Code action against CoR

Powderpanic

Banned
Why yeah, of course, because clearly there isn't any scope of anything between '1 loose rule' and a '10 page long contract signed in triplicate'. And not meaning to sound harsh but real pirates don't ask for cargo documents to be filled out and signed off just because they are too lazy to click 'Black Market' on a station services board, or is that too hard for you to understand?

See you make out it's a tiny thing but what we're discussing here is one of the fundamentals of what makes a pirate, y'know, a pirate!

I think its quite endearing that you think Pirates should play how you want them to play.

A pirate does what he wants, yo ho! Takes what he wants, gives nothing back.

Its cute that you also think that a trader has any choice over whether the goods are dropped as legal or not.
I have destroyed countless traders who didn't do what they were told or in some way irked me.

Because I have real life mental issues and enjoy kicking babies. I didn't for a second think "Is this fair", as I got yet another poxy 6k fine to add to my bounty. Which I never paid off.

When are these game changing crime punishment mechanics coming? You know the ones that are going to make all the QQ players come out of hiding and play in the proper mode?
 

Powderpanic

Banned
Yeah, no worries, just don't make out you are a pirate if you have to have your loot abandoned.

Hi,

Just got back from my nightly robbing of a convenience store.

I made sure that the cashier marked all the goods in the store with a big red stamp saying stolen.

I like to keep it gansta.

West-Beach-font-b-Gangsta-b-font-City-Crip-N-W-A-Eazy-E-Compton-Skateboard.jpg
 
I think its quite endearing that you think Pirates should play how you want them to play.

A pirate does what he wants, yo ho! Takes what he wants, gives nothing back.

Its cute that you also think that a trader has any choice over whether the goods are dropped as legal or not.
I have destroyed countless traders who didn't do what they were told or in some way irked me.

Because I have real life mental issues and enjoy kicking babies. I didn't for a second think "Is this fair", as I got yet another poxy 6k fine to add to my bounty. Which I never paid off.

When are these game changing crime punishment mechanics coming? You know the ones that are going to make all the QQ players come out of hiding and play in the proper mode?

Very good,, it's also quite cute that you need to 'git gud' at piracy, guess what, I've been pirated by Code members in the past and they didn't ask for abandonment. Don't ask me for names, I'm talking last summer here and I'm not one to keep crayon lists of folk that wrong me in a computer game, maybe you could ask around your ranks for some tips.

As for crime and punishment/karma, your guess is as good as mine, knowing Frontier probably a couple of years at least, but hey, with your glowing personality I'm surprised they aren't flooding back in droves already, jeez.
 
Last edited:
Why yeah, of course, because clearly there isn't any scope of anything between '1 loose rule' and a '10 page long contract signed in triplicate'. And not meaning to sound harsh but real pirates don't ask for cargo documents to be filled out and signed off just because they are too lazy to click 'Black Market' on a station services board, or is that too hard for you to understand?

See you make out it's a tiny thing but what we're discussing here is one of the fundamentals of what makes a pirate, y'know, a pirate!

Was it taken by force from the unwilling? Then it was pirated.

You guys are grasping at straws.

How about this: WE DO NOT CARE

Only you; the crymunity, cares if we play nice or play by your rules, and only you are the ones crying for GF to come back to make you feel like you are in your 'safe space' again.

News flash, you never were safe, and we never did care, GF was just really good at pulling the wool over your eyes. Hilarious that you all bought it for this long.

We are simply saying it more clearly now; "We play evil bad guys in a space ship game, we want to steal your stuff and blow you up, and we do not care that that hurts your feelings."
 
Last edited:
Why yeah, of course, because clearly there isn't any scope of anything between '1 loose rule' and a '10 page long contract signed in triplicate'. And not meaning to sound harsh but real pirates don't ask for cargo documents to be filled out and signed off just because they are too lazy to click 'Black Market' on a station services board, or is that too hard for you to understand?

See you make out it's a tiny thing but what we're discussing here is one of the fundamentals of what makes a pirate, y'know, a pirate!

You joke, but Gluttony Fang's proposed draft of our "constitution" was 7 pages long consisting of 7 articles. Thanks but no thanks.

Why wouldn't pirates insist on unmarked cargo? You lose a lot of value, and potential fences, if your loot is plainly marked stolen. I don't care about "abandoned vs. jettisoned" as much as some, especially since some traders don't know the difference when they dump, but that doesn't change the fact that it is preferred if only for the sake of convenience. I don't think you understand that it's the pirates that make the rules in the encounter and don't really care about what anyone thinks a "real pirate" is like.
 
I don't really get the current debate. If somebody has me dead to rights and my options are comply or die I'm not going to care much whether they say abandon 20, drop 20, give us 20 and wiggle your wings. I either comply or take my chances.

I get debating what the game engine should or shouldn't do, I will never get debating the proper way to RP or make ones way in a sandbox.
 
Was it taken by force from the unwilling? Then it was pirated.

You guys are grasping at straws.

How about this: WE DO NOT CARE

Only you; the crymunity, cares if we play nice or play by your rules, and only you are the ones crying for GF to come back to make you feel like you are in your 'safe space' again.

News flash, you never were safe, and we never did care, GF was just really good at pulling the wool over your eyes. Hilarious that you all bought it for this long.

We are simply saying it more clearly now; "We play evil bad guys in a space ship game, we want to steal your stuff and blow you up, and we do not care that that hurts your feelings."

2 things, firstly you are screaming 'WE DON'T CARE' and are part of this 'crymunity'. Secondly, you've got a bloody cheek talking about safe spaces when you haven't even got the bottle to carry stolen goods in game.
 
Last edited:
2 things, firstly you are screaming 'WE DON'T CARE' and are part of this 'crymunity'. Secondly, you've got a bloody cheek talking about safe spaces when you haven't even got the bottle to carry stolen goods in game.

Question

As a trader I've been attacked by NPCs, killed them and in doing so they dropped cargo which although illegal I picked up and sold. In you book does that make me a pirate then? Or is it the act of stopping someone and demanding goods with a threat?

Interested as you seem to be stating that only those who pick up and sell illegal cargo are pirates.
 
However there are those among us (myself included) that do not view Mobius as a PG, but rather a de facto PvE extension of Open that shouldn't have been allowed by Fdev, whereby those that are really wanting to play in Open but also have it be their "Safe Space" is seen as an atrocity, to be violated and pillaged in retaliation for this form of cowardice.

So to be clear, no killing traders for the lulz but inventing your own headcannon reasons for invading private groups solely to irritate people who are trying to do nothing other than keep out of your way is fine?

Just to be clear here, I'm not even a member of Mobius so I have no skin in this game. That is properly tragic though. It's a shame that a group of players who on the one hand want to provide gameplay that genuinely has a place in the game (space pirates are after all one of the longest standing tropes in sci fi) feel the need to season it with antics as lame as that. It is pretty funny how you keep going on about salt though because there isn't going to be a saltier sentence written in this thread than the one I quoted above, not if it hits 500 pages. You have reached peak salinity.
 
Question

As a trader I've been attacked by NPCs, killed them and in doing so they dropped cargo which although illegal I picked up and sold. In you book does that make me a pirate then? Or is it the act of stopping someone and demanding goods with a threat?

Interested as you seem to be stating that only those who pick up and sell illegal cargo are pirates.

It's a valid point you make mate, it really is but in my opinion traders that are being asked to give up goods shouldn't be expected to make the pirates life after the encounter as comfortable as possible. The black markets are in game for a reason, to sell stolen and/or smuggled goods and the abandon cargo option is there for a reason, to allow a form of trade between players neither of them are there for lazy piracy.
 
2 things, firstly you are screaming 'WE DON'T CARE' and are part of this 'crymunity'. Secondly, you've got a bloody cheek talking about safe spaces when you haven't even got the bottle to carry stolen goods in game.

Good attempt but you and everyone else knows that NPC's are zero threat when you are carrying illegal cargo, lots of people here made sure of that.
Now the petition is to separate player and NPC aggression so that pirates get insta killed if they take from another player but if you take from an NPC there is still zero threat ;)
 
Last edited:
It's a valid point you make mate, it really is but in my opinion traders that are being asked to give up goods shouldn't be expected to make the pirates life after the encounter as comfortable as possible. The black markets are in game for a reason, to sell stolen and/or smuggled goods and the abandon cargo option is there for a reason, to allow a form of trade between players neither of them are there for lazy piracy.

Fair point but really an anarchy system/station shouldn't need a black market, they would buy whatever from anybody at the same price regardless, but it's just one of the things like smuggling that needs a bit more development where goods from an anarchy system could be considered contraband elsewhere.

I can understand wanting the ease to sell at the best price rather than say pirating an imp system and getting fined in a Fed one for carrying the goods.

Personally though if pulled I'd run and likely end up splashed over a pirates window like a dead bug, but if they limpit me to get stolen goods, collect stolen goods from others or demand abandoned goods, it's all just different styles of piracy to me.

Missed one out, being just shooting the proverbial out of me and seeing if anything drops.
 
Last edited:
Hi,

Just got back from my nightly robbing of a convenience store.

I made sure that the cashier marked all the goods in the store with a big red stamp saying stolen.

I like to keep it gansta.

https://ae01.alicdn.com/kf/HTB1lJCf...City-Crip-N-W-A-Eazy-E-Compton-Skateboard.jpg

actually, an excellent example, though misunderstood.

this is more akin to robbing a store where every item has anti theft tags on them, which break open with blue liquid if you force them open. A thief isn't going to force the clerk to deactivate each one, they gotta run and find someone with the deactivator so they can unlock them in safety.

those canisters are going to have way more complex identification on them than that. Everything is tagged and labelled and will be flagged the moment you try to sell it.

"this canister of diamonds was registered to a T9 transport, Mr Asp... how did you get it?"

"uh.... found it?"

"and that T9 reported being under attack by an asp before losing communications."

"uhh... coincidence?"

as pirates you SHOULD be forced to sell illicit goods on the black market, not sell them straight back on the open market. Seriously you're using a mechanic not intended for piracy to justify your laziness and still call yourself pirates? How is that piratelike?

At the the very least you should be forced to go somewhere to reidentify your cargo so it becomes clean and then resell it on the open market.

however that said I'm not that bothered because gameplay mechanics for pirates currently suck and aren't profitable anyway. But you can bet I think that the stolen vs abandoned element is something that should figure in to any piracy revamp that happens in the future
 
Last edited:
Good attempt but you and everyone else knows that NPC's are zero threat when you are carrying illegal cargo, lots of people here made sure of that.
Now the petition is to separate player and NPC aggression so that pirates get insta killed if they take from another player but if you take from an NPC there is still zero threat ;)

Sorry? - what 'petition' is that because I must have missed it, got a link or is just the usual hyperbole laced nonsense?
 
Sorry? - what 'petition' is that because I must have missed it, got a link or is just the usual hyperbole laced nonsense?

Oh, I'm sorry the whole karma discussion must have evaded you

edit,
but yes, a little hyperbole for impact as is expected here
 
Last edited:
Seeing all these pent-up feelings being released, I'm more and more impressed that GF was able to maintain a relatively respectable image for Code as long as he did.

Incidentally, cargo transferred from an interdicted ship to the interdictor should always be marked as stolen no matter which option the former selects while ejecting it. Having to handle and sell stolen goods is a core component of being a thief of any kind.
 
Back
Top Bottom