this was in-flight or not, but logs of the Formidine Rift expedition detail the EVA sidewinders as ensuring the beacons were active (To which they would recieve a system shutdown. As if they had scanned a UA, perhaps?)

The most interesting part is where one ship is Hyperdicted whilst in Conflux -- If this was Hyperdicted by the flower-ship Aliens, then what are they doing way out in Conflux, yet they currently are interested in systems on the complete other side of Sol, where their UPs are reporting their distances from a system in the COL 70 area. Could there be two species of Alien that have Hyperdiction technology? Perhaps, but I doubt it.

The second most interesting for me is the Formidine Rift entries, where crew reported seeing strange lights in Witchspace. I don't know about you other Commanders but I see strange lights every time I go in there. I guess they are talking about a specific looking "Strange Light" that seemed to have been following them. When a player has been Hyberdicted, the lighting is notably Orange whilst they are still in Witchspace -- Is this related, or just visual flair?

Some things of note; All the logs date starting around the 20th-30th of the 8th month, and end around the 1st-15th of the 10th month. In the Rift, three logs have the exact same dates. The 11th of the 11th - When a specific incident has happened, and the 29th, where the last entry is made. Of all the Formidine Rift entries, only one is actually still alive at this point -- But has noticed an unknown heat signature following them. Makes me believe that this ties in to the "Schedule" they needed to keep. By the 11th, ALL ships would of been disabled or destroyed -- bar one, which was the one at the GAMMA settlement in the Formidine Rift. This ship was probably later disabled by the alien ship they encountered, but it stands out to me as being the last one and the one who got the closest "look" at it.

The Zurara is actually never mentioned, but it does exist at this time. On the 1st of the 10th, the Cargo is offloaded and the cargo hauling crew kill the ship (Even though it looks very much alive in-game) -- I think we can assume the Zurara was built first and sent off along the RR line directly. As it was a Megaship, it could probably out-range the Anacondas and last a lot longer out there. The Anacondas were the follow-up crew, which would do their missions at roughly the same time as the Zurara, But of course they are all totally unknown to each other. I think the Zurara holds more clues and must of been a much more important ship than the Anacondas. It even had terraforming equipment on board, which isn't mentioned as being part of the anaconda fleet. It makes me think the Zurara was on a separate mission, built to last -- But I still can't work out why the internal sabotage. It almost makes sense for the Anacondas to go down -- They were delivering beacons that seem to be clearly designed to mark locations and beam data, but the Zurara must of been a much more costly venture with a secondary purpose.. I need to get out to the Zurara and see it for myself. A lot of this doesn't make sense, doesn't quite add up -- And I'm not wanting to jump on FDev for "inconsistent writing" just yet.

Sirius do have some permit locked systems. I have the permits to them, actually. From what I've seen though, this plan, whatever it is, is secretive enough that they aren't going to tell friendly, or even allied, CMDR's about it. There's a lot on Galnet about Siruis' and Core Dynamics' moves, and I think a lot that we've missed.

I don't think that we've actually used the full tools at our disposal in working at solving this mystery. We've been to the Rift, and we've done well there. We've been to the Pleiades, and we've done well there. We've used our scanners, our frame-shift drives, and our cargo-scoops.

But we've almost entirely ignored the politics of it all. The BGS allows us to bring actual political and financial pressure on some of the known entities here. I believe there's a player faction using this tool defensively, to protect the Prism system. But we can use it offensively too. We know there are factions aligned with Core Dynamics. We can pressure them. Sirius Corp is a both a BGS faction and a powerplay faction. We can pressure them. We have the tools to work against their interests. We should be using them.

/edited to add: our biggest source of information might not be out in Conflux or Hawkins Gap, but right under our noses in the bubble. Or right at our fingertips on Galnet.

This sounds like a large effort but certainly worth a try. It might amount to nothing, they could just delete all their databanks in the event they feel too pressured, and dissolve themselves and re-appear under a different name later down the line. If it was Sirius or Core Dynamics or Both, then they clearly have enough cash to burn on entire megaships, fleets and R&D experiments to easily facilitate the dissolvement of the public face for the company to lose their heat.

EDIT:
Sorry for the gargantuan post. I spoiler-tagged the most of it. Please don't Hyperdict me.
 
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Can someone please explain the relationship between Salomé, Rebecca, and the Zurara?

Rebecca's Zurara logs mention that its mission seems to have been to find habitable worlds as a contingency. Since this is discussed in the context of an invasion, it stands to reason that some people in high places already know about the coming invasion and were charting for possible places to go resettle in case the invasion came. Why they would pick a spot in the path of the invasion routes makes no sense, but I haven't read the books.

What if they aren't seeding planets for humanity to escape invasion, but seeding planets for the alien invaders?
 
most of the people just talk, very few actually fly out there and search for something.

I've been four or five times myself (I think or was my second trip that I came closest to the system with Zuarara in), and I'm pretty certain more than half of the frequent participants of the thread have made multiple trips too.
 
I've been four or five times myself (I think or was my second trip that I came closest to the system with Zuarara in), and I'm pretty certain more than half of the frequent participants of the thread have made multiple trips too.

Well it's not as if there was anything in the system until the Galnet article was posted anyway.
 
Thanks for the advice. I'll switch the d scanner for a wake scanner and hope I dont need system data along the way. Honestly I'll likely end up chasing a ghost, xboxers only have one character to instance with, my probability isn't looking good.

My thoughts on the event for xbox players, got a bit carried away so added spoiler tags for convenience.

Yeah and the way it is unfortunately is that if you are not on the Yuri's friend list you have a very small chance to see them as of how xbox live prioritizes friends. Would be no problem if Yuri either accepted everyone as a friend or no one as a friend - equal chance for everyone. Then again I understand Yuri wants to survive the event so fair enough filling friends list and instances with those that are certain to protect them.

I want Yuri to survive, but I also want everyone to have a fair shot at participation. I don't agree that participation should be restricted by individual choice - blaze your own trail and all that. If someone wants to destroy Yuri then they should have just as much chance to have a try as the commander who wants to protect them.

The way I see it going at the moment is Yuri gets an instance full of people on their friends list, has a peaceful trip wherever they need to go, maybe getting the occasional one or two reds that are no real threat in such small doses. Everyone else who tries to get involved never sees Yuri but ends up fighting for their lives against overwhelming odds in 46 Eridani and has to catch up on what happened through external means.

When I first heard about this event I was very excited, and I still am to a certain extent. It just isn't what I expected so far. The way it was advertised I believed it would be an event for the whole community of Elite: Dangerous to potentially take part in. The way it has turned out though it is looking more and more like a closed event for a select group only.

I know that discord invites have gone out to coordinate efforts, the game will be in open and player groups are being helpful, this is maximum effort and I applaud it. That doesn't work for everyone though, and even if one were able to join in on all the player group stuff - without being one of the upper echelon you still have a very small chance of seeing Yuri or having anything to do except fight other people who also cant see Yuri.

Anyway, I'm still going to show up, and hope I'm proven wrong. I will certainly enjoy reading about the event even if i cant join in.

I didn't mean to sound so bitter if it comes across that way, i honestly do think the idea and effort gone in to this event is incredible and i am grateful. I'm just expressing my opinion on some concerns i have over the whole thing, but I'm only one person with one opinion that doesn't really mean squat haha o7
 
I've been four or five times myself (I think or was my second trip that I came closest to the system with Zuarara in), and I'm pretty certain more than half of the frequent participants of the thread have made multiple trips too.

It should have been found nearly a year ago. Remember there was a survey around the r-r line with spreadsheet and online calculator to measure distance from the R-R line a system is? This puppy cuda wuda shuda been found.
 
Poking around in 46 Eridani Right now - place feels wrong, very wrong, making my teeth itch.
Only 8 routes out or in and 2 of those are permit locked - whole area feels like a box canyon - Something nasty comes out in force from the Col 70 area we are going to be picking bugs out of our teeth.
Will spend next few days exploring the system and the routes out specially toward what seems the best forward base at HIP 23759 and then on to Hind Mine at T Tauri.
Stay frosty.
 
Next door is pretty close. Surprised the place hadn't been visited before Apr 18, 2017, 1:04:20 AM.
Even checked a couple of old eddb backups and looks like that's true.

Yeah, I think most of us were actually concentrating further out than there. I can tell from my logs I didn't stay in that system long, and we didn't really know whether to concentrate on the sparse area or beyond it. I was going for beyond at the time.
 
Poking around in 46 Eridani Right now - place feels wrong, very wrong, making my teeth itch.
Only 8 routes out or in and 2 of those are permit locked - whole area feels like a box canyon - Something nasty comes out in force from the Col 70 area we are going to be picking bugs out of our teeth.
Will spend next few days exploring the system and the routes out specially toward what seems the best forward base at HIP 23759 and then on to Hind Mine at T Tauri.
Stay frosty.

Yeah i was there before myself, I never took note of the routes in or out though. You have a good point here, this whole event might have a little surprise that will knock everyone sideways... possible that a 'Thargoid' ship takes us all offline? could that be Salome's cue to escape... food for thought.


LOL on second glance.. yes COL 70 is a stone's throw away.
 
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