Played about an hour and a half of training missions and a tiny bit of solo last night immediately after the launch. My PS4 had already downloaded and installed the initial patch before midnight.
I'm on a regular PS4 and definitely see screen-tearing. So far only really noticed it badly when using head-look, and it's by far most noticeable inside stations. I messed around with some of the head-look settings, softening, etc, and thought I got it looking a bit less obtrusive, but that may have just been my wishful perception!
It also appears when using the camera suite. I was having a look around my ship in the hangar and moving the camera around caused really obtrusive multiple tears across the whole screen.
Just so you guys don't go totally crazy and start pulling your hair out...
We see a lot of these same kinds of things on the PC version too. Its hard to discuss it in any great detail without being shouted down by fanboys who continually play the "Its Your PC, Not the Game" card despite this being utter rubbish.
I'm running an EVGA FTW3 1080ti GPU overclocked to a 2070Mhz Boost Clock along side an i7 6700k CPU overclocked to 4.6 Ghz.
I still get a certain degree of stutter/judder when dropping out of SuperCruise at Starports, with my normally locked 60fps dropping down into the mid 50s for only a second or two. But it is enough to break the immersion and the game to loose its normally fluid-like flow. If I look around my ship at this same point, I get stutter and tearing also, even though I have V-Sync enabled in my Nvidia control panel.
If this tearing issue is not down to there literally being no V-Sync enabled in the current PS4 build, then this is likely coming from the same game engine optimization issues that cause the above mentioned frame drops/stutters on high performance PC hardware, even at the same 1080p / 60Hz that most PS4 and XB1 users are running on their HDTVs.
Perhaps now that the PS4 version is shining a light on a problem I have been dealing with for well over a year now on PC, maybe Frontier will finally get to work on fixing whatever this bottleneck is. ???
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