Greetings,
I have a suggestion to make.
Sometimes I need to make long jorneys to reach a system that have what I need, but it's really annoying to jump system to system over and over for more than an hour.
So my suggestion is a "Auto-Pilot Plot Route".
How it will work?
You will select the target system, plot a route and make the auto-pilot take you there in the midle time that the "manual jump" would take you there.
Example: You want to make a journey from point A to point B that is +500 Ly away. You look the auto-pilot route and the time necessary to get there via auto-pilot is 1 hour.
You 'accept', the Auto-pilot begins to work, jumping "system to system" for you. in the mean time, you can log-out and do whatever you want to do and return 1 hour later when the Auto-Pilot reachead his destiny.
But this will take all the work of the "traders" and "Explorers"? You ask. No, it won't.
Because the cons listed above:
- The Auto-Pilot wont will scan the systems for exploration data;
- The journey time will be 10-20% more on the Auto-Journey than the Manual-Journey;
Iit's more to the user that: "Oh , I need to meet my wing friend to do that thing, but he is +500 ly away. Oh crap! Here we go... jump system, jump system, fuel scoop... boring... etc"
Functionalities to the "Auto-Pilot" suggested:
- The Auto-Pilot will make your journey from system A to system B in a +10-20% more time than the normal journey;
- The Auto-Pilot will auto fuel scoop, if the module is instaled, so you cannot run out of fuel during the route;
- The Auto-Pilot wont will scan the stelar system data that he past;
- The user will can log-out while the Auto pilot is on his "journey duty", and the Auto-Pilot will still be working.
Well, I hope you adopt my suggestion for the next updates.
Sorry for the bad english, it is not my native language.
I have a suggestion to make.
Sometimes I need to make long jorneys to reach a system that have what I need, but it's really annoying to jump system to system over and over for more than an hour.
So my suggestion is a "Auto-Pilot Plot Route".
How it will work?
You will select the target system, plot a route and make the auto-pilot take you there in the midle time that the "manual jump" would take you there.
Example: You want to make a journey from point A to point B that is +500 Ly away. You look the auto-pilot route and the time necessary to get there via auto-pilot is 1 hour.
You 'accept', the Auto-pilot begins to work, jumping "system to system" for you. in the mean time, you can log-out and do whatever you want to do and return 1 hour later when the Auto-Pilot reachead his destiny.
But this will take all the work of the "traders" and "Explorers"? You ask. No, it won't.
Because the cons listed above:
- The Auto-Pilot wont will scan the systems for exploration data;
- The journey time will be 10-20% more on the Auto-Journey than the Manual-Journey;
Iit's more to the user that: "Oh , I need to meet my wing friend to do that thing, but he is +500 ly away. Oh crap! Here we go... jump system, jump system, fuel scoop... boring... etc"
Functionalities to the "Auto-Pilot" suggested:
- The Auto-Pilot will make your journey from system A to system B in a +10-20% more time than the normal journey;
- The Auto-Pilot will auto fuel scoop, if the module is instaled, so you cannot run out of fuel during the route;
- The Auto-Pilot wont will scan the stelar system data that he past;
- The user will can log-out while the Auto pilot is on his "journey duty", and the Auto-Pilot will still be working.
Well, I hope you adopt my suggestion for the next updates.
Sorry for the bad english, it is not my native language.