so in a part of that huge dump I got the other day and who even knows or cares if its real but
hello
continued funding through Amazon and other partners (??) is contingent on several major milestone releases in the next 18 months
full commercial release of Star Citizen in 2018
"It's a promise we can't keep. We all know it."
sq42 prelude was supposed to hit early this year and is now listed internally as N/A
"We are going to focus on making the best MMO experience possible and that means integrating all our hard work and ideas [from SQ42] into it."
first half of the year, travel expenses over $400,000
"They are using backer funds like airline miles."
strains between upper management and employees "at a boiling point"
"I think things were all smiles until [our investors] started asking where the money was going."
(rehash) almost all the old mocap data is severely unusable, 10s of thousands more man hours to get it into a working state
expect a large trailer for new content for SQ42 now called Star Citizen: Squadron 42 / Star Citizen: First Strike
NPCs and questgivers will include full SQ42 cast
"That's our NPE (new player experience), that's it. You come in, you play [what was called SQ42], you're in our universe already, it's an easy transition. Credits roll and you're at your ship and suddenly with all these other players and it opens up and you say, 'Wow.'"
Turbulent taking large percentage of backer funds
Turbulent contract renegotiated to now include SC 2017 releases as "MVP" or "EA commercial release" as some monies are tied to that
First thing we are told is, "Shut the up about your job." Everything is treated like we're discussing troop locations. Make a tweet or share a picture? Gotta go through [one of the CS team members]. It's all very carefully coordinated.
It's madness. We're kicking down the foundations of everything that's been built over the last two years. Coming in and seeing what [outside contractor] did with the AI was amazing. I thought, "Did they have no oversight? No direction?" It was a jumbled mess. We're the janitors trying to clean it up by burning the house down. I don't know if it's going to work.
The new [Item 2.0] is a disaster [for the art and design teams]. We are rebuilding entire cockpits for ships that haven't been touched in years. Then someone new, it's always someone new, says, "Hey, this ship looks a bit dated, you think?" and we all immediately shut the up because the next thing you know the entire ship is being redesigned, again. Or maybe for the fourth time. Meanwhile we still have to design all the new elements directly into the cockpit. How can you do that when the entire ship comes back and everything is in a different place?