THE FORMIDINE RIFT MYSTERY (Part 4)

One of the big difficulties with this event is going to be establishing who is on who's side. There will be chaos, confusion and carnage. I'm expecting it to be total bananas, like an ED Bugsy Malone with FSD Interdictors and Plasma Accelerators (and I hope it is just as much fun!!). How would you know whether the person interdicting you is a member of CoR, SDC, The Code, PalCon or just another interested lone wolf pilot? How will they know that you are neutral? I would suggest that best way of being neutral and avoiding trouble, whilst still being there to witness events, would be to set up a 800+m/s iEagle and to not carry either an FSD interdictor or any weapons. Even then, keeping up with the protagonists' progress would be a challenge, assuming they make it out of 46 Eridani alive in the first place!

I don't know yet if I will participate because it is Saturday and my rule is social life always comes before computer games. If I can participate in the event and if I end up in an instance with either Kahina or Raan then I will probably interdict everything which looks like a combat ship. I guess that's the best way to distinguish between those who want to shoot thinks and those who want to avoid shooting.
 
And this is where the problem is, from my perspective:

In order to just observe, let alone be involved, I need to be planning ahead, building a ship, engineering it and whatever else might be necessary.
That, to me, makes the event much less of a community-wide event and more something for a particular sub-group of players.

Caveat:
There is no implied criticism of FDev or Drew here (that'll come on the Saltieth of April) since I have absolutely no idea how they could do things differently and still have it form the climax (steady there @Matzov) of Premonition.
I would say that getting involved in an event like this is not something restricted to groups but rather that it requires a certain type of player to stand much of a chance of being involved. The key to being involved in an interactive story like this is to be as pro-active as possible. This is a unique kind of storytelling and in order to tell your own story, you have to make it yourself with your actions in game and also you have to have someone to tell your story to, which is what this thread has been: the story not only of the Formidine Rift itself but the sum of the dozens of individual stories of all the people who have taken part and reported on their findings (or lack thereof) and discussed the clues, events and mysteries related to it.
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I would also say that this event has been broadcast far enough in advance to reach a decent proportion of regular players. It is then a matter of time management and individual priorities as to whether any particular player gets involved. This makes it harder for casual players to get involved, certainly, but casual players in large numbers could still throw a whole box of spanners into this event, on one side or another. This is partly why I'm expecting chaos - I suspect that most of the people showing up to get involved will not be doing so having put together a top-of-the-line build; they will be showing up in whatever they are most comfortable flying. And we still don't know exactly what will be happening or what Salomé has to show us...
 
If I turn up, I'll be in my Python and quite happily armed. But no FSD interdictor or plasma. Think both of those will be on most of the protagonists so leaving them alone. Might only have a 31ly jump range but I've got enough mats to boost a fair number of times if needed.
 
I would say that getting involved in an event like this is not something restricted to groups

It requires groups. A lone player will just get caught in the crossfire. There is nothing a lone player can add or do - beside cheering at the sidelines.
No amount of proactiveness can change this. Instancing and wings perfectly prevents it - unless the event is especially designed to be inclusive.


I would also say that this event has been broadcast far enough in advance to reach a decent proportion of regular players. …

Where is the sticky thread with D. Wagars FAQs?
Where do the organizers of the event explain what it all is about and why anybody should care about it?

Just today I had to point somebody on this forum to D. Wagars FAQs. People know something is happening, but they have no clue what and how.


Players interested need to search for every little clue and reason why they might want to participate. Then they need to come up with their own ideas how to participate. At that point they are not participating in an event, they are reacting and creating their own little side event.
 
It requires groups. A lone player will just get caught in the crossfire. There is nothing a lone player can add or do - beside cheering at the sidelines.
No amount of proactiveness can change this. Instancing and wings perfectly prevents it - unless the event is especially designed to be inclusive.

I don't agree with that to be honest. One player only has to interdicted one player (ok 4 in total) - it likely won't take long to smash up that Clipper pretty bad. The onus is on wingmates of the protagonists to be very close indeed to drop in time.

And whether a wing of attackers interdict those wingmates, or whether its luck and circumstance, the attack only needs to get it right once. Thats the beauty of it.

At the end of the day, all I am saying is people should give it a try. To write it off beforehand and not try to take part - well, thats a foregone conclusion.

Don't worry all - I won't repeat that message again. It is for each to decide. ;-)
 
I'll be there in my heavily engineered Imperial eagle - "Sgian Dhub" - I'll be amazed if anyone can even scratch the paint, please feel to try, it's black, runs cold and runs fast.
I'm not worried about the humans present.... it's what's out there ... watching.. who knows what's coming to dinner.

"We're all in strung out shape, but stay frosty, and alert. We can't afford to let one of those B*******s in here. "
 
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I dont't quite see how the attackers will have a chance in this event.

If I were to run from 46E to the core, I wold not need protection. By the time the wake scanner is done on my wake, I'm allerady scooping. By the time the first attacker drops in, I'm charging the FDS.
For each jump I gain the 5 sec the wake scanner uses.

Only those with the target in their friends list and better jump range, stand a chance. Even that chance i small, as you lose at lest a jump by opening the Galmap.

Our 'heroes' need to go slow on purpose, for the event to be a challenge.
 
I dont't quite see how the attackers will have a chance in this event.

If I were to run from 46E to the core, I wold not need protection. By the time the wake scanner is done on my wake, I'm allerady scooping. By the time the first attacker drops in, I'm charging the FDS.
For each jump I gain the 5 sec the wake scanner uses.

Only those with the target in their friends list and better jump range, stand a chance. Even that chance i small, as you lose at lest a jump by opening the Galmap.

Our 'heroes' need to go slow on purpose, for the event to be a challenge.

This... or something hold's the attackers back. Maybe Salome's crew have a similar pulse attack as the Flower ships.
 
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I dont't quite see how the attackers will have a chance in this event.

If I were to run from 46E to the core, I wold not need protection. By the time the wake scanner is done on my wake, I'm allerady scooping. By the time the first attacker drops in, I'm charging the FDS.
For each jump I gain the 5 sec the wake scanner uses.

Only those with the target in their friends list and better jump range, stand a chance. Even that chance i small, as you lose at lest a jump by opening the Galmap.

Our 'heroes' need to go slow on purpose, for the event to be a challenge.

And you'd do it in about 15 minutes, max, right?
I have faith that the event will be more than just watching Salome buckyball.
 
I dont't quite see how the attackers will have a chance in this event.

If I were to run from 46E to the core, I wold not need protection. By the time the wake scanner is done on my wake, I'm allerady scooping. By the time the first attacker drops in, I'm charging the FDS.
For each jump I gain the 5 sec the wake scanner uses.

Only those with the target in their friends list and better jump range, stand a chance. Even that chance i small, as you lose at lest a jump by opening the Galmap.

Our 'heroes' need to go slow on purpose, for the event to be a challenge.

And you'd do it in about 15 minutes, max, right?
I have faith that the event will be more than just watching Salome buckyball.

Yeah. I actually expect a few (so far undisclosed) waypoints in between. For communication reasons or some other such RP reasons.
 
Well, I got it. It put me in mind of an episode of Shooting Stars. It doesn't work as well when written, but the question was:

"What is the SI unit of measurement of electrical power?"

Watt.

"What is the SI unit of measurement of electrical power?"

Watt.

"I said what is the SI unit of measurement of electrical power?"

Watt is the unit of electrical power.

"Yeah, that's what I asked ".

LOL
What Watt? Speak up! I can't hear you, I've got beans in my ears! :D
 
It requires groups. A lone player will just get caught in the crossfire. There is nothing a lone player can add or do - beside cheering at the sidelines.
No amount of proactiveness can change this. Instancing and wings perfectly prevents it - unless the event is especially designed to be inclusive.




Where is the sticky thread with D. Wagars FAQs?
Where do the organizers of the event explain what it all is about and why anybody should care about it?

Just today I had to point somebody on this forum to D. Wagars FAQs. People know something is happening, but they have no clue what and how.


Players interested need to search for every little clue and reason why they might want to participate. Then they need to come up with their own ideas how to participate. At that point they are not participating in an event, they are reacting and creating their own little side event.


I'll try and answer some of your questions about what the event is about.

I assume you're talking about the actual specifics, and not the background of the protagonists, Salome and Raan Corsen, and why they're being hunted? As that information has been documented on Galnet and forum threads for the past few months. Tsu Singh is a new character to everyone, one that we'll probably have to read about in the book as we know little about her, and Yuri has been added as to give the XBoX platform a chance to take part.


The original event that Drew wanted was a chase from A to B, across the frontier worlds and into the bubble. I was one of the organizers asked to see if this was feasible and interesting enough given the game limitations and instancing mechanics. Imho it wasn't, at least not in such a simplistic manner. One of three things would occur with that scenario, 1.. all the protagonist would die in the first 5 minutes - not much of event there then, or 2.. all of the protagonists would leave everyone in their wake and be gone in a flash - again not much of a climax for the book.. or 3 the server would melt with having so many people gathered in one location at one specific time (the Distant Worlds Sag-A* gathering taught me thats one scenario FD won't appreciate!).

So the event has effectively evolved into the following -

The protagonists will attempt to reach their destinations in the bubble, and those aligned to them, or opposed to them, have been encouraged to spread out across the frontier and deploy fleets to areas that the protagonist will attempt to run through. People who want to help them can fight for superiority in those areas and prevent blockades and camps from forming, while those who are opposed to the protagonists can attempt to chase down and outmaneuver the fugitives, or gain control of the hotspot regions that allies will be patrolling.

This allows several things. Firstly if players follow those guidelines, the event will be spread out over a larger area so the whole thing isn't based on one single focal point and stressing the servers. It allows players on both sides to use some tactics and strategy to out maneuver each other, they can deploy scouts and use intel to spy on each other (which is already happening), they have an opportunity to use tactics, deception, and put some thought into ship loadouts other than simply taking the fastest thing they have.. It basically turns what could have been one big Benny Hill chase (that could have left 90% of the players in their wake out at 46 Eridani) into something much more spread out and inclusive.

Groups and alliances have been forming for the last few weeks, on both sides. Individuals and lonewolf players are taking part and finding roles for themselves, be it scouting for either side, or infiltrating the various discords to gather intel that suits them if they're an opportunist bounty hunter. But like everyone involved, whether they get to directly interact with the flights or the players who are helping and opposing each other, it boils down to instancing. Anything on this scale will always be at the mercy of that.

In saying all that, there's a chance that all the protagonists will die in the first 5 minutes (I know some of you onlookers would love that! :)), but there's also a chance one or two of them could make it to their destinations too. Whatever happens people need to understand that nothing of this type or scale has been tried before (that we're aware of) so there is no blueprint to work from. We have no idea how it'll pan out - it could be a lag infested nightmare with people filling the forums with gripes that they never got to see the characters, and others will gripe that the protagonists died far too early and what a waste of time that was! Either way, not everyone will be happy. That's the only thing we're 100% sure of! But lets at least give it a go and see what happens.

I can say that CoR are not running the whole show here despite what some people think - so lets put that one to bed right here and now. They have a shared role in helping Salome, but have nothing to do with the other 75% of this event! Other groups and factions are overseeing their parts in this. All in all this is a community effort that goes way beyond a bunch of roleplayers.

If you want to get involved there are discord servers set up on both sides where you can find more information.

PC Allied Server : https://discord.gg/7fnxgex

XBOX Allied Server : https://discord.gg/VhcwSTa

Those who want to see the protagonists fail, please feel free to open your own servers and get organized, there's still time. Or seek out players that have already done that for you. [up]
 
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Well things aren't working out too well, my DBS only having 31Ly jump range is painfully slow, I really should have been using my Asp to go and check out the Zurara.
There's not enough available time to make it to the Zurara and back to 46 Eridani in time for the 29th. I was really hoping I could dock at the Gorgon Research Facility and dump 26T of composite bulkheads and collect it later, but there's no outfitting and I guess the Heart and Soul asteroid bases don't have outfitting as well.

Its probably best to travel to 46 Eridani and see what transpires, I really need to change my ship name to 'Socius de Salomé' but need to find a station that has Livery available, are there any between Heart and Soul and 46 Eridani?

I'm still not sure to affiliate with any groups yet, just may try and keep up, observing and obscuring/confusing could be a valid tactic! [big grin]
 
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