Why are player complaining about grinding?

Because... during the second world war, the RAF didn't make pilots grind for their aircraft. The RAF needed pilots there and then to fight for the greater cause.

The Thargoids are a threat to all humanity... so why would humanity impose a grind on it's pilots obtaining the modules needed to save humanity? Illogical! One would worry about saving humanity first then worry about credits or reputation afterwards.

If you had brought more lunch boxes you could've rolled more times. :p
 
Can you see how realizing playing "for real" as you normally do would means litterally never having some of the relevant upgrades to your chosen gameplay might contribute to that?

That's what did it for me.

I'm not getting into the whole 'for real' thing because I think all this crap about 'genuine players' is pure poison and totally unnecessary but honestly, I do virtually everything in the game and I've upgraded gear at grade 5 for virtually everything. I've never spent 48 hours relogging outside a spaceport or flown round 57 bases in succession farming CIF though because unless you're trying to get materials for 100 rolls of the same gear to try to force a 'godroll' it's not needed.

All my grade 5 gear kicks seven shades of crap out of the stock equivalents - the only people who are having to do this crazy amount of farming are those who are obsessed with having the best possible rolls out of everything and as I said earlier, the engineers gameplay was specifically intended to add an element of uniqueness to ships, not to provide a simple way for players to just boost themselves to the new meta. If some people are determined to play the content that way there's nothing I or FDev can do to stop them but it's no reason to change the gameplay.

I have done in total probably 150 rolls on grade 5 range enhanced FSDs for my exploration ships - that's the only mod that I've rerolled lots of. Even then I didn't collect 150 datamined wake exceptions and 150 arsenic and head off to Farseer, those 150 rolls are over the period between the engineers being introduced and now with about 20 being the most I've ever done at a time. I've never spent more than an hour chasing materials at a time because I'd find it boring. I'm pretty sure that's exactly how the developers envisaged engineering working.
 
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I have done in total probably 150 rolls on grade 5 range enhanced FSDs for my exploration ships - that's the only mod that I've rerolled lots of. Even then I didn't collect 150 datamined wake exceptions and 150 arsenic and head off to Farseer, those 150 rolls are over the period between the engineers being introduced and now with about 20 being the most I've ever done at a time. I've never spent more than an hour chasing materials at a time because I'd find it boring. I'm pretty sure that's exactly how the developers envisaged engineering working.

Back on topic... exactly the same as me... I know that the higher my rolls are for my exploration FSD, i'll save the jumponium grind later when I do go exploring.

So it's basically grinding materials to grind engineer rolls to save grinding jumponium later on.

I swear I didn't mention grind once there ;)
 
If you deliberately choose to do the same thing, over and over again, knowing you're going to hate it then that's on you and no one else.

This is a game, it's meant to be played and be fun. It isn't a job. Just play it and let the rewards come your way naturally while you do what you want to do.

Any grind is in your mind.
 
If you deliberately choose to do the same thing, over and over again, knowing you're going to hate it then that's on you and no one else.

This is a game, it's meant to be played and be fun. It isn't a job. Just play it and let the rewards come your way naturally while you do what you want to do.

Any grind is in your mind.

No, some activities are genuinely boring if have to repeat them endlessly to get somewhere or do something.
 

verminstar

Banned
If you deliberately choose to do the same thing, over and over again, knowing you're going to hate it then that's on you and no one else.

This is a game, it's meant to be played and be fun. It isn't a job. Just play it and let the rewards come your way naturally while you do what you want to do.

Any grind is in your mind.

Fer once, I agree though not in the way ye think. I do just play the game and completely ignore things like the rng grindfest but the rewards dont just come along naturally. Really...they dont. The reason fer this is that Im never actually in the bubble and the rewards simply dont exist outside it...and I assosiate the bubble with grind so anything I do there will be grind, with the game itself...the game I play anyway.

So when I play the game to enjoy it, its outside the bubble and the rewards and materials dont exist outside the bubble...not in any meaningful amount anyway.

By all means, if I could gather the materials by doing what I enjoy and just playing the game as you suggest, then threads like this probably wouldnt exist. The thing is though, ye cant...not in all cases. The game requires me to play it in ways I dont enjoy or even fully understand if I want the rewards which is cool...but the option is there to ignore them entirely too.

Bottom line being im not complaining about this...but everyone else seem to think I am because I refuse to play like the rest of the herd. Its like Im enjoying the game while everyone else says Im having fun wrong...then in the next breath saying dont grind, its in the mind. Talk about mixed signals sometimes ^
 
Look, lets just stop with the Grind is in your minds cobblers.

You, for some reason, are happy doing the same thing over and over again and you ignore the grind in the game.

It's more accurate to say that the lack of grind is all in your mind as objectively there's a lot of grind in this game and you're choosing to ignore it.

You are doing the game a disservice by talking such claptrap.
The game's very grindy and that grind is putting people off the game.
People aren't playing because of all the grind.
FD need to understand that the grind in the game currently is too much and they shouldn't add anymore and should instead improve the game so everything isn't so shallow and a boring grind after a number of hours.
They appear to be doing this post 2.4. so cross fingers but you guys just need to stop. Just stop rabidly defending the game. You do far more harm that good.
Even FD are admitting there are issues now. You're just making yourselves look foolish.

Just to avoid confusion "Grinding is a term used in video gaming to describe the process of engaging in repetitive tasks"
Pretty much everything in ED is a repetitive task to various degrees due to the lack of variation and depth in the tasks.
 
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The problem isn't the grind per se, it's the perception of the grind.

FD could alleviate the grind somehow, but it'd still be grindy.

Or they could make it so that the grind isn't perceived as one, with, you know, interesting game mechanics, this kind of stuff.
 
Look, lets just stop with the Grind is in your minds cobblers.

You, for some reason, are happy doing the same thing over and over again and you ignore the grind in the game.

It's more accurate to say that the lack of grind is all in your mind as objectively there's a lot of grind in this game and you're choosing to ignore it.

You are doing the game a disservice by talking such claptrap.
The game's very grindy and that grind is putting people off the game.
People aren't playing because of all the grind.
FD need to understand that the grind in the game currently is too much and they shouldn't add anymore and should instead improve the game so everything isn't so shallow and a boring grind after a number of hours.
They appear to be doing this post 2.4. so cross fingers but you guys just need to stop. Just stop rabidly defending the game. You do far more harm that good.
Even FD are admitting there are issues now. You're just making yourselves look foolish.

Only your opinion of course and my opinion is that you are wrong.

Overly grindy? Not to me. Yes of course it's in my mind, just like it being too grindy is in your mind. Just deal with it. You don't like it and I do. So what.

If it bugs you that much then perhaps Elite is really not the best game for you to be playing. You are going to rant about that comment as well, I can see it coming. Doesn't change the possible truth of that statement, though.

As for defending the game, frankly that is much better than continually and rabidly criticising the game as players like you seem to do. Your antagonistic posts probably do more to harm the game than supportive posts. Constructive criticism is well and good but most critical posts on this forum seem to quickly devolve into destructive criticism which is never a good thing.

But getting back to the OP, the answer is that players like you don't deal with long and repetitive tasks very well whilst player like me do.

It's all in the mind for both camps.
 
The problem isn't the grind per se, it's the perception of the grind.

FD could alleviate the grind somehow, but it'd still be grindy.

Or they could make it so that the grind isn't perceived as one, with, you know, interesting game mechanics, this kind of stuff.

Heartily agree with this... I think it's because the mechanism that we are offered to acquire materials is what i'd label 'placeholder' mechanics. I'm being polite :)

If materials etc were found inside an interesting and differing story arc, it'll feel much less of a grind.
 
Yeah it's kinda sad that after what, two years or something? basically every activity in the game (besides combat perhaps) screams "placeholder".

But hey, we're still playing it, so it's not that bad lol
 
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I think it definitely depends on if you first truly enjoy the basic gameplay flight mechanic and if you feel the game is a space trading simulator. I love this game. I can tell the people who are making this game get excited about the same things I do. If nothing else was ever added. I would fly all over the Galaxy. Try and get a colony started in Colonia for my PBSF! But I understand why if you are about the satisfaction of completing min/max basically consuming all premium content, why you would not enjoy repetitive stuff. Especially if flying the ships is just a means to an end.
 
There is still the right and the wrong grind.

Right grind = original Everquest. Many spots camped for many hours, not a single regret.

Bad grind = ED engineers. Many hours spent farming mats for many mod rolls I would have to dispense of, and repeat ad nauseum.

FD have proven themselves perfectly capable of the bad sort. All games will have grind to some extent, but I for one would like FD to not repeat the mistakes of 2.1.
 
Don't worry. They won't repeat them. They'll make it worse MUHAHAHAHAHAH

(sorry)
 
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Don't worry. They won't repeat them. They'll make it worse MUHAHAHAHAHAH

(sorry)

Actually they improve it. Engineers are now much better than at release, and today they increased the scan range of SRVs with will make material collecting much more streamlined.
 
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