Fastest Dirty Drive 5 Python?

Fully fit? 457 boost.

Python stats (if anyone is interested)

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Interesting photo and builds!

Which one you prefer for PvE if I might ask?

They are all PVE BGS ships. They can deal with Haz res, combat zones and have around 136 cargo (there is some variation in internals, but not much). The main differences are the weapons load outs, where I try different things for fun, and to make them all individual.

For the record, I don't think any of them would last 2 mins against a pvp fit ship.
 
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interesting... i get 440 with clean drive tuning Level 3 with a full combat fit.

i wondered what more i could get using dirty drive. But i like to keep things cool for wep mods.

i will stick with clean drive to grade 5 i think.

Is that the max using Palin and a G5 Dirty Drive Upgrade?

I would have expected something much higher. The G3 Dirty Drive upgrade on my Python can already boost to 410.

What is the cruising speed?


I don't tend to sit at engineers doing loads and loads of rolls. I've rarely done more than four or five for a given mod, and often will be happy with one or two. It is a good enough mod, and does what I need, I am happy.

This is also why I have no sympathy for people saying engineers is a grind. It is only a grind if you make it a grind. I am sure all these ships could be faster and more manoeuvrable, but they all do the job. For my the key is just getting the Python more manoeuvrability as it is a bit sluggish out of the box.

I'd have to go visit them to get you cruising speeds.
 
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I don't tend to sit at engineers doing loads and loads of rolls. I've rarely done more than four or five for a given mod, and often will be happy with one or two. It is a good enough mod and does what I need I am happy.
I've mistakenly accepted a G5 DD role that was worse than the G3 DD I had fitted. Was a propper D'OH mommet.
 
unengineered a python has a max speed of 348 m/s boost (see for exampel coriolis, or https://forums.frontier.co.uk/showt...plained-in-one-simple-table-(Rating-and-Mass)).

as with nearby any ship (those which can get below minimum mass of the thrusters, which is at 50% optimal mass), you can multiply its pre engineer boost speed with 1,3 for a standard max roll, and anything between 1,3 and 1,4 for a very lucky roll, and beyond 1,4 for a god roll. i for exampel own a pair of thrusters with 139,5% optimal multipliers on my combat FDL, my multipurpose python has "only" 137%... and yeah, i have one pair of thrusters even better, but those are d-class thrusters on my trading cutter...

but generally 348 m/s * 1,3 = 452,4.

348*1,37 = 476 m/s ... my multipurpose python is a bit too heavy for that, so does 466 m/s.

my combat python (no idea about the optimal multiplier and too far from it right now) is much, much heavier, doesn't have the best of my engineered thrusters, and still does something around 440-450 m/s.

PVE non of the above really matters, the difference is neglectable, as long as you reach the old max speed of FDL/FAS etc. of 406 m/s.
 
unengineered a python has a max speed of 348 m/s boost (see for exampel coriolis, or https://forums.frontier.co.uk/showt...plained-in-one-simple-table-(Rating-and-Mass)).

as with nearby any ship (those which can get below minimum mass of the thrusters, which is at 50% optimal mass), you can multiply its pre engineer boost speed with 1,3 for a standard max roll, and anything between 1,3 and 1,4 for a very lucky roll, and beyond 1,4 for a god roll. i for exampel own a pair of thrusters with 139,5% optimal multipliers on my combat FDL, my multipurpose python has "only" 137%... and yeah, i have one pair of thrusters even better, but those are d-class thrusters on my trading cutter...

but generally 348 m/s * 1,3 = 452,4.

348*1,37 = 476 m/s ... my multipurpose python is a bit too heavy for that, so does 466 m/s.

my combat python (no idea about the optimal multiplier and too far from it right now) is much, much heavier, doesn't have the best of my engineered thrusters, and still does something around 440-450 m/s.

PVE non of the above really matters, the difference is neglectable, as long as you reach the old max speed of FDL/FAS etc. of 406 m/s.

Even with a +36% roll I can't get my Python upto 445 :( I'm super jealous.
 
Even with a +36% roll I can't get my Python upto 445 :( I'm super jealous.

what's your outfitting/mass?

my combat python has a mass of around 820T with an undersized fueltank. that includes reactive surface bulkheads thermal modded... an a single 6B scb as well as ammo increased large frags (12 T).

now, if you have for exampel military armour heavy duty modded, and heavy duty HRP in the class 5 slots (I have them in the class 3s, and two class 5 module reinforcements), two class 6 scb etc., that would add quite some mass to it, and of course the ship will be slower.
 
I've mistakenly accepted a G5 DD role that was worse than the G3 DD I had fitted. Was a propper D'OH mommet.

I hear you, but let me ask for myself the stupidity award. 3 or 4 months ago I achieved a G4 DD that gave me 471 m/s boost for my python. I remember being quite happy about it. But recently I´ve gone through a engineering frenzy for all my ships and also inadvertedly substituted my G4 DD (which was probably the fastest in the galaxy) for a worse G5 DD. Blame me 1000 times!

(But I must say that the numbers actually don´t show the actual speed that you get when checking the results for the roll, but only those multipliers that can get confusing (if you are not much into maths, as myself)
 
what's your outfitting/mass?

my combat python has a mass of around 820T with an undersized fueltank. that includes reactive surface bulkheads thermal modded... an a single 6B scb as well as ammo increased large frags (12 T).

now, if you have for exampel military armour heavy duty modded, and heavy duty HRP in the class 5 slots (I have them in the class 3s, and two class 5 module reinforcements), two class 6 scb etc., that would add quite some mass to it, and of course the ship will be slower.

Very similar mass, 824t. I guess there are other secondaries that are making my thrusters sub-optimal?
 
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-11% ish, I did not think that was so bad :(

hm. i quickly went into a shipyard, as speed is noted there ... combat python: 444 m/s boost speed. multipurpose python: 466 m/s boost speed. trading python (d-class thrusters): 422 m/s boost speed.

edit: okay, travelled there. optimal multiplier on the combat pythons thrusters: +34.1 - hit on optimal mass: -5,7% - total mass on ship 847.4 tons (with 32T of fuel)....

looks as if i got a nice roll without even noticing it. all i can say: the difference between 410 and 450 is neglectable in PVE combat. now, my speed courier ... that's a whole different story in combat.
 
456 m/s. Nothing fancy.

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Totally forgot to retract cargo scoop...

Reinforced alloys heavy duty G5, 6A sensors G5 lightweight, 6A PP G1 armoured, 6A DD thrusters 31.2 with negative optimal mass.


Edit: forget clean drives, they are myth, urban legend, yeti, UFO, those are not the Thrusters You are looking for...
 
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