I've seen quite a few posts from commanders mentioning a jump range of well over 50 light years. On my aspx I've done the things one normally does to maximise jump range and I can only get 46ly. I've got everything D-rated where possible, G5 FSD upgrade (it's not the best possible roll but it's pretty good, and I don't have the patience to grind up the mats for hundreds more attempts to try to squeeze that final 1% out of it), power plant is A-rated but one size smaller than normal, etc etc. Are there any other tricks I can do, other than completely removing all modules that aren't completely utterly totally 100 percent necessary? Which I think would only be the shields anyway.