Sorry I was out this whole weekend at NewMexicon (local gaming convention)
Money's been your big booster, Polly... Bruski's been beating you on the clock. Leaving streaks of hull plating in the slot and on the pad are cutting into his profit. Suffice to say you two have the closest PPS of anybody this race after your last run.
We obviously use a different tactic. The interesting thing is that we get quite similar results in the end.
Still, I would think twice before buying a previously owned ship from him.
o7 Bruski!
If you aren't crashing you aren't trying, right?
o7 Polly
Speaking of which:
Type-9 for sale!
10 days old, <2000 LY
Overpowered 7A Thrusters
532 ton cargo capacity
Authentic "distressed" paint job!
Display your credibility and experience with the sexiest T-9 on the block, grooves carved into her hull from years of hard space-trucking experience.
No one will question your reputation as a real hauler when they see you lurch up in this ride!
Please Contact CMDR Bruski 505-050-5500
130m credits OBO
All I have to say is I think Big Haul Like That is my favorite ship name of the race and it's pained me to see it languishing in dock when every two-bit scurvy pirate has been calling it's name. Good luck, Cookie!
WHY?! WHY WOULD YOU EVER SAY THAT?!
But then, as the racing day came to a close... (dun dun DUN) Cookiehole happened. "Speak his name, and he appears," as the saying goes. Yesterday I offhandedly mentioned that the Cookiehole hysteria thing might have been bovine biowaste, but nope. Here he is, in the awesomely named Big Haul Like That, with a PPS of 115 over Furrycat's epic 500-ton run. He did it without a single cookiebot in sight, too. Huh, sorry I doubted everybody. I apparently made Cookiehole feel like he needed to prove something. My bad, y'all.
SEE?!
Racing T-9's was the favorite by far. You people are nuts.
He's so nice to us! Thanks ElectricZ.
Buckyballers roll overwhelmingly in open.
It's required for many of the races, and it's way more fun to see (and run into) other racers on the course, loading times be damned!
Congrat's to the winners and yeah, congrat's to the losers ... 'cos there are no losers in Buckyball right? just racers.
Exactly, just super cool racers.
Was hoping to manage another run yesterday but was exhausted after a day of 4 wheel buckyball like activities in RL - in which I faired similarly poorly lol.
Ah, I hope it was fun though! My race-related activity this weekend was a heavy metal LARP
(spot the spacebear)
I must confess that I still haven't memorized the landing pad positions so I tend to take whatever I'm assigned but I'm curious, did anyone who does know their pads favour those at the back of the station for this race (I say this having just watched a Darkfyre video that illustrates the classic overshoot and swing back around manoeuvre commonly associated with the Lakon traders).
I don't have most of the pads memorized (yet) but I ALWAYS keep Drakhyr's handy chart on my second monitor:
At this point I should really print it out and laminate it, maybe get a nice frame. It's so damn useful.
I've also made versions with only small pads:
And only large pads:
Reading a little would have prevented the loss of time and resources... As the names implies when you analyzes the name "Fast Boot Sequence"... means it start faster when disabled... not enhancing the charge time...
(As Cmdr furrycat posted in The Buckyballer's guide to Engineering....) [yesnod]
So that's why "I feel more or less the same"; because it is. [blah]
Yeah, that engineer upgrade needs to come with a big disclaimer "MOST USELESS MOD EVER". I feel its title is very misleading. Even though I should know better, I heavily considered it when planning out the mods for this race, then remembered what it actually did.
Thanks EZ for arranging this great race! o7
I'll only make a very short post-race report, partly because I'm on a secret mission until thursday, but mainly because furrycat just wrote everything worth writing.
The T9:
I hated this ship right from the start. But it kind of grows on you. Like a yeast infection.
I decided to use shields. It's quite common for me to bump into other things (including, but not limited to: belugas, stations, planets and other racers) when flying.
I am uncertain why I used a 5D shield when I could have used a 5A without any significant effect on speed and range. Spinal reflex, perhaps?
Since I got interdicted a lot (felt like that anyway) I used shock mines and heat sinks to avoid the rebuy screen.
Like furry, I checked the prices manually and found the military grade fabrics. This was my usual route:
Marshburn (Au) -> Teng (mil. grade fab.) -> Marshburn (Pd) -> Carpenter (crop harvesters) -> Treschov
Yeast infection is the best analogy. I loathed it the first few times I tried it, and now even though I still detest it's handling, I'm considering doing a
Black Riband run just for the hell of it.

Everyone should come bring theirs! It'll be FUN*!
*Dwarf Fortress style
After reading post #232 I spaced and shot (yes, in exactly that order) my freeloading crewmember.
Sounds like a reasonable course of action to me.
I'm picturing something like this:
[video=youtube;PP9eiXMPLcQ]https://www.youtube.com/watch?v=PP9eiXMPLcQ[/video]
If a better pilot than myself could have shaved 5 minutes off my time (easily doable) with better profit (again, easily doable) they still wouldn't have threatened any of the top T-9 positions.
Dang, finding something like that is commendable for the effort alone. I'm really not sure 5 minutes could be saved. (although I think it's usually faster to supercruise away from planet for eclipse problems than add another jump, but that only would save like 10-20 seconds.

I love the enterprising spirit though, no wonder I couldn't find any nerve agents!