Alien Machine: Are we summoning the demon? (Spoilers)

Is it wise to press the grimy buttons on the unknown technology just found in the game.

Is the Unknown Link, sending information to the makers of the alien machine. (The sonic image presented on completion certainly looks like it suggests so).

Are we simply letting them know lunch/us are prepared and ready to be served?


More importantly will the foolhardy CMDRs who have used these unknown devices take responsibility for there actions if they turn out to have negative consequences for other players.

Or is it simply irresistible to find that new thing and use it... or bump up your viewer numbers in YouTube 2017 with the latest potentially haphazard adventure.
 
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Is it wise to press the grimy buttons on the unknown technology just found in the game.

Is the Unknown Link, sending information to the makers of the alien machine. (The sonic image presented on completion certainly looks like it suggests so).

Are we simply letting them know lunch/us are prepared and ready to be served?


More importantly will the foolhardy CMDRs who have used these unknown devices take responsibility for there actions if they turn out to have negative consequences for other players.

Or is it simply irresistible to find that new thing and use it... or bump up your viewer numbers in YouTube 2017 with the latest potentially haphazard adventure.

Unfortunately the only way to find out what anything in this game does is to activate it... And the only way to do that is to prod and poke at it, so however unwise it may be, it's the only way we'll find out what it's for.
 
I've never understood this logic. Why would a game developer spend thousands of hours coding and testing scenarios they had no intention for users to experience?

Could a little patience be your answer and the thought it's a test of our character and metal?
 
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Is it wise to press the grimy buttons on the unknown technology just found in the game.

Is the Unknown Link, sending information to the makers of the alien machine. (The sonic image presented on completion certainly looks like it suggests so).

Are we simply letting them know lunch/us are prepared and ready to be served?


More importantly will the foolhardy CMDRs who have used these unknown devices take responsibility for there actions if they turn out to have negative consequences for other players.

Or is it simply irresistible to find that new thing and use it... or bump up your viewer numbers in YouTube 2017 with the latest potentially haphazard adventure.

I've generally made it a policy to leave alien things alone, and as a result, have never been hyperdicted. Seems these aliens may have a similar policy.
I have investigated the Guardian ruins, seeing as how this is a long-dead race, they should pose only a minimal threat.
The recently discovered alien "bases", whatever they may be have also garnered my attention at last, though I generally make it a policy to fire my weapons or otherwise tinker with things that do not have instructions in a language I understand. As such, I have not activated any of these devices, only scanned and observed.

While on site investigating one of these I noted a number of other commanders eager to see someone shoot one of the "Scavengers", yet were hesitant to take the first shot. I also declined to fire on these, as they presented no clear and present danger - why provoke a hostile response with a hostile action?
 
Simply put, Frontier know what we are like, they have studied and managed us for three years now, so if they put mirky buttons on alien machinery, they know we'll press them, and thats why they put them there was for us to press them. Any time they claim to give us the option of how things pan out the odds are stacked to tie in with canon/lore.

For example, look at the CG to get Pleiades Resource Enterprise a foothold in Maia, they made the CG's high res fed vs indy to allow them to drop in a farragut, which they did, 100% of the time, every instance, in every mode. Like we really could have repelled that, even if enough players were to devote enough time to routing the farraguts they would only get 500k in bonds for some very hard work, while those on the fed side could go with turrets fire set to will, sit just out side the farraguts no fly zone and go AFK and farm combat bonds because their turrets would tag things and then the farragut would kill them.

So really for all they say that we determine the story through our actions and contributions towards a CG, however it is their decisions and parameters applied to the CG context that really determine the result. Take the one in september last year for imperial capital ships, the rewards were insane money. I was top 25% (or was it 10%) and I could have bought a (second) cutter with my reward from that CG. (I actually used the CG reward to buy military composite bulkheads for my cutter)

So I suspect frontier deliberately put the "buttons" there because they knew we would press them, especially once we seen the shiny treats we'd get for pressing those buttons through the metagame tools we (have to) use such as youtube and forums/reddit etc. However if those buttons just so happen to summon thargoid invasion fleets....
 
While on site investigating one of these I noted a number of other commanders eager to see someone shoot one of the "Scavengers", yet were hesitant to take the first shot. I also declined to fire on these, as they presented no clear and present danger - why provoke a hostile response with a hostile action?

Ummm, yea... soooo....

i killed a scavenger immediately upon landing. In my defense I thought I was locked onto one of the organic spikes, and once I shot it, it came after me. So I killed it. It dropped "Organic Technology" (that was part of it's body), and some other other organic something or other. Can't remember now.

So, yea. I'm dead. DEAD CMDR WALKING, PEOPLE.
 
Ummm, yea... soooo....

i killed a scavenger immediately upon landing. In my defense I thought I was locked onto one of the organic spikes, and once I shot it, it came after me. So I killed it. It dropped "Organic Technology" (that was part of it's body), and some other other organic something or other. Can't remember now.

So, yea. I'm dead. DEAD CMDR WALKING, PEOPLE.

I make no excuses. I simply opened fire to "see what would happen". :p

Turns out, they're full of goodies.

I've shot at pretty much everything though. That will be my reasoning if a Thargoid takes me captive and asks why. :p

CMDR Cosmic Spacehead
 
k5j56h.jpg


I'd say push it :D
 
Is it wise to press the grimy buttons on the unknown technology just found in the game.

Is the Unknown Link, sending information to the makers of the alien machine. (The sonic image presented on completion certainly looks like it suggests so).

Are we simply letting them know lunch/us are prepared and ready to be served?


More importantly will the foolhardy CMDRs who have used these unknown devices take responsibility for there actions if they turn out to have negative consequences for other players.

Or is it simply irresistible to find that new thing and use it... or bump up your viewer numbers in YouTube 2017 with the latest potentially haphazard adventure.

If I understand you correctly you are suggesting that the Thargoids are using Social Engineering to hack us? lol

No just joking, but I am curious about the fallout since the Confederacy of Vulcan has completely avoided kidnapping probes, firing on the aliens, or desecrating their relics and sites. We've even had to boot a couple of members who started attempting those actions and we've previously freed probes that were kidnapped and in the cargo bays of those that passed through LHS 3006. You know being Vulcans and all we take the Prime Directive very seriously and abducting aliens surely violates that.

Anyway, because the rest of the galaxy is doing crazy stuff to them does that mean we'll be attacked as well?
 
Unfortunately humans have got them selves to the stars; by being curious and touching things.

Unfortunately: Humans still think that they have mastered the art, of controlling fire and still have only developed to the pew pew stage; of intelligent existence.

I have never shot at any of these things, but would like to visit that site sometime soon.
 
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My current "home station" greets me every time as if they had never before seen me, so I doubt the current game mechanics allow for any kind of "collective Thargoid memory" of misdeeds or unfriendly action that extends beyond the current session.

In other words, lack of persistence applies of every interaction in the game, be it Thargoid, Pirate or whatever. Maybe past 2.4 this will change and we can start thinking "long-term" effects, but for now no action we take matters beyond the current instance.
 
Tell a kid not to touch and he will, tell my puppy no, and he says "nah Human, I is gonna touch it, then eat it" Its nature, no matter how wrong.
 
Michael "C'thulu F'tagn" Brookes would be up for it I reckon.

A bit of the old nameless horror from another dimension.
Maybe wash it in some HR Giger paint work and add a soundtrack blistering with craziness.

[video=vimeo;201372794]https://vimeo.com/201372794[/video]
https://vimeo.com/201372794
 
Could a little patience be your answer and the thought it's a test of our character and metal?

Frontier has limited resources, I doubt wasting these resources on content the players are not supposed to experience in the short term is an idea the producers are very fond of.
 
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