The problem with the new C&P improvements

I believe the consensus is: Take it to an Anarchy system, or accept the risk of devilry on your own. In the future, we have to think for ourselves.
 
But as mentioned by me and others, I want the option to lie and stiff you...adds some friction/tension to the thing; or go anarchy.

If you get also punished for lying, okay. At the moment there's no punishment for lying and there's no gameplay in it for the one who's lied to, it's nothing but annoyiance and a waste of time.
 
The bit where he says "Dishonorable PVPers who will interdict you asking for a duel..." And I have been saying take it to anarchy....


Then they will already be wanted by the authorities. Interdiction does fine/flag you as doing criminal activity. So whats the issue here? Yes if you want a duel it should be anarchy systems. Other than that no. The fact that you had to interdict someone and commit a crime to ask a question, is just unbelievable. They could have asked beforehand.

So this should be a non issue as well with the current game mechanics and the new ones wont change them.
 
Neither is being stupid enough to open fire on someone in a 'lawful' system...LOL!


Well now it isnt. But hopefully soon in the future that will change.

I rely on that quite a lot. There are no rules of engagement in Open, anything goes.


Anything goes until you commit a crime. Nobody is stopping you from doing anything. You can still do your crimes, you will just pay for them now. Simple as that.
 
If you get also punished for lying, okay. At the moment there's no punishment for lying and there's no gameplay in it for the one who's lied to, it's nothing but annoyiance and a waste of time.

That sounds amazingly like an argument against non-consensual PvP that gets brought up in these forums often enough. It might be interesting to dig some quotes from you, on that subject. You have gotten a case of the Carebear. There is no justification for making lying a crime. That is simply nuts. A desperate attempt to get agreement on your suggestion.
 
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If you get also punished for lying, okay. At the moment there's no punishment for lying and there's no gameplay in it for the one who's lied to, it's nothing but annoyiance and a waste of time.

There's no gameplay in being ganked in 5secs for the victim, and minimal entertainment for the gank squad. But it happens.

How would the game detect a lie? That would be harder to resolve than CLogging I think.
 
And reduces depth & choice. I'd rather have the dilemma of not knowing.
You would rather someone troll you by attacking you or getting you to agree to an honourable fight with crimes off and then switching crimes on just before they die to you so they can get you a global bounty? A thing which means you then get hassled by constant NPC interdictions for 6 days and if you happen to get killed in a cheap ship just out doing some random fun thing you end up having to foot the rebuy cost of potentially your most expensive PvP ship such as FDL, big 3, etc.

I don't see the logic in disagreeing with the OP's suggestion on simply seeing a marker identifying every CMDR who has crimes ON or OFF and disabling the crime report option entirely when already engaged in a fight.
 
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Punishment for 'lying', can't tell if serious?


There's no reason why my ship computer shouldn't have sent a "interdicted and shot at" flag when the fight started, so the cops know that the scumbag is lying and go after him instead even if he activates crimes. It makes sense.


Mohrgan said:
That sounds amazingly like an argument against non-consensual PvP. You have gotten a case of the Carebear. There is no justification for making lying a crime. That is simply nuts. A desperate attempt to get agreement on your suggestion.
No, I just don't want to be bothered by PVE bull. I want an actual fight, that's all I care about. Someone "lying" and activating crimes on is wasting my time.

Riverside said:
There's no gameplay in being ganked in 5secs for the victim, and minimal entertainment for the gank squad. But it happens.

How would the game detect a lie? That would be harder to resolve than CLogging I think.

Just show me the crime on/off icon. I will detect it myself.
 
Mohrgan said:
That sounds amazingly like an argument against non-consensual PvP. You have gotten a case of the Carebear. There is no justification for making lying a crime. That is simply nuts. A desperate attempt to get agreement on your suggestion.

No, I just don't want to be bothered by PVE bull. I want an actual fight, that's all I care about. Someone "lying" and activating crimes on is wasting my time.

Then, an Anarchy system seems the perfect solution. You seem willing to accept the consequences for a Non-Consensual PvP attack, you'll just have to accept the consequences for believing a liar.
 
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Snip.

No, I just don't want to be bothered by PVE bull. I want an actual fight, that's all I care about. Someone "lying" and activating crimes on is wasting my time.



.

You wouldn't accept this statement if it said;" No, I just don't want to be bothered by PVP bull. I want to actually trade, that's all I care about. Someone ganking and killing me is wasting my time" please think before posting.
 
You wouldn't accept this statement if it said;" No, I just don't want to be bothered by PVP bull. I want to actually trade, that's all I care about. Someone ganking and killing me is wasting my time" please think before posting.
Gee, its like you could run stronger shields or something and be harder to kill in busy areas, weird.





I'm curious as to how the Karma system will work. If its how I think it will, It looks like my current fleet is my forever fleet as I won't be able to dock many places.
 
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Gee, its like you could run stronger shields or something and be harder to kill in busy areas, weird.





I'm curious as to how the Karma system will work. If its how I think it will, It looks like my current fleet is my forever fleet as I won't be able to dock many places.

Gee its like you could go to a anarchy or something to duel, weird.
 
Makes no sense, first of all this is a videogame and you aren't really killing anyone, second I'm not actually looking for a kill, I just want a fun fight with no NPC intervention, and third you don't become wanted for just killing someone - brushing them with your weapon fire already gives you bounty.

Conceptually, if it's called a kill, a kill is a kill, whether it's abstracted in a video game or in real life. The moral choice that you make either consciously or subconsciously is still there on some level.

That said, I'd rather see bounties only applied to full kills, not minor damage. If you bust my windscreen but I escape and I don't make it to a station in time, you shouldn't be held responsible for my death. (Though I might want to sue you for the cost of repairing my cockpit...)
 
Guys, the OP is asking for nothing more than tweaks to a function Frontier have already provided us with (Report Crimes On/Off), in order to lessen the capacity for trolls to abuse it in order to cause an honest Cmdr to acquire a Pilots Federation bounty mid-fight, or at the start of the fight, via deceit - or, absent trolling, often just by mistake (so often guys tell me RC is Off, then apologise when we discover it was in fact On).

This is simply a facet of Frontier looking at all the aspects of improved C&P. It is just as reasonable as the current implementation of permission limits on random multi-crewers, to prevent other types of trolling. Surely nobody wants honest pilots to acquire 'griefer bounties', via accident or deceit.

Anyway, I am confident that Sandro understands the need to improve the functionality of Report Crimes as we move into an era of improved C&P.

You can see how positively the Great Space Loach Himself responded to my thread on a different aspect of Report Crimes in the Suggestions Forum, here:

https://forums.frontier.co.uk/showt...nctionality-of-quot-Report-Crimes-On-Off-quot
 
Gee, its like you could run stronger shields or something and be harder to kill in busy areas, weird.





I'm curious as to how the Karma system will work. If its how I think it will, It looks like my current fleet is my forever fleet as I won't be able to dock many places.


Gee, it's like you could ensure you only accept Duels in Anarchy systems, weird. That's even easier that buying new shields.

You can alter your behavior to better suit the environment you desire. Your Karma/Reputation is entirely in your hands. If your time in game is only directed at Karma Killing activities, that is exactly the reason there should be one.
 

Deleted member 115407

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Conceptually, if it's called a kill, a kill is a kill, whether it's abstracted in a video game or in real life. The moral choice that you make either consciously or subconsciously is still there on some level.

Oh, that's just nonsense.

Is it the coolest thing in the world to do? No. Might it upset the other player (in Open, I might add), sure. But is it the same as killing something in real life? Absolutely not.

I'll stop there because I don't want to derail Earth's thread.

Anyway, I am confident that Sandro understands the need to improve the functionality of Report Crimes as we move into an era of improved C&P.

I very much agree. And am confident that this is the first step to a very robust and believable system.
 
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