Will we all start close together?

Will we all start close together?

Anyone know? Would be awesome to scatter people around the galaxy to start. May increase the chances of running into another commander. May increase a lot of things, maybe some bad.

Who knows, good food for thought though.
 
My only worry is us getting so scattered that we never see anyone. So I hope there is a galactic hub that brings players together.
 
My only worry is us getting so scattered that we never see anyone. So I hope there is a galactic hub that brings players together.

Good point. Maybe there will be several "rally points" we can gather at scattered around?

Maybe a choice to start in say, Imperial vs. Federation controlled area for example?
 
My only worry is us getting so scattered that we never see anyone. So I hope there is a galactic hub that brings players together.

I am sure that there will be enough players in Beta to go around all the systems, trying everything out and learning how things work.

A Galactic hub, however, I see no need for. Lots of people will gravitate toward Sol, or Lave, Achenar etc - they will naturally be "hubs" in their own right.
Good point. Maybe there will be several "rally points" we can gather at scattered around?

I'm not quite sure what you mean here. If you die, you will respawn at whichever space station you last docked at. I hope fast travel "get here now!" markers are not implemented. If you want to get somewhere, plan your journey and work out the jumps and refueling strategy to get there :)
 
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I am sure that there will be enough players in Beta to go around all the systems, trying everything out and learning how things work.

A Galactic hub, however, I see no need for. Lots of people will gravitate toward Sol, or Lave, Achenar etc - they will naturally be "hubs" in their own right.


I'm not quite sure what you mean here. If you die, you will respawn at whichever space station you last docked at. I hope fast travel "get here now!" markers are not implemented. If you want to get somewhere, plan your journey and work out the jumps and refueling strategy to get there :)

What I mean is, several extremely high population points, like a capital system for example. I think commanders (some anyway) will congregate and areas, or at least increase the chances of meeting new commanders. Like big cities in the real world so to speak.
 
How about all the worlds we're familiar with, from Eranin to Lave to Earth/Mars, maybe a few more to give each faction representation. That's spread out, but from a galactic scale, all in the same spot. Maybe have it random, maybe have a short bit where we decide based on our preferences what a good starting point is.
 
To answer the ops question I believe, from the kick starter descriptions, we will be spread out to help server load. This may changed since but that was the plan.

Be sure that SOL will be kind of a hub, because everybody want to see our homeplanet.

On the question of Sol as a hub I think it will be very interesting to see what happens as it is likely to be a 'go to' place for new players which means griefers will congregate there.
 
Interesting to see how it pans out. I'm guessing a smallish selection of systems within a not too inconvenient travel radius for group players to meet up.

On the question of Sol as a hub I think it will be very interesting to see what happens as it is likely to be a 'go to' place for new players which means griefers will congregate there.

Can we leave the g-words on their own threads, it's getting really tiresome.
 
My opinion, for what it is worth, is that the only players you will find in the core systems or hubs will be newbies (poor things) and those who want to play space cowboys and indians as their raison d'etre. I think it is likely that a majority will very quickly head away from the core systems for one of two reasons.

1) To explore... that pretty much explains itself.

2) To find (either individually or as a co-operative) a group of systems where they can trade, do missions and generally play the game as they want without having to keep looking over their shoulder all the time for players who want to kill you 'just because'.

I think it would be rather a shame if, after being given a whole galaxy to wander around in, people decide to huddle together in one teeny, tiny itsy bitsy little part of it. Guys, the galaxy is huge... no, bigger than that.... Here. I pulled this of Wikipedia:

"As a guide to the relative physical scale of the Milky Way, if it were reduced to 100m in diameter, the Solar System, including the hypothesized Oort cloud, would be no more than 1mm in width, about the size of a grain of sand. The nearest star, Proxima Centauri, would be 4.2 mm distant.[nb 3]

Alternatively visualized, if the Solar System out to Pluto were the size of a US quarter (25mm in diameter), the Milky Way would have a diameter of 2,000 kilometres."

I don't know about you but I want to be out there.
 
To answer the ops question I believe, from the kick starter descriptions, we will be spread out to help server load. This may changed since but that was the plan.



On the question of Sol as a hub I think it will be very interesting to see what happens as it is likely to be a 'go to' place for new players which means griefers will congregate there.

Will it still be possible to grief with the new law and order plans?
 
Will we all start close together?

Anyone know? Would be awesome to scatter people around the galaxy to start. May increase the chances of running into another commander. May increase a lot of things, maybe some bad.

Who knows, good food for thought though.

In the final release of the game? I imagine we will have options to choose faction and/or starting world. Maybe even via a little background questionnaire, who knows.

But I doubt they'll throw everyone in front of a single station. Even themepark games don't do that.
 
Will it still be possible to grief with the new law and order plans?

I'm sure they will find a way. Where there's a will. :)

It will be interesting. Obviously Sol and there will probably be another system what everybody talks about on the forums for its interestingness and the best closest trade route will be rammed.

The most discussed systems on the forums will probably act like a second Sol. I think the demand for pvp will probably mean players create some action area where everybody will hang out.

I dont think many people will stray too far from earth. Some will probably always keep just a few jumps away for regular returns.
 
Will it still be possible to grief with the new law and order plans?

From what I gather, no. It will be possible to *maybe* gank someone before police arrive if you are really well armed, they're flying a cheap slow ship, you're good at pew pew and they're bad at flying in anything but a straight line, but anything more than that and it sounds like a GTA type escalation system where you start by punching a guy in the face on the street and end up with tanks chasing you.

Also, I expect trade hubs to be rather spread out. Remember, we don't have a player-run economy. There is no player market, thus no need for a centralized hub. Sol will probably be a hub in the simulation, but I expect there will be many more. I think people will go to Sol mainly for sightseeing purposes.
 
Interesting to see how it pans out. I'm guessing a smallish selection of systems within a not too inconvenient travel radius for group players to meet up.



Can we leave the g-words on their own threads, it's getting really tiresome.

Steady on there tiger. The point is that it is likely to be a barometer of how effective the mechanics are at dissuading and controlling such behaviour.
 
Steady on there tiger. The point is that it is likely to be a barometer of how effective the mechanics are at dissuading and controlling such behaviour.

We'll find out how the mechanics regulate player behaviour as the beta progresses. The forums have been lately filled with endless back and forths of people speculating what may or may not happen based on their own differing definitions of g-words and taking several interesting discussions off track.

I'm interested in the OP's question...not interested in another 'griefing' debate, that's all...:D
 
Will we all start close together?

Anyone know? Would be awesome to scatter people around the galaxy to start. May increase the chances of running into another commander. May increase a lot of things, maybe some bad.

Who knows, good food for thought though.

Sorry - off on a slight tangent here!

Read the first line of your post and had vivid memory flash of the desert race start in On Any Sunday!

https://www.youtube.com/watch?v=EE_AbJNKCZw

Apologies! :eek:
 
I'm interested in the OP's question...not interested in another 'griefing' debate, that's all...:D

Fair enough. I think we will be spread out at the start but not too thinly. My experience of MMO's is that people will cluster around systems that further their goals so I expect to see hubs of activity. I also think Frontier will use the 'inject events' mechanics to move these hubs about from time to time.
 
Although it most likely wont happen, starting everyone (well, 32 per instance) in the same area would be hilarious to watch.

would be like some of those old battleifled maps from years back when everyone spawns in and charges forward.

there would always be at least one who was too late and ended up getting run over by his own teams transport.
 
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