Elite: Carebear

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The rest of that mob of snowflakes has perfect access to any of the game modes as well. Each player gets to make the decision on whom they play along side. No one has to put up with unwanted attention in this game, by design.

How many of the HoBro's out there conveniently jump into PG/Solo to grind credits, or Engineers? This whole idea that our space time must be spent in open to get the true experience is tripe. Even those that crow about open and the adrenaline rush of the open experience, ditch it to get something done. So stow all of this open is something special.

It's like open is the most special snowflake of all.

This....^

What I don't understand is when someone decides to play in Open with the HoBros (I like that), for whatever reason, the first thing they do is come here to the forums and complain after their cmdr gets killed? What's up with that? If you play in the slums, you run the risks. Quit complaining.

Or, you can chose to play in Solo or in a PG and not have to deal with these onions. Eventually, hopefully, the word will get out about Open and it will be populated only by those who enjoy that type of environment, and they will have no other targets than each other to provide their game content. And everyone will be happy :)

Hopefully.
 
You are just making assumptions.

You can't get destroyed in OPEN if you understand how the game works. What's your excuse for getting killed ?

Is it really that hard for crymanders to understand that (in Open mode):
- Blazing your own trail does not mean choosing your own rules ?
- PvP fonctionnality is not optional while PvP activities are.
- It is not because you don't want to shoot others that others won't shoot you.
- If you die in OPEN it is your own fault.

Why is it so hard for carebears to co-exist with others without trying to force their gameplay on others without even acknowledging how the game works ?

No I'm not. Its even said repeatedly in threads where people complain about mindless, 0 interaction ganking that people should "stick to solo or mobius".

Later on, you see threads about how Open is dying. Gee. Wonder why?

Fact is, an experienced CMDR may be able to get away, but its not solely experienced CMDRs who are attacked, hence the term "seal clubbing".

I've long felt that Powerplay should be open-only. That way, gank wings would have a focus for their preferred gameplay; undermining, defending against undermining, blockading stations etc etc instead of lurking around trade CGs blowing up Type 7's and Type 6's.

I mean your last paragraph is eternally ironic - who is forcing what on who? Its coming from both sides - those who gank indiscriminately (and unsportingly) and those who think that PvP shouldnt be a thing.

The difference between me and you is I have an actual idea for how to satisfy both parties, whilst all you have is insults.

I want Open to thrive. At the moment, it wont because of bored gankers.
 
This....^

What I don't understand is when someone decides to play in Open with the HoBros (I like that), for whatever reason, the first thing they do is come here to the forums and complain after their cmdr gets killed? What's up with that? If you play in the slums, you run the risks. Quit complaining.

Or, you can chose to play in Solo or in a PG and not have to deal with these onions. Eventually, hopefully, the word will get out about Open and it will be populated only by those who enjoy that type of environment, and they will have no other targets than each other to provide their game content. And everyone will be happy :)

Hopefully.

To be honest, we see way more 'I played in open, and it's fine' threads than we see Commanders 'complaining about being shot up' threads anymore.

When someone gets the interest to play in open, run a CG blockade, what ever, why is that news? Why is that worth the time it took to type out the stuff? If some one gets the inclination to play a CG in open, and has a good time, is that something we should be surprised by? That is something that the Forums should take not of? Why? Whomever was just playing the game, in the environment they were interested in. Why is this noteworthy?

To get the bloom that being an open-player offers. Whomever gets to bask in the warmth of all of the other player's gratitude and admiration. They can tell their in-game buddies about what a good sport they are. ME: "They blew my ship up, but I don;t care. I have plenty of re-buys". Buddy: "Awesome dude, that's means you're one of the greats." Until they need to refill their account, or modify a module, then it's all Solo/PG so they can 'grind in peace'.
 
The intelligence in your statement in not comprehensible to the mentality you are targeting. There whole purpose is to do as you describe, and their little brains think no one else can see through their tactics.

Just for comparison purposes. I recently purchased a game called Hellion. An early release title. One system to explore, and many things to do to survive. I choose a server with one other player. Within 4 hours of just getting my hands on all the features and finding out how everything works, the other guy shows up and shots me ending my game. The only other person on the entire server in the entire planet system and all he can do is find the only other guy on the sever and shot him...... That mentality is the whole g problem with the world. I posted in chat....."Hope you have fun playing by yourself". Just for sanity/reality purposes all MP games should come with a offline. mode.
 
The intelligence in your statement in not comprehensible to the mentality you are targeting. There whole purpose is to do as you describe, and their little brains think no one else can see through their tactics.

Just for comparison purposes. I recently purchased a game called Hellion. An early release title. One system to explore, and many things to do to survive. I choose a server with one other player. Within 4 hours of just getting my hands on all the features and finding out how everything works, the other guy shows up and shots me ending my game. The only other person on the entire server in the entire planet system and all he can do is find the only other guy on the sever and shot him...... That mentality is the whole g problem with the world. I posted in chat....."Hope you have fun playing by yourself". Just for sanity/reality purposes all MP games should come with a offline. mode.

...isn't that the game with the trailer showing a player crew getting blown up in a trap by another player faking a distress signal? Surely you saw that coming from the game material, Hellion is advertised far more than Elite as a ruthless world.
 
Welcome to the Hotel California
Such a lovely place...

Hotel Dalgarno is better ;)

[video=youtube;2i1OEz6hB7E]https://www.youtube.com/watch?v=2i1OEz6hB7E[/video]

... the game being called Elite: Dangerous, a cut throat galaxy, people fearing the risk and playing as advertised.

As stated by David Braben, the subtitle does not relate to risk level:

https://www.reddit.com/r/EliteDange...obe_fdev_ceo/d96sdor/?st=iuphpvjj&sh=2af8074a
 
Sigh... more Elite: Drama

PVP problems have never concerned me. They still don't concern me. I don't PvP.

The only people concerned about getting traders into Open are those who want to rob traders in Open. No one else cares where they do their trading, and why would they?

But, traders generally don't want to be robbed. No one wants to lose credits. No one wants to make fewer credits, and for the most part, no one cares about someone else getting their credits from someone else's efforts.

I rather equate this to:

Chicago has one of the highest murder rates in the US.
People move away from Chicago.
The criminals begin to complain there's no one left to murder.

And I should care why?
 

verminstar

Banned
Sigh... more Elite: Drama

PVP problems have never concerned me. They still don't concern me. I don't PvP.

The only people concerned about getting traders into Open are those who want to rob traders in Open. No one else cares where they do their trading, and why would they?

But, traders generally don't want to be robbed. No one wants to lose credits. No one wants to make fewer credits, and for the most part, no one cares about someone else getting their credits from someone else's efforts.

I rather equate this to:

Chicago has one of the highest murder rates in the US.
People move away from Chicago.
The criminals begin to complain there's no one left to murder.

And I should care why?

It hurts their feelings when they find out nobody wants to play with them...we should be happy being victims...little understanding please, let's remember that griefers have feelings too and our wish to play the game our way is impeding on how they play their game.

How selfish of us ^
 
No I'm not. Its even said repeatedly in threads where people complain about mindless, 0 interaction ganking that people should "stick to solo or mobius".
This thread are based on assumptions and feelings. Wrong expectations toward reality of the game. There is always a reason behind a kill, the simplest being the fun (what video games are made for).


Later on, you see threads about how Open is dying. Gee. Wonder why?
There is way thread about people crying because they can't handle how ED Open mode works. Btw, CG are always full of people.


Fact is, an experienced CMDR may be able to get away, but its not solely experienced CMDRs who are attacked, hence the term "seal clubbing".
Fact is, if a player use his brain for a second and acknowledge game mechanics in Open, he will be able to understand how to survive. There are also a lot of video showing that.
But yeah it is easier to complain being destroyed in a shieldless cutter instead of being safe from rebuy screen by running a loadout that fits the danger of Open.


I've long felt that Powerplay should be open-only. That way, gank wings would have a focus for their preferred gameplay; undermining, defending against undermining, blockading stations etc etc instead of lurking around trade CGs blowing up Type 7's and Type 6's.
Even with C&P karma, CMDRs will be destroyed in Open because shootings at others is a multiplayer game core design. I do agree that PP and CG should be Open only though.


I mean your last paragraph is eternally ironic - who is forcing what on who? Its coming from both sides - those who gank indiscriminately (and unsportingly) and those who think that PvP shouldnt be a thing.
Here is the thing. In Open, PvPers are not forcing anything on others. The game design does it (remember that shooting others is not an optional fonctionality). While players who don't want to be shot in Open wants to force their gamestyle on others (PvP/PvE flag or Open PvE). The confusion between PvP fonctionality (multiplayer game core design) and PvP activities (optional) is unreal.


The difference between me and you is I have an actual idea for how to satisfy both parties, whilst all you have is insults.
The difference is i have a pragmatic approach (without any insults) : the game already satisfies everyone. Problems come from players doing wrong assumtions and having wrong expectations towards the reality of Open and its mechanics.


I want Open to thrive. At the moment, it wont because of bored gankers.
Open already thrive and you are making assumptions again.
 
You are just making assumptions.

You can't get destroyed in OPEN if you understand how the game works. What's your excuse for getting killed ?

Is it really that hard for crymanders to understand that (in Open mode):
- Blazing your own trail does not mean choosing your own rules ?
- PvP fonctionnality is not optional while PvP activities are.
- It is not because you don't want to shoot others that others won't shoot you.
- If you die in OPEN it is your own fault.

Why is it so hard for carebears to co-exist with others without trying to force their gameplay on others without even acknowledging how the game works ?

This incendiary post aptly proves the OP's point.
 
Personally, I think both sides of the debate seem to get a little wound up unnecessarily. Neither combat logging nor "ganking" affects me. I don't combat log, and wouldn't care if anyone did combat log on me. I've been attacked and destroyed by other human players when I wasn't expecting it, and when it could be argued that there was no reason to do so. But who needs a reason? (I believe that this is the definition that most people are using for ganking, but I'm not really sure as to me it's just a ship being blown up by another).

If I don't want any adverse encounters, I'll play in a private group. But I like playing in Open also, and play that mode in a completely different state of mind (assume that anything with a hollow dot is an enemy, until you know otherwise...).

In short, it's a game. Why get wound up about it?
because its not meant to be Call of Spaceship duty in space. there are supposed to be other valid playstyles and careers in game than the rather shallow lets shoot at other players especially ones who are not set up for pvp like me types. and why should you care? maybe you exploited your way to whatever big invulnerable ship you are flying but i dont have a big ship (yet) and im not exploiting anything to get there fast. probably because i am not interested in pvp at all and play in solo so a big ship is something i can use the extra cargo space and firepower - when i get there. and getting there take a lot of REAL TIME. and if some immature can come along and destroy my FAS even in a few seconds with their over engineered anaconda or just by ramming me, with me not able to try and avoid it or wake even...

its hours and hours of time and credits lost, and like when an npc got me when i was too greedy loss of valuable cargo. you dont vcome across low temp diamonds in mining every day and at 57k per t its a heavy loss. the same idiots prey on new players who may have no idea what is going on. sure the gankers get their lulz and the youtube lols from their little circle jerk of immature friends... but its worried frontier enough to think about a karma system. that suggests its gotten to damaging the game. THAT alone is something to care about - and if you dont care then are you part of the problem, and/or why do you play or come on the forums?
 
This thread are based on assumptions and feelings. Wrong expectations toward reality of the game. There is always a reason behind a kill, the simplest being the fun (what video games are made for).



There is way thread about people crying because they can't handle how ED Open mode works. Btw, CG are always full of people.



Fact is, if a player use his brain for a second and acknowledge game mechanics in Open, he will be able to understand how to survive. There are also a lot of video showing that.
But yeah it is easier to complain being destroyed in a shieldless cutter instead of being safe from rebuy screen by running a loadout that fits the danger of Open.



Even with C&P karma, CMDRs will be destroyed in Open because shootings at others is a multiplayer game core design. I do agree that PP and CG should be Open only though.



Here is the thing. In Open, PvPers are not forcing anything on others. The game design does it (remember that shooting others is not an optional fonctionality). While players who don't want to be shot in Open wants to force their gamestyle on others (PvP/PvE flag or Open PvE). The confusion between PvP fonctionality (multiplayer game core design) and PvP activities (optional) is unreal.



The difference is i have a pragmatic approach (without any insults) : the game already satisfies everyone. Problems come from players doing wrong assumtions and having wrong expectations towards the reality of Open and its mechanics.



Open already thrive and you are making assumptions again.
if open is so healthy why all the calls to close solo or that its unfair that solo and PG affect the BGS by pvpers who dont understand how to play the bgs properly and see everything in game as kill or be killed? and why are frontier introducing a karma system if open is working fine? its obviously gotten so they see something worrying enough to try and change it. kind of blows away the argument you are making.
 
I rather enjoy the way that players playing in solo mode seems to irk some who choose open.

For me that's just another reason to stick to solo.

I think that most of the you-should-play-in-open pushers merely want more victims.

^ This. Also, I don't understand Frontier's stead-fast refusal to implement Open PVE. Mobius is getting close to 40,000 members, that should send a message.
 
Just a quick reminder, this thread isn't supposed to be about Open vs Solo (we have Hotel California for that) or Pirates vs Traders or Gankers vs Victims or PvP vs PvE. It's mostly about invalid arguments.

All of which apply.

By the way, the Forums have Moderators to control this stuff. Just inform them of your issue, and leave them to their work. This has been a Public Assistance Message.
 
Never actually got the name calling, especially the snowflake one, as Voltaire once said "No snowflake in an avalanche ever feels responsible". Taken in that context snowflakes can be dangerous.

Makes me wonder if this isn't the source of the whole Millennial attitude that nothing is ever their fault and the source of their false sense of entitlement....
 
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