I have really enjoyed my quasi "Ironman" play. The sense of excitement when nearly losing it all is better than much of the actual gameplay, IMO.
But the real and massive failure point for playing Ironman in Elite is how the game itself is designed.
All IMO of course, but the fundamental issue is "rank locking" for ships, engineers, and permits. Nevermind the credits, they fall off trees, I don't even bother trying to earn more at my present point in-game. The real loss with a CDMR reset in Elite is the ranks getting zeroed. Soooo much time to get there again. After my first CMDR reset, I didn't even bother or care to attempt to regain rank. I knew the curve was massive, and I wasn't going to push for it. Even if that meant I couldn't visit Sol as a billionaire. What bit I've regained, has come from just playing over the past 15 months since.
This is why I do enjoy the idea, and play my darnedest to stay alive, but I probably won't pull the trigger on an Ironman reset. The ranking back up would be mind numbing, heck I'd have to seriously consider never even bothering to unlock engineers, or whatnot. Just ignore that game content and pretend it's back in the pre-2.0 days.
A huge chunk of this problem would be gone if the ranking stuff was simply removed. From all ships, all engineers, all systems, all whatever. All that would remain would be CMDR reputation with major and minor factions (and maybe the Pilot's Federation, too). Then after a successful Ironman run comes do an end, the sadness, the loss... But not a dreary trek up the long trail to unlock basic stuff I may enjoy having. And no, IMO the feeling of loss isn't something that is driven by the fact that all the rank and access to game content is lost. Instead it's the sense of personal attachment to the CMDR, the character, the stuff I make up in my head. The loss of access to game content on reset is actually a barrier to my playing more seriously enjoying an Ironman style.
As it is, it's easier and avoids significant wasted time to play Elite like Mario Bros., where if I fall down a pit, I roll my eyes and start again right where I left off. I didn't realize this when I bought Elite, I came in from a perspective of space explorer, trader, and such, with a bit of cool WW2 style ship combat (which I have past play experience with), and somehow keeping my character alive was a fundamental thrill. But actually, Elite has a significant RPG/leveling up component, once I played a bit I realized this. The RPG/leveling isn't something I enjoy in games, but the point I've reached in Elite basically lets me ignore those aspects and focus on the parts that originally drew my interest, with some decent access to some of the locked game assets.
Did I just tell myself for the first time that I'm not actually playing Ironman? Maybe I should go jump down a pit and respawn, to prove it.
Nah....