The galaxy in Elite Dangerous is orange , in first encounters it was blue and in most games/movies is not even present at all.
Now , I am not saying it should not be orange , but should it be like that all over?
When you look at the map in game you can see areas that are blue , red , white , gold and orange. (gold/orange being mostly the same)
So I was wondering , would it be a good thing is the local dust in areas that are on the map showed to be one colour actualy reflect that in game?
Imagine flying out to the end of a arm and finding the local fog to be dark blue , or you go into one of the smaller red areas and find that you are in a red tinted fog zone.
I think it could work , but it depends... but would it be logical?
Ps I miss the old galaxy render from the early beta , it looked so good (if a bit clunky)
Now , I am not saying it should not be orange , but should it be like that all over?
When you look at the map in game you can see areas that are blue , red , white , gold and orange. (gold/orange being mostly the same)
So I was wondering , would it be a good thing is the local dust in areas that are on the map showed to be one colour actualy reflect that in game?
Imagine flying out to the end of a arm and finding the local fog to be dark blue , or you go into one of the smaller red areas and find that you are in a red tinted fog zone.
I think it could work , but it depends... but would it be logical?
Ps I miss the old galaxy render from the early beta , it looked so good (if a bit clunky)