ok, this makes no sense...

I find an outpost with a good buy price for imps on the open market. I go pick up a few at a nearby place and come back. Illicit cargo warning - that's ok, I've seen that before it only shows up when ONE station in the place prohibits them, doesn't mean they are at my destination - I saw 'em on the open market two minutes ago, so they are legal.


Except not. I get scanned docking and get fined. I check the sysmap and they are indeed prohibited here. BUT THEY ARE STILL ON THE OPEN LEGAL MARKET AND I SELL 'EM THERE AT FULL PRICE WITH NO PROBLEM.

I don't mind the fine. I was running illegal goods and got caught, it's a cost of doing business. But if they are illegal DONT PUT THEM ON THE LEGAL OPEN MARKET. It's the inconsistency that bugs me, because if they were "really" illegal I shouldn't have seen them on the open market there and would have known to evade the cops. Smells like a bug.
 
I find an outpost with a good buy price for imps on the open market. I go pick up a few at a nearby place and come back. Illicit cargo warning - that's ok, I've seen that before it only shows up when ONE station in the place prohibits them, doesn't mean they are at my destination - I saw 'em on the open market two minutes ago, so they are legal.


Except not. I get scanned docking and get fined. I check the sysmap and they are indeed prohibited here. BUT THEY ARE STILL ON THE OPEN LEGAL MARKET AND I SELL 'EM THERE AT FULL PRICE WITH NO PROBLEM.

I don't mind the fine. I was running illegal goods and got caught, it's a cost of doing business. But if they are illegal DONT PUT THEM ON THE LEGAL OPEN MARKET. It's the inconsistency that bugs me, because if they were "really" illegal I shouldn't have seen them on the open market there and would have known to evade the cops. Smells like a bug.

Sounds like a bug to me too tbh. You should probably submit a report.
 
If you can reproduce it, take screen shots and submit your bug report. The photographs help to prove your problem and gets a fix in more quickly.
 

Deleted member 38366

D
Unsure if that actually is a widespread problem, but I remember not long ago almost all our Independent Democracy Systems being erroneously labeled Alliance/Confederacy.
Notably, it also affected our Commodity Markets - which seemed to follow Alliance/Confederacy rules.

That was fixed after a manual Bug Report, but we still see Systems that (at game release?) were originally Federation being displayed as such in their respective System Maps (quite a few).

I also still see alot of errors with Galaxy Map/System Maps showing wrong information in other places and AFAIK that's what the Commodity Markets use to determine the Commodity Selection.
But if the issue is limited to the System Map, AFAIK that only causes erroneous "Illicit Cargo" Messages when jumping into the System, inside the System everything will be normal.

IMHO that might need a complete and automated cleanup re-run of all Governments/SuperPower Control vs. Galaxy Map and System Maps, in order to fix it for good.

In either case, it's definitely worth a Bug Report. If the Devs find out the issue is more widespread than they believed so far, maybe we'll get such a global cleanup.
 
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If you can reproduce it, take screen shots and submit your bug report. The photographs help to prove your problem and gets a fix in more quickly.

Oh trust me, I'm reflying the same route right now with a finger poised on the screenshot key. It's 100% reproducible. Looks exactly like the old bug when you got scanned by fed cops outside an inperial station and the imperial station fined you for cargo that was totally legal at that port.
 
screenshots gathered - showing open market item and the same item listed as "prohibited' in the sysmap - and Zemina controls the system so imps should be legal... Should have been a million profit instead of breaking even by being fined the value of my cargo and then recouping the SAME AMOUNT by selling on the open market. - Filing bug report.
 
I find an outpost with a good buy price for imps on the open market. I go pick up a few at a nearby place and come back. Illicit cargo warning - that's ok, I've seen that before it only shows up when ONE station in the place prohibits them, doesn't mean they are at my destination - I saw 'em on the open market two minutes ago, so they are legal.


Except not. I get scanned docking and get fined. I check the sysmap and they are indeed prohibited here. BUT THEY ARE STILL ON THE OPEN LEGAL MARKET AND I SELL 'EM THERE AT FULL PRICE WITH NO PROBLEM.

I don't mind the fine. I was running illegal goods and got caught, it's a cost of doing business. But if they are illegal DONT PUT THEM ON THE LEGAL OPEN MARKET. It's the inconsistency that bugs me, because if they were "really" illegal I shouldn't have seen them on the open market there and would have known to evade the cops. Smells like a bug.

You bought them in the same system, that's the bug. The engine gets confused because goods are marked with origin system only so the local market thinks they are local and therefore legal, while authority ships only look at goods type and recognize them as illegal.
 
In no way is this meant to be a criticism of the op - but, never, and I mean never allow yourself to be scanned by anything when docking - it's good practice if nothing else.
Best way to dock is - silent running - heatsink - fast as you can go while being in control,and landing gear at last minute - if you can do this with any ship at any station- especially in open then it's a skill that will reward you ever after.
Being able to take off in similar manner at speed while not getting run into by anyone or caught speeding is also extremely usefull.
 
In no way is this meant to be a criticism of the op - but, never, and I mean never allow yourself to be scanned by anything when docking - it's good practice if nothing else.
Best way to dock is - silent running - heatsink - fast as you can go while being in control,and landing gear at last minute - if you can do this with any ship at any station- especially in open then it's a skill that will reward you ever after.
Being able to take off in similar manner at speed while not getting run into by anyone or caught speeding is also extremely usefull.

I hear you on this .... I try to always get into a port without "scan detected" so that I am practiced in whatever ship I am using for the real thing when needs be. :) Besides, it adds to the challenge on an otherwise routine operation.
 
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You bought them in the same system, that's the bug. The engine gets confused because goods are marked with origin system only so the local market thinks they are local and therefore legal, while authority ships only look at goods type and recognize them as illegal.

nope. The place I knew had a good sell price on them was a single 10ly jump away.

In no way is this meant to be a criticism of the op - but, never, and I mean never allow yourself to be scanned by anything when docking - it's good practice if nothing else.
Best way to dock is - silent running - heatsink - fast as you can go while being in control,and landing gear at last minute - if you can do this with any ship at any station- especially in open then it's a skill that will reward you ever after.
Being able to take off in similar manner at speed while not getting run into by anyone or caught speeding is also extremely usefull.

I hear you on this .... I try to always get into a port without "scan detected" so that I am practiced in whatever ship I am using for the real thing when needs be. :) Besides, it adds to the challenge on an otherwise routine operation.

Agreed - but its a whole lot easier when you're docking at a big station and not at an outpost where they can keep LOS on you from the far side of the structure all the way to the pad.
 
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