Elite: Carebear

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because its not meant to be Call of Spaceship duty in space. there are supposed to be other valid playstyles and careers in game than the rather shallow lets shoot at other players especially ones who are not set up for pvp like me types. and why should you care? maybe you exploited your way to whatever big invulnerable ship you are flying but i dont have a big ship (yet) and im not exploiting anything to get there fast. probably because i am not interested in pvp at all and play in solo so a big ship is something i can use the extra cargo space and firepower - when i get there. and getting there take a lot of REAL TIME. and if some immature can come along and destroy my FAS even in a few seconds with their over engineered anaconda or just by ramming me, with me not able to try and avoid it or wake even...

its hours and hours of time and credits lost, and like when an npc got me when i was too greedy loss of valuable cargo. you dont vcome across low temp diamonds in mining every day and at 57k per t its a heavy loss. the same idiots prey on new players who may have no idea what is going on. sure the gankers get their lulz and the youtube lols from their little circle jerk of immature friends... but its worried frontier enough to think about a karma system. that suggests its gotten to damaging the game. THAT alone is something to care about - and if you dont care then are you part of the problem, and/or why do you play or come on the forums?
You keep fixating on the big ships and engineering and you shouldn't. They are a non-issue. You seem to have a lot of opinions about certain parts of the player base that you have had no interaction with. Congratulations you are part of the problem. BTW if you think a karma system is going to keep you alive in open you are in for a rude awakening.
 
Makes me wonder if this isn't the source of the whole Millennial attitude that nothing is ever their fault and the source of their false sense of entitlement....

This is not all about Millennials. Labeling stuff like that is just a simple and effective way to dismiss something. Doing this actually benefits the miscreants, they can squabble about the term 'Millennial' and dodge the real issue all the while responding per se.
 
What these people fail to understand, and have failed to understand since before the game officially released, is that their behaviour on the forum only reinforces people's assumption that Open is an extremely toxic place, filled with moronic little children who still haven't got over themselves or their ability to ruin someone else's day just for the heck of it.

So carry only throwing those insults around chaps, you're not hurting our cause, but you are hurting your own.
 
What I've got from this thread:

1. A huge chunk of the ED playerbase does not want this mechanics in Open: being vulnerable to being sent back to the rebuy screen while not consenting combat / flying in a non-combat fit ship / aggressed by a much higher level CMDR ship.

2. The way to get rid of said mechanics in Open is to isolate / discriminate / Block CMDRs who enjoy killing stuff, regardless of motivation / if no apparent justifiable reason for the kill. Or CLog.

3. Some bad guys also CLog to avoids demise when facing strong opposition.


From these premises, I've concluded:

1. The majority of ED players would rather the bad guys didn't play this game. (logical thread: if most people don't want to ever be killed/ganked as a possibility, removing that annoyance from the game is better. For as long as the HoBros remain in Open, they should be progressively isolated to a point they can only find each other. Therefore, even better if they didn't exist at all, saving the effort of blocking them)

2. Making an Open PvE mode would be acclaimed by most players. A safe place to meet unknown people who aren't allowed to be hostile / annoying / counter-fun.

3. An Open PvE mode would destitute current Open mode from any meaning. If only HoBros/PvPers/PP stuff remain there, it's just not fun enough for those people.

4. FDev should position themselves in a clearer manner. By leaving Block functionality as is, they induce Closed Open. But by removing it, they'll most certainly induce the wrath of many people.

5. Ninja Edit: please remove CLog, a Suggestion is: penalize CLogging some way. One way is, a huge Criminal tag for as long as the player doesn't get BHed (and immune to suicidewind).

Please guys, add to what I've presumed. And let's discuss
 
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What these people fail to understand, and have failed to understand since before the game officially released, is that their behaviour on the forum only reinforces people's assumption that Open is an extremely toxic place, filled with moronic little children who still haven't got over themselves or their ability to ruin someone else's day just for the heck of it.

So carry only throwing those insults around chaps, you're not hurting our cause, but you are hurting your own.
You mean insults like "moronic little children who still haven't gotten over themselves or their ability to ruin someone else's day just for the heck of it"? I have been told that I physically and mentally abuse my family while beating animals along with receiving some pretty detailed physical threats from PvE players. It comes from both sides and honestly most of the people here are being silly.

What I've got from this thread:

1. A huge chunk of the ED playerbase does not want this mechanics in Open: being vulnerable to being sent back to the rebuy screen while not consenting combat / flying in a non-combat fit ship / aggressed by a much higher level CMDR ship.

2. The way to get rid of said mechanics in Open is to isolate / discriminate / Block CMDRs who enjoy killing stuff, regardless of motivation / if no apparent justifiable reason for the kill. Or CLog.

3. Some bad guys also CLog to avoids demise when facing strong opposition.


From these premises, I've concluded:

1. The majority of ED players would rather the bad guys didn't play this game. (logical thread: if most people don't want to ever be killed/ganked as a possibility, removing that annoyance from the game is better. For as long as the HoBros remain in Open, they should be progressively isolated to a point they can only find each other. Therefore, even better if they didn't exist at all, saving the effort of blocking them)

2. Making an Open PvE mode would be acclaimed by most players. A safe place to meet unknown people who aren't allowed to be hostile / annoying / counter-fun.

3. An Open PvE mode would destitute current Open mode from any meaning. If only HoBros/PvPers/PP stuff remain there, it's just not fun enough for those people.

4. FDev should position themselves in a clearer manner. By leaving Block functionality as is, they induce Closed Open. But by removing it, they'll most certainly induce the wrath of many people.

5. Ninja Edit: please remove CLog, a Suggestion is: penalize CLogging some way. One way is, a huge Criminal tag for as long as the player doesn't get BHed (and immune to suicidewind).

Please guys, add to what I've presumed. And let's discuss
That's a nice write up but this thread was supposed to be about name calling.
 
You mean insults like "moronic little children who still haven't gotten over themselves or their ability to ruin someone else's day just for the heck of it"? I have been told that I physically and mentally abuse my family while beating animals along with receiving some pretty detailed physical threats from PvE players. It comes from both sides and honestly most of the people here are being silly.


That's a nice write up but this thread was supposed to be about name calling.

Understood and sorry if I went completely off-topic.

Oh. Name-calling

Well then, here's my answer: why care about it? Call me whatever, as long as I can keep on doing my stuff. Name-calling, if precise or false, or unfair, is all meta-content. Any content is good for the game's glamour IMHO.
 
This thread are based on assumptions and feelings. Wrong expectations toward reality of the game. There is always a reason behind a kill, the simplest being the fun (what video games are made for).

Fun for who? Last I checked, its not very fun to get turkey stomped for zero reason with zero chance of escape or fighting back.


There is way thread about people crying because they can't handle how ED Open mode works. Btw, CG are always full of people.

And those threads are dealt with depending on their individual merit. Some are justified, some should have known better.

Fact is, if a player use his brain for a second and acknowledge game mechanics in Open, he will be able to understand how to survive. There are also a lot of video showing that.
But yeah it is easier to complain being destroyed in a shieldless cutter instead of being safe from rebuy screen by running a loadout that fits the danger of Open.

See, its ironic when you accuse me of making assumptions. I've been speaking in terms of newbies getting ganked by veteran wings. Unengineered, half-outfitted ships dont stand a chance against a wing of engineered ships piloted by veteran CMDRs. The likelihood of a newbie piloting a Cutter is basically zero. Please stop trying to project your imaginings over what I'm actually saying.


Even with C&P karma, CMDRs will be destroyed in Open because shootings at others is a multiplayer game core design. I do agree that PP and CG should be Open only though.

No, thats CQCs core design. Elite proper has far more to it than just pew pew.

Here is the thing. In Open, PvPers are not forcing anything on others. The game design does it (remember that shooting others is not an optional fonctionality). While players who don't want to be shot in Open wants to force their gamestyle on others (PvP/PvE flag or Open PvE). The confusion between PvP fonctionality (multiplayer game core design) and PvP activities (optional) is unreal.

False. You are not compelled to shoot down people for the sheer hell of it. Well, unless you're playing CQC.

The difference is i have a pragmatic approach (without any insults) : the game already satisfies everyone. Problems come from players doing wrong assumtions and having wrong expectations towards the reality of Open and its mechanics.

Without insults? Is that why you labelled all who disagree as "Crymanders"? Come on man, you were quoted in the post you just answered.

No, problems come from inconsiderate conduct towards other gamers. Mindlessly blowing up newbies does nothing but drive them out of Open. Prove me wrong.

Open already thrive and you are making assumptions again.

Is that why Mobius is getting bigger and bigger?
 
With all the recent threads about PvP, PvE, Open, Solo, Blocking, CLogging and Logout timers fighting on forums seems to be a thing again. As usual, everyone who prefers to not get randomly shot at for no apparent reason is getting called carebear, coward and special snowflake. There are also remarks about hiding in solo, the game being called Elite: Dangerous, a cut throat galaxy, people fearing the risk and playing as advertised. I think I have named them all.

The goal always seems to be to get traders in Open and to have them stay and fight when they get attacked. Or to discredit someone's argument. But if the best argument is that people should fear no risk, that they should be no carebears, why is it that you always chose to attack the weakest? You only fight if you have nothing to fear, isn't that exactly what you accuse them of?

I have no problem with people playing pirates and traders or cops and robbers. But if you want to insult others for their preferred playstyle you should look who is talking, carebear ;)

It really is funny, my experience in many many games is that those that do these kinds of accusations against their victims are often those that can't tolerate similar actions against themselves, and often react rather violently when they get hunted in turn, it has happened alas so often, near every time i've hunted such people in many different games, that I really have a hard time not thinking the people again complained about here, aren't like that as well...
 

verminstar

Banned
It really is funny, my experience in many many games is that those that do these kinds of accusations against their victims are often those that can't tolerate similar actions against themselves, and often react rather violently when they get hunted in turn, it has happened alas so often, near every time i've hunted such people in many different games, that I really have a hard time not thinking the people again complained about here, aren't like that as well...

How very true...I would say very much my own experience in a great many games over a great many years.

Theres been a lotta guys who attempted salt mines here only to turn very nasty very quickly when they got it right back at them...mods always close them just as its starting to get interesting too :(
 
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This is not all about Millennials. Labeling stuff like that is just a simple and effective way to dismiss something. Doing this actually benefits the miscreants, they can squabble about the term 'Millennial' and dodge the real issue all the while responding per se.

But I like placing indelible labels, especially on people, especially on people who claim no mere label can define them... they're perfect little square pegs that fit into perfect square holes, and they more they try not to be, the better they fit. It's actually quite entertaining.

Kind of like feeding a dog cotton candy and watching them wonder where it went.
 
You mean insults like "moronic little children who still haven't gotten over themselves or their ability to ruin someone else's day just for the heck of it"? I have been told that I physically and mentally abuse my family while beating animals along with receiving some pretty detailed physical threats from PvE players. It comes from both sides and honestly most of the people here are being silly.

I invoke an ancient chant, from times long past, the meaning of which is so badly lost on so many today. Feel free to join me, and perhaps together there might be hope for humanity:

Sticks and Stones
May Break My Bones
But Names Will Never Hurt Me.
 
Ahh another thread where ive got to the end and have no clue to what the OP was asking, but it does add to my utter lack of intrest to even bother with open.

Ohh name calling... Lol really dont care..
 
^ This. Also, I don't understand Frontier's stead-fast refusal to implement Open PVE. Mobius is getting close to 40,000 members, that should send a message.
because fundamental rewrite of entire game physics required with immersion DESTROYING method of preventing rammers. thats basically it. they can implement a system where its not possible to target a commander - but it wouldnt affect dumbfire and manually aimed fixed weapons hitting. you could remove non targetting ordnance like mines and dumbfires to fox that - but without a game breaking change to collision physics and probably resetting everyones commander to sidey and harmless will happen in E : D remixed, you cant stop environment commander vs commander. all you can do is make it very costly and hopefully discouraging (though trying to think like a bully is something i cant master - cant make the leap to enjoying hurting others). which is what karma system is supposed to do long term, hopefully. assuming gankers have any rationality, which is asking a lot since non of them have any empathy.

I am offended at you not being offended...I find it offensive ^
i am offended at you being offended by his lack of offense. i think. :D
 
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