Why no Multicrew in Solo?

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I'm Aware of the meaning of the word SOLO. But creating (or using an available) private Group doesn't fix this, because the pool of Players available for Multicrew is ridiculously low. That is the reason for this suggestion.

No one in Solo will be forced to Multicrew, just as in any other mode. So there is no drawback, only Advantages, AFAICS

I'm sorry to see it being misunderstood.



The idea clearly is having the entire pool of solo players available for match making. A private group does not offer this at all.



It would be different because it would still be just one (solo!) player ship. Except potentially manned by several solo players.



Nah. Essentially this is a redefinition of solo referring to the ship, not the player.



Which is why friends still see you going online and offline and you can still chat with them, suuure. I certainly don't use solo in lieu of an offline mode. I use it to not meet other player ships (for leisure/testing purposes). There is absolutely no reason to not offer the option of inviting other solo players onto your ship.

Thank you for attempting to make my Suggestion more understandable. I might also being misundestood because I'm not a native Speaker.
 
Which is why friends still see you going online and offline and you can still chat with them, suuure. I certainly don't use solo in lieu of an offline mode. I use it to not meet other player ships (for leisure/testing purposes). There is absolutely no reason to not offer the option of inviting other solo players onto your ship.
Then it wouldn't be Solo

You're not Solo if you're not alone.

Seems like a simple concept. Create a group, it's really easy, and always play in that group. That becomes your Solo unless you really want Solo. Then when a friend comes online, you are already in the same mode and can easily hook up.

The mechanics already exist. It's just not called Solo because Solo means something done by one person.
 
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Then it wouldn't be Solo

You're not Solo if you're not alone.

Seems like a simple concept. Create a group, it's really easy, and always play in that group. That becomes your Solo unless you really want Solo. Then when a friend comes online, you are already in the same mode and can easily hook up.

The mechanics already exist. It's just not called Solo because Solo means something done by one person.

Hello, want me to repeat myself?

Solo could easily be defined as a solo ship. Not just one person.

A private group does not offer the same pool of players as all players in solo. Not even the mobius private group will do that.
Also it will still present you other player ships, while solo will never do that.

Also if you really want that solo solo experience (just you and your ship, not others and your ship), multi crew already is an opt-in. No harm done ignoring a feature like ignoring other modes.

lol, it actually is really silly, it doesn't just sound it. People play in solo to get away from other players. ;)

I don't. I play there to get away from other player ships.
 
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I don't. I play there to get away from other ships.

I'm not sure I understand. While I've only played solo a couple of times, I'm pretty sure I remember it being exactly the same as Open, but without any players... There were still lots of ships...

P.S. Not that it matters. Whatever your reason for playing solo, you would not expect other players to be in your game... :)
 
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lol, it actually is really silly, it doesn't just sound it. People play in solo to get away from other players. ;)
From certain other players. That's an important distinction.

Anyway, I'm glad people on these forums are totally able to discuss a question without going for the open vs. solo vitriol. Good to see.
 
Then it wouldn't be Solo

You're not Solo if you're not alone.

Seems like a simple concept. Create a group, it's really easy, and always play in that group. That becomes your Solo unless you really want Solo. Then when a friend comes online, you are already in the same mode and can easily hook up.

The mechanics already exist. It's just not called Solo because Solo means something done by one person.

You seem stuck with the Name of the mode. If it was called "NPC-foes only", would it make more sense to you? Because that's what solo basically is. And you still owe me to Point a drawback to implementing Multicrew in Solo. The Name of the mode isn't a drawback.

P.S. Not that it matters. Whatever your reason for playing solo, you would not expect other players to be in your game... :)

In Multicrew, you can still choose by yourself if you want to have other Players in your ship (or join another one). So if you choose it, you should be expecting it ;) even if you are in Solo.
 
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If I invite them to multi crew I kinda would expect them to be there.

But why? That doesn't make any sense. You've chosen a game mode that only includes you. Why would you expect any other players there under any conditions? Solo means exactly that. I would suggest that your expectations are wrong (especially based on your edit, which does now make some sense :) ).

In Multicrew, you can still choose by yourself if you want to have other Players in your ship (or join another one). So if you choose it, you should be expecting it ;) even if you are in Solo.

I simply don't agree. :) The game mode should certainly define what features work/are available. Multiple players in a single player mode should not work.
 
I simply don't agree. :) The game mode should certainly define what features work/are available. Multiple players in a single player mode should not work.

Because it would have what negative effect / drawback?

IMHO it's an additional Feature /freedom given to the Players to choose from that doesn't restrain the freedom nor causes harm to anyone else, but I'll be receptive to any Substantive Argument you might bring up.
 
You've chosen a game mode that only includes you. Why would you expect any other players there under any conditions? Solo means exactly that. I would suggest that your expectations are wrong (especially based on your edit[...]).

I occasionally choose a game mode that only includes my ship. My expectations are not wrong if I were able to invite others to that ship. Why is that so difficult.
 
From the manual:
"You can choose to start the game Solo. You will never encounter other human Commanders, but the game simulation will still take into account all other players."

Never encounter other humans. That's what it's for. Group and Open is for encountering fellow humans. It's in the manual.
 
What are your thoughts on this?

Personal conclusion:

Several players are incapable of grasping the concept for optionally going from solo player to solo multi crew ship at will.
Without the right introduction this would lead to the solo multi crew queue being rather empty ...

And on the flip side there is also always the risk of solo players innocently opening their ships to malicious crew.
(since there is no intention to create fool proof friendly fire exceptions - which I'm on board with)

So you can kinda bury a neat concept.

Could. But is it? I appreciate what you're getting at though.

Expanding that is pretty much the point of the thread.

It doesn't make sense to argue against a change with the status quo.
 
Because it would have what negative effect / drawback?

IMHO it's an additional Feature /freedom given to the Players to choose from that doesn't restrain the freedom nor causes harm to anyone else, but I'll be receptive to any Substantive Argument you might bring up.

To be clear, I personally have no preference either way. It wouldn't affect me, as I don't play solo and I don't multicrew. It just doesn't make any sense to me that there would be a solo mode, that actually isn't solo. For multiplayer, you should be in another mode. I mean, the same argument that you are using for multicrew could be applied to wings - why can't I invite my wingmate into solo?
 
I take a month off of the forum and am glad to see that, upon returning, it hasn't changed at all.

This thread man.. lol
 
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