Alien archeology and other mysteries: Thread 10 - The Canonn

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1. The main beam does zero damage or anything with a direct strike...

I got the impression that no damage can be done while ships are offline. I might be wrong, but i was flying circles above the barnacles (out of boredom) when they showed up. My Courier was shut down midair and violently slammed into the canyon wall. It was flipping on the ground for quite some time, but when i got power back i still had 100% hull and shields.

Or i was just lucky.
 
I wonder if we could submit an appeal to "excavate" one of the barnacles... Canonn looks rich enough to pay for a minor faction, so that they would use chemicals, explosives or good ol' muscles (or some other type of drill/pick) to remove "dirt" around a barnacle, revealing one in all it's glory. Of course, it may anger the two dominant powers, the Federation and Empire, as they seem to be quite protective of them. Or worse, seeing that the unknown ships are fond of these barnacles, we might make them angry by ruining one or two...

But in the end, despite the dangers of it, such an action could tell us more not only about the barnacles, but maybe the unknown ships as well (or the Meta Alloy's background for that matter). Looking for a planet with barnacle and easily dissolvable soil may prove hard however (so using chemicals is an option), and may require some skill points invested into chemistry (translates to: I have no idea how the soil composition should look like).

Lastly, a question (which might've been asked/done before): anyone tried packing themselves full with meta-alloy before meeting one of these unknown ships? They almost certainly have a connection, I wonder if it'd get a reaction out of them... Seeing those damaged Federal vessels, one might find a connection between that and the fact that the Federation has a tight connection to the barnacles.
 
Maybe I'm just tinfoiling again, but what about the Oresrians?

It would fit almost perfectly in every encounter we had until now. The so called "Thargoids", are Osresrians: That's because the Unknown Ship just scanned us, that's why they ignore us completely on the Barnacles Sites but defended themselves when they got attacked by the Federal Units in Maia.

The more peaceful Osresrians look the same way as Thargoids do and have only minor differences. (Unfortunately,it takes a highly trained eye to tell an Oresrian apart from aThargoid. The standard advice is to assess the thorax markings, andlook closely at the shape of the hind leg's fourth joint, which inOresrian anatomy should be noticeably more convex. http://wiki.alioth.net/index.php/Oresrians)
The Wiki Article also mentions, that it is Important to see the whole Situation in an encounter. If they are attacked they will be shooting back of course, and if someone is accidentally mistaken the two races, they also react pretty aggressive.

That's in mind: We have more signs, that they are Oresrians than Thargoids, a Thargoid probably killed us in under a second.

Just a theory but I thought I post it, just to make sure it's written down somewhere :)
 
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Remember that in Open, the game's rules get glitchy due to the process of CMDRs joining the instance, and network replication between CMDRs… so it's often best just to look at the videos done in Solo.

My best guess right now is:

You have to Enter the Barnacle "settlement" at __:_0:__ for the encounter to occur.

Enter means:
  • Deploy your SRV while on the settlement surface patch.
  • Board your ship while on the settlement surface patch.
  • Enter the settlement surface patch with your SRV.
  • Land your ship on the settlement surface patch.
  • (possibly) fly your ship into the zone around the settlement surface patch.

The settlement surface patch extends about 500m from the Barnacle itself.

It's also possible that a secondary event such as scanning the Barnacle or one of its spires, works too. Hard to experiment with since I've scanned every barnacle known in the game in both cycles ;)

I think any time within the minute window at 00 10 20 30 40 or 50 past the hour works.

Please feel free to peer-review the above, in Solo.

I don't think this works. Tried it at 16:10.
 
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Hey guys, I've started something with the alien ruins and decided to apply the Discrete Log Problem to the relics.
Basic information 36 lights
How is this number helpful?
36 mod 3 = 0
36 mod 6 = 0
...
36 mod 36 = 0

So some people are convinced that the answer encoding is base 3. What is the problem with base 3? Well, quite frankly it's too primitive. Certainly you can represent a number 0-7 but this isn't nearly enough to represent an entire message by itself. Since 36 mod 8 != 0 we can safely rule out ascii encoding. This means we have realistically only a couple of encoding methods. The simplest way I think to solve this is to use is hexatrigesimal which is 6^2.

The beauty about hexatrigesimal (radix 36) is that data can be represented A-Z and 0-9. This type of encoding would be perfect for say the encoding of a system name. The only issue I am having is the transposition of the lights into bits. Each frame has 36 lights and there are quite a few transitions. I think the simplest way to format these bits is in binary from left to right, top to bottom. Does anyone have the full frame by frame transposition of this data? I am by no means saying that this is the answer to the mystery but it makes the most sense.
-Void
 
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Nice info! Do you relog when you leave, or stay in? I vaguely remember ppl saying you would stay in the same instance up to a certain distance away from the planet when we were using timing 'features' to find ruin locations, so that might be part of the trigger?

(So nice to see ppl trying things, rather than just waiting with their popcorn:))

Actually after quickly looking at last night's shadowplay - I had a connection error shortly after the 1st event and wound up in a new instance but nothing much happened for nearly 30mins so I started heading to SC - and I did relog at one point in space before heading back down to the planet surface to try to get a new instance ... I forgot about that as was half watching TV concert at same time and there may have been wine. ;)
I think it was quite likely I was getting the same instance too as there were people there who'd friended me... <shrug>
It looks like I finally got a different instance after flying nearly 2ls away and returning, so there may be something to the distance theory to swap instances. But again... was this also "luck" with the server deciding to assign me to a different group that time?

After this morning's event I decided to fly over to Ngobe to pick up a basic Wake scanner (obsidian orbital's outfitting was unavailable) and then returned via a redock at Orcus Crag. But no luck this time at triggering another event shortly after arrival. Tried going to SC 2 or 3 times, as did the other cmdr who who was there alone... we had a couple of people fly in and leave too with no effect. sigh... perhaps it is just a roll of the dice...

I got the impression that no damage can be done while ships are offline. I might be wrong, but i was flying circles above the barnacles (out of boredom) when they showed up. My Courier was shut down midair and violently slammed into the canyon wall. It was flipping on the ground for quite some time, but when i got power back i still had 100% hull and shields.

Or i was just lucky.

Yeah, think you were lucky there!
I got frozen friday night and didn't fall that far but went into a roll along the flat ground that's up above the canyon. All I could hear was my (off-line) ship's computer telling me critical hull damage as I rolled about upside down like a drunk whale & wondering if I'd go pop! Wasn't expecting I'd still have 73% hull after that, so perhaps damage is not as great with the alien about :D
 
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Yes, but I'm doing it by hand, didn't know if someone had them already calculated
Well ... if you look at the source code of that page it has the translations into bits - though you'll have to work out how they've encoded it as I have forgotten (I didn't write it, but did make an effort to see if I could decode it a while back). Alternately that page will allow you to 'step' though the images (hit pause then forward/back) & you can transcode yourself, depending which is easier.
 
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Maybe I'm just tinfoiling again, but what about the Oresrians?

It would fit almost perfectly in every encounter we had until now. The so called "Thargoids", are Osresrians: That's because the Unknown Ship just scanned us, that's why they ignore us completely on the Barnacles Sites but defended themselves when they got attacked by the Federal Units in Maia.

The more peaceful Osresrians look the same way as Thargoids do and have only minor differences. (Unfortunately,it takes a highly trained eye to tell an Oresrian apart from aThargoid. The standard advice is to assess the thorax markings, andlook closely at the shape of the hind leg's fourth joint, which inOresrian anatomy should be noticeably more convex. http://wiki.alioth.net/index.php/Oresrians)
The Wiki Article also mentions, that it is Important to see the whole Situation in an encounter. If they are attacked they will be shooting back of course, and if someone is accidentally mistaken the two races, they also react pretty aggressive.

That's in mind: We have more signs, that they are Oresrians than Thargoids, a Thargoid probably killed us in under a second.

Just a theory but I thought I post it, just to make sure it's written down somewhere :)

I think Thargoid is a very general term now, in ED.

Oresrians are Thargoids and Kalaxians are Thargoids. If it can fly a space ship and comes from an ammonia world, it's a Thargoid.

We can expect that they have internal conflicts, like we have.
 
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Ya know FD. itd be nice to know if there is something alien to discover. I know you mr brookes have been quiet for a long time. All of us would love it if you unlocked hip 22460. What else are we supposed to do? Like this new thargoid encounter. Is there something to do with it? At all? Or is it just another scripted encounter.
 
I think Thargoid is a very general term now, in ED.

Oresrians are Thargoids and Kalaxians are Thargoids. If it can fly a space ship and comes from an ammonia world, it's a Thargoid.

We can expect that they have internal conflicts, like we have.


Right, for someone who is inside the story and the backstory it is a very general term, but not if you ask someone who is reading GalNet, Thargoids are considered as bad there, a race the humans had war with. I think it could be important when we interact with them. It's also important that it should be considered in larger scale, we don't know, which race they are, if Kalaxian or Oresrian, nevertheless the understanding of "the evil Thargoids" should be discussed. A lot of people expect, the Unknown Ships are bad and an Invasion is planned, but maybe it's just a courious race of Thargoids (in general) doing their everyday-work and scan some of the invaders in their territory.

We also know, that Humans had a conflict with Kalaxians which were destroyed by the Mycoid virus of Alliance it seems more possible that the Oreslians still live and the Kalaxians may be dead or still regenerate of the massive attack
 
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I did the first 4 sequences, I have so many left. Basically this is what I got. Instead of individually cluttering everything with the binary representation I have it formatted 36Radix(10Radix)
I got the following:

S0:
D18SKOE(29582730158)
VAUQT51(68136553497)
G3Z4PTA(35068922542)



S1:
DLA1IUM(29584827310)
VAUQT51(68136553497)
G3Z4PTA(35068922542)

S2:
FKB5KTQ(33879794606)
VAUQT51(68136553497)
G3Z4PTA(35068922542)

S3:
FLF3YD2(33946903478)
VAUQT7D(68136553561)
I308RSE(39363889838)

So far does any of this make sense to anyone

Going to take a break and get back to it:
 
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Right, for someone who is inside the story and the backstory it is a very general term, but not if you ask someone who is reading GalNet, Thargoids are considered as bad there, a race the humans had war with. I think it could be important when we interact with them. It's also important that it should be considered in larger scale, we don't know, which race they are, if Kalaxian or Oresrian, nevertheless the understanding of "the evil Thargoids" should be discussed. A lot of people expect, the Unknown Ships are bad and an Invasion is planned, but maybe it's just a courious race of Thargoids (in general) doing their everyday-work and scan some of the invaders in their territory.

I don't think any of the potential Thargoids are evil, but they may have different levels off aggression. Those we have met so far, seem on the low side. That does mean they aren't dangerous, when sufficiently provoked.

There may be others that are far more aggressive. These could be less dangerous in the end.

Aggression is usually a sign of fear.
 
the video doen't show anyone shooting it before the ship is scanned the first time (4 minutes in) and it starts at 99%.. i don't think that was player damage .
 
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