Quince is even more broken than we tought

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Would be epically funny to watch the forums if FD decided to do the same as in 2014/15: "We believe your account has taken advantage of exploits in the game and as such we have removed credits (and assets where appropriate) from your Commander.".
There's been far too many exploits like Quince since then that they've done nothing about, as such, they'd be a little out of line to do something about this one.
 
That was module buying and selling, quite obviously an exploit and the polar opposite of the current mission-debacle. Please let us not confuse the issue.......can only imagine.......stations will run out of pitchforks lol

Wait, what? Buying and selling modules is just as legit as doing missions in Quince. Nobody is hacking, nobody is altering the code. Its all inside the games allowed parameter. So why is it, that you make a difference between these two actions? Please explain!
 
Wait, what? Buying and selling modules is just as legit as doing missions in Quince. Nobody is hacking, nobody is altering the code. Its all inside the games allowed parameter. So why is it, that you make a difference between these two actions? Please explain!

First of all, you say missions in Quince.

You do realise that what is happening in Quince is happening EVERYWHERE, yes?

That's right.

You can get filthy quince-rich anywhere in the bubble.

As for the module buy/sell debacle, were you around for that? Do you remember how it worked? If you cannot comprehend the difference between that and attending to bulletin board missions then I cannot help you further.
 
First of all, you say missions in Quince.

You do realise that what is happening in Quince is happening EVERYWHERE, yes?

This has been pointed out so many times, and it seems that people are still stuck on the idea that it is Quince that is the problem. There is just no explaining to some. :rolleyes:

I spent this morning collecting scan missions at Wuthielo Ku, with destinations No Cha and some other system beginning with S (both one jump away). I choose these systems because it turns out that each one only has one planet as the target for scan missions. I normally manage to stack 10-15 scan missions by the time I decide to complete them (I also do trade missions between the 3 systems as this means I can collect more scan missions). As all the scan missions for each of the systems has the same target planet, I complete all of them with just two scans.

So, should we shut down Wuthielo Ku and No Cha?

As has been pointed out over and over, it is the mission system that is broken and pretty much all of us would actually like it to be fixed. But to suggest that if we accept and complete missions in the meantime we are exploiting the game, is absolutely ridiculous.
 
As has been pointed out over and over, it is the mission system that is broken and pretty much all of us would actually like it to be fixed. But to suggest that if we accept and complete missions in the meantime we are exploiting the game, is absolutely ridiculous.
By definition you are. Click here for information regarding exploiting. Regardless of what you'd like to call it, it is what it is. And before you tell me not to tell you how to play your game, that's not what I'm saying.
Read my other posts, it's only a grind if you allow it to be, it's a game, do what's fun to you, and if that's finding a way to cheat your way to endgame, so be it.
Continue on good sir.
 
So let's take your assertion to its logical conclusion. As all scan missions and passenger missions have this potential bug, are you seriously suggesting that anyone who takes one is exploiting the game?
1? No, obviously not. 3? That's the limit they attempted to apply to them, so again, no. 17? Yes.
Edit: The above was in regards to planetary missions.
 
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1? No, obviously not. 3? That's the limit they attempted to apply to them, so again, no. 17? Yes.
Edit: The above was in regards to planetary missions.

Limit imposed was 3 per faction if I understood correctly.

Quince has 6 (?) factions?

That's 18 missions as per FD's blessing right there.

And even then they managed to coock that up because 3 per faction was never possible due to board not refreshing when one mission was accepted.
 
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Limit imposed was 3 per faction if I understood correctly.

Quince has 6 (?) factions?

That's 18 missions as per FD's blessing right there.
That may very well be the case, and if it is, 3 per faction is working as intended, an oversight on FD's side, but not, by definition, an exploit. However, as the video shows, you can get far more than three per faction, therein lies the exploit.
 
That may very well be the case, and if it is, 3 per faction is working as intended, an oversight on FD's side, but not, by definition, an exploit. However, as the video shows, you can get far more than three per faction, therein lies the exploit.

Now I know you are grasping at straws [haha]

By your own admission I can, with FD's blessing, get 18 missions.

This is however NOT working. The coding mechanism only allows me to take what is on the board at any given time.

There is NEVER 18 missions on one board.

Never.

So people who take, at best, 10 missions at a time are exploiting and making too much money but if they took 18 missions, refreshing the board from open to private to solo and over again to get the 18 missions, making more money, they are not exploiting?

That what you're saying?
 
And even then they managed to coock that up because 3 per faction was never possible due to board not refreshing when one mission was accepted.
I've heard the 'sploiters say they can grab two, then refresh until there were many available, so I'm inclined to believe it's 3 overall missions. Though I could be mistaken.
 
Now I know you are grasping at straws [haha]

By your own admission I can, with FD's blessing, get 18 missions.

This is however NOT working. The coding mechanism only allows me to take what is on the board at any given time.

There is NEVER 18 missions on one board.

Never.

So people who take, at best, 10 missions at a time are exploiting and making too much money but if they took 18 missions, refreshing the board from open to private to solo and over again to get the 18 missions, making more money, they are not exploiting?

That what you're saying?
How many missions you have or how quickly you can make money doesn't relate to exploitation.
If you found a way to duplicate Biowaste, that'd be exploitation.
It wouldn't be profitable, but it would, in fact, be cheating.

I don't care if people make 70M/h, I don't care if they do it by exploiting, all I want is for people to admit to what they're doing, instead of saying "but, it's in muh gaim so it haz 2 B laget!"
 
There is NEVER 18 missions on one board.
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I count 34
 
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