Imagine FDev releases the specifications that are used internally by the engine to script out a mission.
If you're not following what I mean, it's this: there is some syntax that Elite uses to specify a mission. The FDev programmers create mission templates in that syntax. So for example, there's a "deliver cargo" template. If the engine decides a faction needs to offer two cargo missions, it runs that template twice, and you get two slightly different cargo missions.
Imagine FDev releases that to the community. Lots of people would propose missions. 99.9% of them would be stupid. One or two interesting ones would bubble to the top, and then we present only those interesting ones to FDev for possible inclusion in the game.
I am not suggesting that FDev do any work
Just want to make that clear, because I know someone will misunderstand this point. I'm not asking that FDev give us a debugger or even a syntax checker. I'm not saying that FDev would be under any obligation to include any missions the community comes up with. And I'm not suggesting any changes to the engine.
All I'm saying is, there would be a forum like this one, and people would post mission templates. Other people would use eyeballs to debug them. If the community happens to come up with a particularly compelling idea that FDev hasn't thought of, only then would FDev look at it.
If you're not following what I mean, it's this: there is some syntax that Elite uses to specify a mission. The FDev programmers create mission templates in that syntax. So for example, there's a "deliver cargo" template. If the engine decides a faction needs to offer two cargo missions, it runs that template twice, and you get two slightly different cargo missions.
Imagine FDev releases that to the community. Lots of people would propose missions. 99.9% of them would be stupid. One or two interesting ones would bubble to the top, and then we present only those interesting ones to FDev for possible inclusion in the game.
I am not suggesting that FDev do any work
Just want to make that clear, because I know someone will misunderstand this point. I'm not asking that FDev give us a debugger or even a syntax checker. I'm not saying that FDev would be under any obligation to include any missions the community comes up with. And I'm not suggesting any changes to the engine.
All I'm saying is, there would be a forum like this one, and people would post mission templates. Other people would use eyeballs to debug them. If the community happens to come up with a particularly compelling idea that FDev hasn't thought of, only then would FDev look at it.
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