Stolen Cargo

you dropped it by choice and left it so yes

So by that definition, if you get approached by a dubious character waving a knife and making threats it isn't theft if you voluntarily hand over your wallet?

What element of wounding do you have to endure before it becomes theft?
 
So by that definition, if you get approached by a dubious character waving a knife and making threats it isn't theft if you voluntarily hand over your wallet?

What element of wounding do you have to endure before it becomes theft?

Maybe the pirate first has to fire a shot that hits the target ship before any subsequently discharged cargo is marked as stolen.

So using this analogy - you have to endure the stab before giving your wallet away for it to qualify as theft? Hey Mr Robber, please make it a gentle stab.

Asking for wallet with knife waggled is similar to the proposed declaration of piracy. From that point onwards its theft.
 
I remember reading in the DDF that players can group to exchange cargo and recover cargo lost in combat due to loss of a colleague. This would not be marked as stolen as permission has been given by the canister owner to pickup the cargo.

Beware pirates making friend/group requests.

And game designers cancelling the grouping if weapons are fired or piracy threats are made on comms. :D

That would seem to provide for a common sense approach to ownership and when it is stolen. Only the owner can willingly transfer ownership, and found canisters already have an owner :)
 
IMHO, the original games got it right - Cargo in space belongs to whoever is strong enough to take it.

I agree wholeheartedly! I just spent my hard earned credits on my spanking new hauler and thought I'd practice collecting some cargo canisters out the front of chango station... Bad move... The "fuzz" deemed my newly collected cargo as stolen and proceeded to turn my new ship into floating debris amongst those so called stolen cargo canisters! NOT HAPPY!
 
Elite tries to simulate "reality" or at least to be believeable and magic stolen flags on goods is not believeable.

If I find something, or take something from a corpse then how should a scan proof it was stolen ?
Mostly we talk about consumer goods and it's in a huge galaxy ..

So even if that is good for pirates, if something floats in space it is free to take for anyone.


If that is a problem for game principles than cargo should be stolen only if it is taken within <fill minutes here> jetison/loss.
So if you blow up a ship or press someone to give him stuff you would end up with stolen flag, if you wait half an hour or find something that was left a while ago it's free to take.
 
I agree that the original game had it right. Free floating cargo doesn't have an owner and shouldn't be classed as stolen. I might want to transfer cargo to another player in space or in an asteriod belt, which would be a rather neat feature to have.
 
I picked up some Rebel Transmissions in a USS (Un'id Signal Source) just now, docked at a station where there happened to be a mission where they requested retrieval of 2 Rebel Transmissions so I turned the ones I had in and easy money.

That said, they showed up as Stolen in my cargo bay. Are they actually stolen? Isn't recovering black boxes a legitimate mission? If I got scanned, wouldn't I have been bountied? How the hell does that make sense?

I know it's been pointed out before but...just wondering.
 
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