1976 Lunar Lander.
Mum worked in the maths dept at a university and they had this thing in a room.
Kind of a seven foot filing cabinet thing, and then there was a terminal with an electric golfball typewriter thing.
The lunar lander program would give you your current height, weight and vertical velocity.
You could choose how much fuel to burn in the next time increment, and it would give you a new height, weight and vertical velocity.
I was just a kid, but I found it pretty compelling - I think it might have have typed your height as a vertical line as well.
I never got the hang of working out how to control my descent, Too fast - crash, too slow run out of fuel - but I found what was perhaps an easter egg that by burning 123 units of fuel every time increment, you could land safely. 123 123 123 123 123 123 123 etc.
A friend had
Star Raiders in the early 80s, and I still remember the three rainy weekends where I got to spend some time playing.
I'd forgotten about this great game until DaggerSnake below reminded me.
And then I spent some time with
Captain Blood which had this awesome landing sequence like the one in Alien, but it was more like the movie Arrival than a space flight sim.
Very weird, and very French with its amazing language interface.
Fast forward to 2010. And of course the best thing is ORBITER
http://orbit.medphys.ucl.ac.uk/ I've even managed to dock with the ISS from launch on full manual.
This is where I got a grounding in Orbital Mechanics.
Then there was a thing that I quite liked called
Lunar Flight from a few years maybe 2011:
The Kids were pretty good at this. We watched the Curiosity Mars Landing and then played this game. The kids loved it. Especially after getting all fired up by Bobak Fedowski's mohawk.
[video=youtube;AzFYL7g_K7M]https://www.youtube.com/watch?v=AzFYL7g_K7M[/video]
And then in 2012 I saw
Star Citizen was having a kick starter and would be released pretty soon, so I had a look, but it was kinda pricey so I decided to wait until it was released. [casual whistling]
I spent a lot of time in the
Illushin-2 sim series including
Cliffs of Dover. (Hi PanTast)
Got a bit carried away with vintage maps and E6Bs and soviet era stopwatches etc.
Mostly flying the Blenheim Bomber.
Then I got into jets and mostly flew the Su-25 in Flaming Cliffs.
I guess I'm a "steam gauges" kinda guy.
And then I bought into
Elite Dangerous in late June 3301.
Kerbal Space Program?
- I know, everybody says I'll love it.
But I haven't actually made anything that I can get out of the hangar. Since I got into Elite, I sit down to game, and my to do list just disappears over the horizon.
What's the team doing? What was I trying to finish? What was my plan for after that?
I've got about another week out in the California Nebula tidying up after the Community Goal. It was lovely to have y'all, but we're out of toilet paper and I can't even begin to tell you what those Aisling CMDRs did to the apartments they were billeted in.