That's interesting then. Just seems weird to see anything of human nature that far out, yet we never see any crashed alien ruins, cities or objects that far out (at least not to my knowledge)...
Yes, 1kly, 5kly, 10kly and more, it has got to the point where I basically ignore the POI's for wreckage because it's simply no longer reasonable placement. As you get further from the bubble you should find fewer until they stop altogether, but just about every planet has a share of them, to get that many shipwrecks, crashed probes and other human debris scattered across the galaxy like that we would need to have sent a large number of trillions of manned and unmanned craft into the galaxy. I consider it a game anomaly that should be ignored.
Yes, 1kly, 5kly, 10kly and more, it has got to the point where I basically ignore the POI's for wreckage because it's simply no longer reasonable placement. As you get further from the bubble you should find fewer until they stop altogether, but just about every planet has a share of them, to get that many shipwrecks, crashed probes and other human debris scattered across the galaxy like that we would need to have sent a large number of trillions of manned and unmanned craft into the galaxy. I consider it a game anomaly that should be ignored.
There are many game anomolies, that have to be there,to improve the game. Sound in space comes to mind, how ships slow down in a vacuum after boost, seeing a space station from 150k out(should be,and was but a dot until changed after complaints), blocked Cmdrs not seeing you when you are 10 foot away from each other....list goes on.
I suspect this is purely to add something to barren planets, else all we'd have are barren planets. Also, I suspect this irks lots of explorers as it affects their immersion.
I too ignore these POIs![]()