Code action against CoR

out of curiosity... do you know if they are all in open whilst doing this.... because if not they are kind of breaking their own rules are they not. it would be a bit like Rolf Harris Condemning Gary Glitter. <possibly a bit much that comparison>

I've not heard anything to suggest they are working the BGS in PG/Solo.
 

If you want to "win" the BGS (whatever that means) you have to blend a mixture of PvE and PvP in order to attain the results you want.

In my opinion if you want to "win" the BGS you should stay away from PvP as much as possible.

The way to "win" the BGS is to spend more CMDR-hours doing BGS activities than the opposing group. PvP is just a distraction that can have a negative effect on what you try to achieve.

Every minute spend trying to find the "hostile" CMDRs is precious time wasted that could be used for activities that have a larger effect on the BGS than insisting on doing PvP.

PvP only partly works if the goal is to prevent somebody else form achieving their goal while you don't have any other goal than to prevent that. And even then, not PvP is the easier and more effective way.

I'm not using mining lasers for PvP for the same reason, it's not effective and even if I think they should be effective or that it is unfair that a miner has to waste weapon slots for something that is only effective in mining.
 
In my opinion if you want to "win" the BGS you should stay away from PvP as much as possible.

The way to "win" the BGS is to spend more CMDR-hours doing BGS activities than the opposing group. PvP is just a distraction that can have a negative effect on what you try to achieve.

Every minute spend trying to find the "hostile" CMDRs is precious time wasted that could be used for activities that have a larger effect on the BGS than insisting on doing PvP.

PvP only partly works if the goal is to prevent somebody else form achieving their goal while you don't have any other goal than to prevent that. And even then, not PvP is the easier and more effective way.

I'm not using mining lasers for PvP for the same reason, it's not effective and even if I think they should be effective or that it is unfair that a miner has to waste weapon slots for something that is only effective in mining.

100% accurate, but for those who hate the grind, finding and disrupting somebody grinding against you does still help your colleagues doing the grind, as does protecting them from attack. Still a useful tool to have in your arsenal and a combination of both could be very effective.
 
I'm sure traders and rival factions would love The Code to stay away from PvP as much as possible... [big grin]

Can't see it happening somehow :p

Because The Code probably isn't only interested in "winning" the BGS and wants to do other things that involve PvP. For such, not BGS related, activities it's obvious that staying away form PvP isn't the best method. ;)

100% accurate, but for those who hate the grind, finding and disrupting somebody grinding against you does still help your colleagues doing the grind, as does protecting them from attack. Still a useful tool to have in your arsenal and a combination of both could be very effective.

Not as effective as if they would do pure PvE. It's a simple numbers game.
I understand that it is more interesting and more fun for those not interested in PvE "grind" and in some cases it might actually help more than it has negative effects.
 
And how we do classify soldiers remotely managing drones?

They even get medals for that now!

I believe the proper label for these are "smart".

Finding a way out of the trenches and engaging the enemy while remaining completely removed from the line of fire is pure brilliance. Just imagine when this sort of telepresence is added to a bipedal combat chassis - a sort of replicant soldier - an empty mechanical shell controlled by a remote operator. Incapable of fear, pain or fatigue. It will be glorious.
 
This isn't your typical game though.

If you want to "win" the BGS (whatever that means) you have to blend a mixture of PvE and PvP in order to attain the results you want.

This game caters to:

  • Different social filters
    • Solo
    • Private Groups
    • Open
  • Different platforms
    • PC / MAC
    • XBox
    • Soon PS4

and any one of those platforms / filters could be working the BGS against you ... ergo - adapt or die - accept the fact that on PC you're never, ever going to meet the XBox players or PS4 (never mind the others with different social filters) so embrace the game for what it is and engage in PvP (to counter those in open) and PvE (to counter those in PG/Solo/Other platform)

Whinging that it isn't fair kind of misses the point ...

This is true. I actually which people would forget the PvE / PvP thing completely.

The fact is that every top level PvP player in ED has done far more PvE work than I have. They have mined more, done more missions, shot more NPCs and affected the BGS more than I have. Still they insist on calling them self 'PvP' players.

Other players call them self PvE players, even though they participate in player faction conflicts or Power Play. Both activities are essentially non combat PvP.

Personally I mostly play in Open, but I don't think I have ever killed a player. I have definitely never been killed by one. I still mostly chose Open, just for the extra feeling of terror that the NPCs aren't able to provide.

If it wasn't for all the hard PvE work required, the boring builds needed for PvP and the fact that many players dislike being attacked even in Open, I probably would have participated in some Player combat.
 
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This is true. I actually which people would forget the PvE / PvP thing completely.

The fact is that every top level PvP player in ED has done far more PvE work than I have. They have mined more, done more missions, shot more NPCs and affected the BGS more than I have. Still they insist on calling them self 'PvP' players.

Other players call them self PvE players, even though they participate in player faction conflicts or Power Play. Both activities are essentially non combat PvP.

Personally I mostly play in Open, but I don't think I have ever killed a player. I have definitely never been killed by one. I still mostly chose Open, just for the extra feeling of terror that the NPCs aren't able to provide.

If it wasn't for all the hard PvE work required, the boring builds needed for PvP and the fact that many players dislike being attacked even in Open, I probably would have participated in some Player combat.

I've had to tell you before on another thread, stop saying sensible things when I can't rep you again.
 
Just trying to figure this out, so far all i got is:

Some PvP crowd is giving out that people are BGSing and not PvPing and want them to PvP instead.
Then there are some people saying its unfair to BGS without letting PvPers try kill them for totally PvP reasons.
The BGSers are saying well we are just BGSing why would we want to PVP its useless for BGS purposes.
Then there are some saying that PVPer factions only want to be able to defend there Faction through PVP action and dont want to have to BGS to control there Faction.

Did i miss anything?
 
Just trying to figure this out, so far all i got is:............................stuff



dare i say it...... As a PvEer with no interest in PvP at all in ED and who rarely plays in open.... I CAN see their point.

its just on balance, weighing up the pros and cons, plus looking at the history of how ED came into being, as well as interviews with DB explaining the kind of game he was looking ED to be, I think on the whole they are just going to have to suck it up for *this game*

but i dont think it is fair to totally belittle their view as i can see their point even if i disagree. (I am not accusing you of this btw)

Had ED of been build around PvP i think the modes and features would be very different. I suspect the network architecture would have been different as well as quite possibly the pricing model.

I also suspect i would not have backed it.

infact just looking at how the networking is done, i think that shows how high up competitive active PvP is on FDs list of priorities... ... however i do not claim to be an authority on such matters.

now lets all get along and listen to a little black sabbath :)

https://www.youtube.com/watch?v=GKY--qaHWSw&list=RD5s7_WbiR79E&index=15

(totally irrelevant - like most of this thread - it just happens to be on my machine at the moment!)
 
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Just to clear a few things up:

1. We are a PvP Piracy and PvP group first and foremost, and that will never change.

2. The purpose of The Code is to provide ourselves and the Open community with what we think is sorely needed; emergent gameplay based around the credible threat of "outlaws/bad guys" in the Elite universe, specifically Pirates!, that can legitimately "boil you up!" if you won't be letting them have your cargo! We are the bad guys, and we want to be, and we even hope some of you appreciate that, knowing that some never will (get rekt).

3. Whatever we do in Elite, we do it in Open. Period. There should never be a doubt about that.

4. We follow The Code, which really only has one rule, don't destroy trading vessels without first communicating your intent to rob them. If they comply, they LIVE. If they don't, they DIE. Other than that, WE HAVE NO RULES! "Join us, for a lawless tomorrow!". YAR HAR!

If you don't like us, then I would just say in my best Emperor Palpatine voice :"Good, Gooooood". That means we are doing our job. We are not your friends in game, and we don't want to be. We are greedy villainous pirates that want to take your cargo and would love nothing more than to do it with great hostility!

See yee in the black and be watchin' yer back!! YARRRRRRRRRRRRRRRRRRRRRRRRRRR

CMDR Fly Auburn
The Code
First Mate
 
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Hi Fly!

Mind if I call you Fly?

I agree the galaxy needs real villains and pirates fullfill this role. Good luck to you. But the thing is, pirates have no idea of the concept of solo or private. I also feel you guys don't have to come up with the silly justifications like the OP outlines. You need one motivator .... booty!

Loot safe CMDR!
 
I'll short down that quote somewhat - if you feel I'm pulling this out of context, feel free to intervene.

...
3. Whatever we do in Elite, we do it in Open. Period. There should never be a doubt about that.

4. We follow The Code, which really only has one rule, don't destroy trading vessels without first communicating your intent to rob them....

There have been recent rumors that rule #3 would be broken. The ugly word of "invasion" was mentioned within the circumstances of a long standing member announcing his separation form The Code. Which begs the question: who of you is speaking the truth?
 
Just to clear a few things up:

1. We are a PvP Piracy and PvP group first and foremost, and that will never change.

2. The purpose of The Code is to provide ourselves and the Open community with what we think is sorely needed; emergent gameplay based around the credible threat of "outlaws/bad guys" in the Elite universe, specifically Pirates!, that can legitimately "boil you up!" if you won't be letting them have your cargo! We are the bad guys, and we want to be, and we even hope some of you appreciate that, knowing that some never will (get rekt).

3. Whatever we do in Elite, we do it in Open. Period. There should never be a doubt about that.

4. We follow The Code, which really only has one rule, don't destroy trading vessels without first communicating your intent to rob them. If they comply, they LIVE. If they don't, they DIE. Other than that, WE HAVE NO RULES! "Join us, for a lawless tomorrow!". YAR HAR!

If you don't like us, then I would just say in my best Emperor Palpatine voice :"Good, Gooooood". That means we are doing our job. We are not your friends in game, and we don't want to be. We are greedy villainous pirates that want to take your cargo and would love nothing more than to do it with great hostility!

See yee in the black and be watchin' yer back!! YARRRRRRRRRRRRRRRRRRRRRRRRRRR

CMDR Fly Auburn
The Code
First Mate

If this is truly the case then why in the OP is the poster stating that anyone who enters the system will be unconditionally KOS with no excuses and/or warnings to leave first being given? And furthermore for actions that are being taken outside of open from the realm of solo/group play? Sorry but your stated "Code" does not match that of the statement given by the OP......you may want to rethink your strategy for the system in question or reword your group ethos as they are not quite compatible.

Edit: +1 rep Ashnak.....yet another inconsistency between the statements of a recently departed but well respected ex-member and what the mission statement above says. I'm thinking they should not have driven their PR guy out as the rest of the lot are really not very good at it. :rolleyes:
 
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Hi Fly!

Mind if I call you Fly?

I agree the galaxy needs real villains and pirates fullfill this role. Good luck to you. But the thing is, pirates have no idea of the concept of solo or private. I also feel you guys don't have to come up with the silly justifications like the OP outlines. You need one motivator .... booty!

Loot safe CMDR!

Yes, you can call me Fly. Just don't call me Shirley.

Notice I said to the "Open community".

This is for you and for Ashnak or anyone else who is wondering:

However there are those among us (myself included) that do not view Mobius as a PG, but rather a de facto PvE extension of Open that shouldn't have been allowed by Fdev, whereby those that are really wanting to play in Open but also have it be their "Safe Space" is seen as an atrocity, to be violated and pillaged in retaliation for this form of cowardice.

Having said that I have never "mode invaded" and don't really care to, and I'm banned from both Mobius groups anyway so it's a moot point.

The disagreement with GF was not over mode invasion per se, it was over the idea of RULES outside of the scope of The Code, and him debating members internally in the same way he was doing on these forums. We grew tired of it. We're villains, and we only follow the one rule; The Code.

We didn't ask him to leave, just to step down from the PR chair and pirate with us and save the debates for external purposes. He couldn't do that so he left. (He says part of it was a fundamental disagreement on the above philosophies, and I believe him, but this is the rest of the story IMO).

I think that the old argument of "separate game modes/separate universe"(i.e. BGS, economy, etc.) still applies, and would do a lot to solve all of these arguments entirely, but it's never gonna happen because Fdev is trying to pander/cater to the widest audience possible.

We get PG/Solo, and we don't care (outside of Mobius), we will be in Open.

Any rumors that there have been mode invasions in the recent weeks are totally FALSE and we don't utilize PG for any of our activities.

We are in Open, come find us.
 
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If this is truly the case then why in the OP is the poster stating that anyone who enters the system will be unconditionally KOS with no excuses and/or warnings to leave first being given? And furthermore for actions that are being taken outside of open from the realm of solo/group play? Sorry but your stated "Code" does not match that of the statement given by the OP......you may want to rethink your strategy for the system in question or reword your group ethos as they are not quite compatible.

Because we reserve the right to make alliances and protect those alliances, and a BLOCKADE is something we do in these cases. A blockade is well within the scope of The Code, and we've done it many times as a group. A blockade doesn't mean, everyone except traders is KOS, it means "don't come here, if you do you die". The Code does not apply to traders that are trading to negatively affect the BGS of an ally or help the BGS of an enemy. In that case, they are considered enemy combatants and will be treated as such; and this therefore falls outside the scope of The Code.
 
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