Hello Commanders!
With regards to Powerplay and karma: our initial thoughts are that it's likely that karma will not track valid Powerplay engagements as that system is overtly consensual player versus player, and not initially available to new starters.
Sandro,
This is a huge relief to me.
I speak as one of a section of PvP-ers who only attack Clean Cmdrs within the strict context of Powerplay. We are not RPK-ers, not griefers, we have worked hard to stay on the straight path for two whole years. We do not deserve punishment and would welcome encouragement.
There are no Powerplay conscripts, only volunteers. Our targets chose their uniform, whether for reasons of principle or as mercenaries. We are playing a game feature that your goodself described as giving us '
a reason to PvP'.
I hope that you and your team will do two things concerning Powerplay PvP:
1.
Draw the term 'valid Powerplay engagements' broadly
All attacks by pledger upon pledger who are not of the same superpower are valid. This is a clandestine paramilitary war, with the entire Powerplay system founded on structured murder (NPC or PC). Nobody but someone wishing to lose such a brutal war would confine such attacks to Control systems
etc. And, from a Lore perspective, it is reasonable to suppose that the Powers would forbid their agents from reporting any such attacks, or use their influence to suppress such reports.
2. Recognise that, if you adopt the approach above,
the karma system offers the game a unique opportunity to reinvigorate Powerplay and make pledging into the unofficial 'PvP-On' flag it was always supposed to be
Put simply, if there are karma penalties for unpledged attacks, but no penalties for pledger v pledger attacks, then it's reasonable to suppose that more of those of us who want to attack or be attacked will pledge. This could be the shot in the arm Powerplay needs and have the side benefit of drawing fire away from those who don't want it.
Carrot and stick: give violent Cmdrs penalties for attacking the unpledged but also give them freedom to attack the pledged (if they themselves pledge). Finally, then, we may start to self-regulate a bit more and see a return to the 'sides' that were fun in June 2015 but gradually withered away because it was easier just to attack anybody.
Thanks indeed,
Truesilver