To Cutter, or not to Cutter... finally reached Duke, do I care?

Commanders,

Good day to you all, and I hope it has been a wonderful day of space travel.

Riddle me this. I have FINALLY reached Empire rank of Duke. Yippie! It only took forever, minus a day. Now that I have the ability, I am considering purchasing the Imperial Cutter. Firstly, I have to mention that I am absolutely in love with my Anaconda, and still feel it to be the best all around ship for us all, but I am open to enlightenment.

So far, the only things that I like about the Cutter are the fact that: 1. it can haul so much cargo (Weird to be so. Shouldn't that credit go to a transport ship, but alas...) 2. It looks perrrty (sort of), and 3. It has pretty strong shields.

Now, with the grind of Elite in regards to earning credits for purchases and materials for upgrades, I am stuck on whether or not I want to purchase this big bird.

Would any of you that have made the leap care to share your insight? I am having buyers-doubt, and I don't really want that to morph into buyers-remorse.

Thank you,
Confused in Cali
 
I have not flown an Anaconda, only T-9 and Cutter from the big ships. And I didn't regret buying the Cutter a single time. It is simply awesome. It took quite a while to adjust to its flight characteristics - very high top speed combined with slow turning and almost no braking ability - but once you get the hang of it there's no remorse to be had.
 
Thank you for the feedback. I appreciate your thoughts on the Cutters' movement and speed.

To be true, I have enjoyed each ship I have owned, even the very slow turning Type 9, as you also fly. I am certain that the Cutter will be a joy in it's own way.

Tell me, though. How has the combat been for you in the Cutter?
 
I love the Cutter. I own two of them and have an Anaconda.
The Cutter can do anything the Anaconda can, but far better save super extreme jump range. But even that, with a G5 good rolled fsd drive mod, the cutter can be outfitted light enough to get 45+ ly jump range.
Its far superior in cargo hauling then the Annie. Its easier to land on planets as it only has 3 landing legs vs the insane 10 of the Annie. Combat in the cutter is extremely fun in my opinion. Yes, its turning ability is slower, but it can take a hell of a lot more punishment.

To be quite frank, i was severely disappointed in the Anaconda. I had bought my first Cutter before getting an Annie, and am so glad i did. I really, really DONT like the Anaconda at all. Ive flown it a few times, but, it just sits at dock stored all the time.
It is the reason i bought a 2nd Cutter... And ive outfitted that one as an Explorer.
Im just fine if i never take the Anaconda out to space again.
 
The Cutter is the only Big ship i own As NecaskO says She Handles like & Brick Once launched it wont stop till it hits something ! But its worth it i almost never swap ship for most things i just swap a few moduels around to fit the days task
 
I am almost to the rank of Duke, so I am interested to see the replies here. I have a conda, but although i think it is a great ship, I don't like the slow handling, even after grade 3 dirty drives. Since I don't like spending a lot of time in the conda, I wonder if the cutter is a waste of credits for me. I will probably try the cutter anyway, if I ever amass that many credits, but I am not sure I will enjoy flying it. I love my python and generally like the medium ships the most. I don't mean to be interdicting your thread OP, just interested in the feedback you get.
 
Out of the big three in my inventory the Cutter has more flight time, I just divide them as follows:
1. Combat = Corvette
2. Exploration and long distance travel = Anaconda (or more likely AspX)
3. Trade/haulage = Cutter

I'd like to switch to a more multi-role Cutter with lots of turrets at some point with the 8A prismatic shields, it is one of the best looking ships in 3rd person cam
 
I am almost to the rank of Duke, so I am interested to see the replies here. I have a conda, but although i think it is a great ship, I don't like the slow handling, even after grade 3 dirty drives. Since I don't like spending a lot of time in the conda, I wonder if the cutter is a waste of credits for me. I will probably try the cutter anyway, if I ever amass that many credits, but I am not sure I will enjoy flying it. I love my python and generally like the medium ships the most. I don't mean to be interdicting your thread OP, just interested in the feedback you get.

Not at all. All are welcome here.

I appreciate everyone's feedback. I know now that I just need to buy it. After all, flying all the different ships is a joy to me. The big elephants included.
 
You can dive in and out of cargo drops with the Cutter if you line up right in super cruise. The boost speed cuts down delivery times to and from the station. It turns slower than the Conda but is so much better to fly. You'll see what I mean if you get one. If you engineer a class 5 Shield with optimal mass of like 10 percent you can have extra cargo slots and win the trade CG's
 
Commanders,

Good day to you all, and I hope it has been a wonderful day of space travel.

Riddle me this. I have FINALLY reached Empire rank of Duke. Yippie! It only took forever, minus a day. Now that I have the ability, I am considering purchasing the Imperial Cutter. Firstly, I have to mention that I am absolutely in love with my Anaconda, and still feel it to be the best all around ship for us all, but I am open to enlightenment.

So far, the only things that I like about the Cutter are the fact that: 1. it can haul so much cargo (Weird to be so. Shouldn't that credit go to a transport ship, but alas...) 2. It looks perrrty (sort of), and 3. It has pretty strong shields.

Now, with the grind of Elite in regards to earning credits for purchases and materials for upgrades, I am stuck on whether or not I want to purchase this big bird.

Would any of you that have made the leap care to share your insight? I am having buyers-doubt, and I don't really want that to morph into buyers-remorse.

Thank you,
Confused in Cali

I grinded about 8 months ago to get one. Bought it flew it for a little and it has sat in storage since then. Grinded for the Vette and have been flying it ever since...
 
Trying to think what to say ..............mmmmmm...........errrrrrrrr.............wellllll.........I'd.........say......

BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT. I love my cutter paid for itself five times over fast beautiful and can carry a load like no other (takes me back to my yoof). And more importantly when you buy it you can actually jump it from that sector UNLIKE THE FIRST CORVETTE I BOUGHT LAST NIGHT which is so crap on jump range I was sector locked and I had to sell it back. I was that *redacted* I just dumped it and lost 17mil on the upgraded units I'd already fitted. Worked my way to rear admiral over the past 6months and was looking forward to the corvette but the piece of fed junk is dead to me now.
 
I don't like the cutter, as said by others, it's a brick. A fast brick that can haul stuff, but I much prefer a nicer flight model. I guess i'm just a small ship guy, and if i'm flying one of the big 3 I fly a conda, but i'm not really a fan of it either: I just them as a base to launch SLFs from, and let my NPC pilot them; dock with a DC.

As always YMMV, and this is IMO (my opinion, so subjective not objective). I'm just glad the game doesn't (currently) require you to fly big ships ;)
 
I chose the cutter over the anaconda because I just couldn't get used to the cockpit placement on the annie. On the cutter it is front and centre, where the cockpit belongs, IMHO.

I use my cutter for trade and mining. If you get into trade Community Goals and like to be competitive about it, it's pretty much required. High cargo capacity plus great straight line speed and ludicrously high shields means you can basically ignore ships trying to stop you. It also makes a good miner with plenty of hardpoints and internals, allowing you to field as many limpet controllers as you can handle while not significantly impacting cargo space. Pack some turrets and let them deal with any pirates that spot your haul while you otherwise carry on with what you're doing.

On the other hand, I never got into combat with the cutter as I prefer more maneuverable ships for combat engagements. But it can field a pair of fighter bays if you like to be nimble, and an NPC pilot shouldn't likely leave your well-shielded cutter in too much trouble while you get to the busy-work of cutting pirates to ribbons. Also, hardpoint placement along the centre-line of the body is pretty good.

Bottom line is I think it's worth giving the imperial cutter a shot. Its flight model has a lot of inertia, but I've had plenty of amusement pushing T9's back out of the slot because they wouldn't concede my right of way. ;)
 
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I too don't much care for the Cutter. It's fast but handles terribly. It's the pinnacle ship for Mahon players--A BGS behemoth that gives a CMDR the best possible chance to escape a situation and nothing more IMO.

The Anaconda is a much better "all-arounder" with more compartments and generally a longer jump range. It also has a higher damage potential for combat. The Cutter is limited to a 7A power distributer.
 
I've owned a Corvette and the Anaconda for some time. I also tried a Cutter in BETA fully loaded and mod to G5.

The most off-putting characteristic of the Cutter is how it flies. It has great straightaway speed and can be tanked and weaponized, it can carry 700+ tons of cargo but it turns like an elephant on ice, you may want to maneuver but the response just isn't there. Since we spend almost all of our time flying these ships, I value flight ability very highly.

Right now as others have said, Corvette for combat, Anaconda for trade and range. TBH, trade isn't a money maker for me, as I turn to combat for CR. Last week or so I collected over 70 mill CR from massacre missions. How long would it take to make the same amount of profit trading? And no travel time to speak of for the massacre missions. So the biggest advantage for the Cutter, cargo, doesn't move me.

The other? I can't be bothered w/ another concentrated grind (which is what it takes), not enough to motivate me to do so.

Whatever you do, if it's a personal goal to get one, go for it, just bring a lot of CR to buy and outfit it if you're set on A's and 5's.
 
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If you've flown the T9 and:

* desire a Cutter
* think the T-9 is the worst handling ship in the game

Prepare to be disappointed to find the T-9 is downright nimble compared to the Panther LX, I mean Cutter. But it's hard to beat those 792 free slots for cargo.
 

Robert Maynard

Volunteer Moderator
Recently acquired my first Cutter - 720t of cargo (with shield) is a mighty fine improvement over c. 420t in the Anaconda (with shield).

.... yes, she isn't the most nimble of ships and her tail has a habit of catching the upper edge of the station entry slot (well, it does for me at the moment) - but oh, the cargo space! :D

After the Rakapila Trade CG she'll be going into dock for a refit - I fancy seeing if the rumours are true about the Cutter being a superior mining ship to the Python. :)
 
Have had a Cutter for a long time now. Recently got a Corvette, and love it too, but I'm thinking the Cutter is my ship. I can't explain why, but it is a ship everyone should try everything in. It'll be good for something. For me, its the best at everything.
 
The cutter is the Roll's Royce of space ships, high quality with the best interior in the game, fast with a 32LY jump range fully battle ready with a 720t+ cargo hold, it's an incredible money making machine and excels in the slave trade easily pulling in 20million an hour, it pays for itself in no time and i've never been pulled out of hyper space, can any ship even reel this mighty behemoth in??

With a bit of engineering and a skilled pilot it's a fine ship to have in your hanger and can hold it's own in a fight with turreted weapons ..if you are a slave trader, this is the bird you want 07

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