In the LaveCon stream (starting at the 18 minute mark), Sandro talked about making player attacks that trigger bounties trigger additional bounties with the Pilots Federation that would be valid everywhere except anarchies.
How will this interact with PowerPlay?
My take on it is this: If I am hauling merits for Mahon, and someone from Winters scans me and detects that I am hauling merits (regardless if it's cargo or combat), I don't want them to get a Pilots Federation bounty. I'm fine with them getting a local bounty (if it's outside of Winters' space), but nothing more than that.
If, however, I'm attacked by that Winters pilot when I am not hauling merits, there is no PowerPlay excuse for attacking me, in which case the Pilots Federation bounty makes sense.
While I don't do much combat myself, I am keenly aware that flying a PowerPlay flag is an invitation for players from other factions to attack me, and I don't want that invitation to become void if it is relevant for PowerPlay.
How will this interact with PowerPlay?
My take on it is this: If I am hauling merits for Mahon, and someone from Winters scans me and detects that I am hauling merits (regardless if it's cargo or combat), I don't want them to get a Pilots Federation bounty. I'm fine with them getting a local bounty (if it's outside of Winters' space), but nothing more than that.
If, however, I'm attacked by that Winters pilot when I am not hauling merits, there is no PowerPlay excuse for attacking me, in which case the Pilots Federation bounty makes sense.
While I don't do much combat myself, I am keenly aware that flying a PowerPlay flag is an invitation for players from other factions to attack me, and I don't want that invitation to become void if it is relevant for PowerPlay.