The Best Way to get to Colonia

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No point carrying a single AFMU to Colonia, anyway, let alone eleven or w/e. There are like 6 stations on the way in case of accident. I haven't bothered with them the last few times I've done the trip, though.
 
There's no reason. There's no reason to do anything at all.

Wasn't trying to offend, just curious. I thought maybe there is something unique out there (other than other people) that draws folks to come check it out.

I personally can't seem to get more than about 6-7k Ly out from the bubble without getting bored and heading back. Maybe it's because I don't know what to look for? :)
 
Wasn't trying to offend, just curious. I thought maybe there is something unique out there (other than other people) that draws folks to come check it out.

I personally can't seem to get more than about 6-7k Ly out from the bubble without getting bored and heading back. Maybe it's because I don't know what to look for? :)
No offence taken :)

Well, you can do anything out there you can do in the bubble, except the engigrind and powerplay, and buying power-related ships. There's BGS stuff, missions, bounty hunting, mining, pretty good outfitting, etc etc. It's a very picturesque region, too, and there are fewer idiots.

Unfortunately with FDev determined to make it like a mini-Bubble, it's becoming more and more like the Bubble, so the "getting away from idiots/competition/BGS nonsense" thing is less and less accurate as time goes on.
 
Wasn't trying to offend, just curious. I thought maybe there is something unique out there (other than other people) that draws folks to come check it out.

I personally can't seem to get more than about 6-7k Ly out from the bubble without getting bored and heading back. Maybe it's because I don't know what to look for? :)

Apart from going out there just because it was there, I used the opportunity to get a shed load of cartographic data so that I could quickly rank up with some engineers and specifically Palin. It sure beats doing 300 grade 1 rolls!
 

verminstar

Banned
So what is the reason for going there? Other than to just add a tick mark to the to-do list?

There arent any other stopovers on the way to the core or bp...think of it like the last petrol station and water dispenser before going into the desert. Lose it in the black while 30klys from the bubble and yer in a world of hurt...jacques is the answer...fer now ^

Also...specific reasons why someone wishes to evacuate the bubble...lemme see...anything to do with imminent invasion of an advanced alien race against whom our technology is laughably useless against? Thats the most glaringly obvious reason although most just go fer the cookies and warm milk ^
 
Take a slow scenic route if you are into that. If you want to get there fast (but do be careful) then take the neutron highway. It gets updated constantly as new neutrons are discovered. There are no stations along the highway for repair or refuel, so that's why you have to be diligent.

The middling way is to take a route that visits each of the way stations.
 
Thanks folks! Wasn't trying to hijack the OP's thread, but I was curious. :)

I don't do MMO stuff like CGs and whatnot. Bounty hunting and cargo missions are pretty much it for me. Not interested in aliens either.

I like the "slow scenic route" suggestion as I would probably have to drive my big ship out there as I likely couldn't afford to have it shipped. :eek:

I'm still pretty new to much of this game, and know nothing about extending FSD jumps or 'neutron highways', so it would have to be the old fashioned way. Probably take me at least a week to get there. Good news would be that I can take everything with me except my one other ship (Python) which I 'might' be able to afford to have shipped if I decide I like it out there. Might be cheaper to buy another one though, once there. Who knows?

You've definitely given me something to think about. :)
 
Personally I'd recommend just waiting for additional exploration content to be added before making a trip to Colonia. Currently there isn't anything different about deep space that you won't find in the bubble, beyond a different skybox anyway. Once additional content is added then the Colonia trip would become less dull as stopovers and resupply runs would become more meaningful and interesting.

For example, adding in volcanic planets, multicrew SRV and additional SRV types, more geographic anomalies, potential alien outposts, deep space mining resupply, etc. Exploration as it stands now is extremely unfinished, and needs a serious content boost or you will get bored very fast.

Edit: also Colonia is very undeveloped and there's hardly anyone around, you'd think players would be easy to see in such a small mini-bubble
 
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Personally I'd recommend just waiting for additional exploration content to be added before making a trip to Colonia. Currently there isn't anything different about deep space that you won't find in the bubble, beyond a different skybox anyway. Once additional content is added then the Colonia trip would become less dull as stopovers and resupply runs would become more meaningful and interesting.

For example, adding in volcanic planets, multicrew SRV and additional SRV types, more geographic anomalies, potential alien outposts, deep space mining resupply, etc. Exploration as it stands now is extremely unfinished, and needs a serious content boost or you will get bored very fast.

Edit: also Colonia is very undeveloped and there's hardly anyone around, you'd think players would be easy to see in such a small mini-bubble

Now what you are suggesting would be too cool. :)

I DO get bored, every time I try to get very far away from the bubble. Primarily because there is nothing out there to do, that I've found anyway. The suggested geographic anomalies, alien relics/outposts, etc., would go a long way to making it more interesting.
 

verminstar

Banned
Thanks folks! Wasn't trying to hijack the OP's thread, but I was curious. :)

I don't do MMO stuff like CGs and whatnot. Bounty hunting and cargo missions are pretty much it for me. Not interested in aliens either.

I like the "slow scenic route" suggestion as I would probably have to drive my big ship out there as I likely couldn't afford to have it shipped. :eek:

I'm still pretty new to much of this game, and know nothing about extending FSD jumps or 'neutron highways', so it would have to be the old fashioned way. Probably take me at least a week to get there. Good news would be that I can take everything with me except my one other ship (Python) which I 'might' be able to afford to have shipped if I decide I like it out there. Might be cheaper to buy another one though, once there. Who knows?

You've definitely given me something to think about. :)

I cant speak from a qualified point of view as its not something Im involved with in any shape or form, but the entire point of jacques and the creation of a second bubble ties in with the background lore. Jacques was, after all, on his way to beagle point when he was hyperdicted...back before anyone really knew what "hyperdicted" actually meant. Thats 22000 ly from the bubble...the realization that they could be literally everywhere with the ability to hyperdict a station...sorta makes ye wonder...

The creation of colonia has been an ongoing process over a long period of time that has been done in stages with frontier working closely with the players behind the scenes as it were. Like I said...its not something Im involved with, but Ive been around long enough to not be entirely ignorant of whats been going on either. Far as I know, that expansion hasnt stopped...just entered a new stage where the megaships start playing a part.

Even things like the neutron highway are details that tie in to the "plan" lets just call it...albeit an accidental one in itself. The neutron boosts were originally considered a bug, but then someene somewhere had a lightbulb flash moment and had a really cool idea...which frontier agreed with. Thats the rumour as I heard it anyway...

Personally, Im a loner...I saw jacques as a sorta pioneers outpost that heralded a new beginning with no superpowers and no factions and no powerplay and no politics.
Finally, a place that loners and outcasts and players could play together without the hateful pew pew play of the bubble we were desperate to get away from. I was naive...I didnt know there was a plan...I do now. I dont know what the plan is, but I do know enough to know theres a plan. And very few players seem to be aware of it ^
 
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I really don't understand the obsession with "biggest AFMU" and so many of them too... REALLY not even needed, much less part of a "minimum load out". I came back from 2000 LY the other side of Colonia to Alioth in a Beluga via the neutron highway with a single 3b AFMU and only had to synthesize a recharge once. Also go B rated on AFMU, it has more total repair just slower repair time. Arated isn't for combat pilots where they need those seconds. Explorers will generally have to stop and power down most of the ship anyway to power the AFMU up, so no point in saving a few seconds.

A rated FSD and largest fuel scoop you can afford is all the minimum requirements, small AFMU and a recharge or two if you want to neutron star it there.

They don't weigh anything as far as I can tell and it's nice to be able to fix your fsd after boosting a series of neutrons.
 
They don't weigh anything as far as I can tell and it's nice to be able to fix your fsd after boosting a series of neutrons.

After my last attempt at heading towards the galactic center (about 14000Ly round trip), I noticed that when I got back my DBX was down to ~75% integrity! And all I did was normal jumping from system to system. Nothing fancy, nor did I get any heat damage. Weird.

I think that before I make any more attempts I should learn how to use a AFMU. Just in case.
 
Realistically, any ship can make the journey. I've done it in a fully loaded Type-7 with a jump range of 17 lyrs. A larger jump range will be faster, but a smaller range will be more profitable. Determine your priorities before the trip. Engineering your FSD for greater range might be worthwhile.

It will get repetitive after a while, so be prepared for that.

Unless you are trying to get there as fast as possible, take your time and investigate the occasional nebula or other interesting sights. Go above or below the galactic plane, so that you'll get some "first found by" credits. Maybe stop at one or more stations along the way. Try your hand at a few neutron star boosts. Outfit an SRV, so you can take a break from flying and explore any interesting planets or moons you come across.

Basically, vary things a bit, to avoid the tedium. If it gets to be too much, consider taking a break for a few days, to avoid burn out.

Good luck! o7
 
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After my last attempt at heading towards the galactic center (about 14000Ly round trip), I noticed that when I got back my DBX was down to ~75% integrity! And all I did was normal jumping from system to system. Nothing fancy, nor did I get any heat damage. Weird.

I think that before I make any more attempts I should learn how to use a AFMU. Just in case.

It's easy, when stuff stops working well, choose repair in the right hand panel, under modules. Last time I came back from Sag A, I was using neutrons almost the whole way and went through 3 or 4 premium refills for my AMFU.

Well worth the money and beats having dead space in the ship.
 
To answer the original question, I recently did this trip, no neutrons, I plotted between the 6 R&R stations at 1kly way-points. As for ship a solid jumprange is good, 20ly is a good minimum, I took my DBX with 35 and on average went 30 jumps per 1k traveled but as stated more jumprange does mean a shorter trip and of the best fuel scoop you can get other than that up to you really. As for when you get there well it's got missions avalible, nice res to hunt, and boy that view. Plenty of ships available, not as good as the bubble but ok, if you don't wanna ship yours out but no engineering so it's kinda vanilla on the builds and A rated parts can be hard to find the thing is it's cheaper to buy an extra bird there than to ship one in, my I-Courier was gunna be 12m, I have decided on just setting up a few to stay there so I can park my long-range ship and fly something else for a bit, though I intend to stay a while and return later on. As a parting shot, if you are not 100% positive about making this trip then think long about it, it is 20k out and back.

If you decide to make the trip fly safe.
o7
 
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I plan on going to colonia eventually in my DBX with a 5A FSD fully engineered for jump range 53.4ly per jump. im just terrified of the trip there AND back
 
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