Medium pad ship gap. Please fix.

Short on cash, don't fancy a Python, well too bad, becuase frontier will drain your life force while you grind for the only heavy hauling powerhouse medium pad ship. Seriously the gap is bigger than the UKs national debt (I'm british, I have a right to make that joke).

So right now for medium pad traders/multipourpose it's type 6 - Asp explorer - Python.
For large ships in comparison it's type 6 - type 7/clipper - type 9 - anaconda - cutter.

Between type 6 and type/clipper it's about 25 to 30m, but between Python and Asp it's more like 70m. How is that even fair? We need a medium pad ship between Asp and Python to stop us going grind crazy. Frontier please fix this, think of the children!

In all honesty, this is more of a rant thread, but I hope Frontier looks into this. Then again, it feels the chances of getting my wish is as slim as the chance we get a Labour government anytime soon. Least being British gives me a good sense of humour ;)
 
Short on cash, don't fancy a Python, well too bad, becuase frontier will drain your life force while you grind for the only heavy hauling powerhouse medium pad ship. Seriously the gap is bigger than the UKs national debt (I'm british, I have a right to make that joke).

So right now for medium pad traders/multipourpose it's type 6 - Asp explorer - Python.
For large ships in comparison it's type 6 - type 7/clipper - type 9 - anaconda - cutter.

You seem to have missed all of the other medium pad ships, including:

Keelback (entry level fighter carrier)
Asp Scout (multirole, good for stealth/smuggling)
Federal Dropship (multipurpose)
Federal Assault Ship (combat)
Federal Gunship (combat/fighter carrier)
Fer-de-Lance (combat)

There is no shortage of ships that use medium pads.
 
Except it's not a trader or multipurpose ship. Did I not make it clear I was not talking about combat ships. Apologies if so.

How many multirole medium pad trading or multirole ships do you need exactly? A medium trader is generally going to do one thing with little variation. A well-balanced multirole like the Python is not going to be meaningfully different from another well-balanced multirole. It's the combat ships that really need several different options because they are much more specialized in their combat role and support very different playstyles.
 
You seem to have missed all of the other medium pad ships, including:

Keelback (entry level fighter carrier)
Asp Scout (multirole, good for stealth/smuggling)
Federal Dropship (multipurpose)
Federal Assault Ship (combat)
Federal Gunship (combat/fighter carrier)
Fer-de-Lance (combat)

There is no shortage of ships that use medium pads.

I'm talking about traders/multipurpose. Maybe I should of wrote that in big orange letters (sorry, my sense of humour is terrible).

All the ships you listed bar 1 have less cargo space than an Asp ex. The gunship technically has more but the fuel scoop required for longer distance jobs takes away that extra cargo space due to botched internals. That leaves the dropship which is worse in ever other category bar that tiny extra cargo capacity, so I see little point in using that over an Asp for multipurpose.
 
The next logical trade ship after Asp is the T7, around 32 mil fully upgraded, then the Python after that.
 
Go to Millerport in Quince. Stack and Run surface scan missions to "Kasmala Rewards" planet about 10 secs away. Just play whats offered. No Self Destruct required. Just play it "straight up". (NOT an Exploit) Make 40-80 Mil/hr. Problem solved...

This will get you plenty of credits in very short time so you don't have to "drain your life force while you grind".

Quince keeps the big boats flyin!
 
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How many multirole medium pad trading or multirole ships do you need exactly? A medium trader is generally going to do one thing with little variation. A well-balanced multirole like the Python is not going to be meaningfully different from another well-balanced multirole. It's the combat ships that really need several different options because they are much more specialized in their combat role and support very different playstyles.

Hmmm....

Eagle - viper mk 3 - DBS - courier - vulture - FAS - FDL. And the gaps in between are nowhere near the gap between the python and asp ex.

And most times a vulture is all you need.
 
I'm gonna keep saying this whenever the opportunity comes up: T7 needs to be tweaked so it fits on medium pad (height just needs to come down a liiiiitle bit), and Clipper needs to have retractable nacelles so that it can land on medium pad. This fills the affordability/size gap for a multirole and cargo ship, with the FDL already covering combat-oriented.

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Go to Millerport in Quince. Stack and Run surface scan missions to "Kasmala Rewards" planet about 10 secs away. Just play whats offered. No Self Destruct required. Just play it "straight up". (NOT an Exploit) Make 40-80 Mil/hr. Problem solved...

This will get you plenty of credits in very short time so you don't have to "drain your life force while you grind".

Quince keeps the big boats flyin!

Isn't that fed space. I'm aligned with duval in PP so that might be a problem.
 
I'm talking about traders/multipurpose. Maybe I should of wrote that in big orange letters (sorry, my sense of humour is terrible).

All the ships you listed bar 1 have less cargo space than an Asp ex. The gunship technically has more but the fuel scoop required for longer distance jobs takes away that extra cargo space due to botched internals. That leaves the dropship which is worse in ever other category bar that tiny extra cargo capacity, so I see little point in using that over an Asp for multipurpose.

If your criteria is multiroles and cargo space, then the Python is the best at that for medium pads. Do you expect to see a "better" Python or do you want a "different" Python in some way? FD clearly doesn't want the Type 7 landing at medium pads, and it is the next larger ship that would fit if they shortened the landing gear by a couple of meters or something, so you aren't getting anything that carries more cargo and still fits on a medium pad.

I actually think it would improve the game if they just allowed the Type 7 access to medium pads. It doesn't carry much more max cargo than the Python so it wouldn't exactly imbalance the game much, although the price point being much lower could be an issue for players jumping from the Type 6 to the Type 7 too quickly. Then the Type 9 would become the "entry level" large pad trader, which would actually give it a better role than it currently has which is being second-tier compared to the Anaconda and dramatically outclassed by the Cutter.
 
I'm gonna keep saying this whenever the opportunity comes up: T7 needs to be tweaked so it fits on medium pad (height just needs to come down a liiiiitle bit), and Clipper needs to have retractable nacelles so that it can land on medium pad. This fills the affordability/size gap for a multirole and cargo ship, with the FDL already covering combat-oriented.



Thank you. I'd like that too but honestly any ship that fits the "gap" would be fine. Speaking of gaps....I didn't realise the clipper was that wide. I mean, I knew it was wide but oh my, you could fit a python lengthways between those nacelles.
 
If your criteria is multiroles and cargo space, then the Python is the best at that for medium pads. Do you expect to see a "better" Python or do you want a "different" Python in some way? FD clearly doesn't want the Type 7 landing at medium pads, and it is the next larger ship that would fit if they shortened the landing gear by a couple of meters or something, so you aren't getting anything that carries more cargo and still fits on a medium pad.

I actually think it would improve the game if they just allowed the Type 7 access to medium pads. It doesn't carry much more max cargo than the Python so it wouldn't exactly imbalance the game much, although the price point being much lower could be an issue for players jumping from the Type 6 to the Type 7 too quickly. Then the Type 9 would become the "entry level" large pad trader, which would actually give it a better role than it currently has which is being second-tier compared to the Anaconda and dramatically outclassed by the Cutter.

I want a ship in maybe the type 7/Clipper price range that lands on medium pads with less firepower and cargo space than a python, but more than the Asp (cargo) and maybe courier (firepower). It'd be nice to be fast to, I like going fast.
 
I want a ship in maybe the type 7/Clipper price range that lands on medium pads with less firepower and cargo space than a python, but more than the Asp (cargo) and maybe courier (firepower). It'd be nice to be fast to, I like going fast.

Well there's always the hope that Lakon will produce a multirole/cargo medium pad ship for the Alliance that is roughly the size and price range of the Federal Dropship but with more of a multirole/cargo focus. It wouldn't be fast (the Empire really has a monopoly on fast ships) but I think Lakon would be a good choice for manufacturer given that multirole/cargo ships are their main market, and it would probably be affordable, durable and have lots of cargo space for its size.

Unfortunately given that the only "content" we're likely to see over the next year will probably be some combination of invulnerable Thargoids and RNG-based weapons upgrades to allow us to fight the invulnerable Thargoids, I would say that the chances of seeing such a ship are close to zero.
 
I'd Like to see the Boa re-imagined as a Zorg Petersen Medium Pad Trader/Multi-role as an Alternative to the Python, as in the Original Elite it was a Modernization of the Python (vs in FE2 and FEE when it was a big brother to the Anaconda)

There are only 3 ZPG Ships at the moment so nice to see some more grace the space ways.
 
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